Chapter 229 The first version
For "Minecraft", Chen Mo has a complete set of magic modification plans, but that is something that needs to be realized in the second and third stages.
One of the solutions is to establish a more complete technology tree system, allowing players to use building blocks to build high-tech products such as cars and trains, and even build modern cities in "Minecraft".
Of course, in the past life, many great people had already made these things, but most of the things they made were dead and could not move. Chen Mo wanted to turn these high-tech products into part of the setting in terms of gameplay.
However, that's all the next thing.
...
"Minecraft" is not difficult to do DEMO on PC, and it came out soon.
However, everyone in the studio except Chen Mo felt that this DEMO was a bit eye-catching and couldn't bear to look at it.
Chen Mo didn't mind experiencing the DEMO of "Minecraft" on his laptop.
The others were watching behind with a little nervousness, fearing that this DEMO would make Chen Mo dissatisfied.
The interface to enter the game is still very simple, with only two options: [Start the game] and [Exit]. Chen Mo clicks [Start the game] and the whole world is quickly generated.
Soon, the game began.
The game is the first perspective, without the interface UI such as blood volume, satiety, inventory, etc. There is a relatively simple little hand on the right side of the screen to represent the character's hand.
In DEMO, characters can fly freely. Chen Mo controlled the characters to fly around the entire world and looked at the basic terrain and elements on the ground.
Ocean, mountains, rivers, meadows, trees, animals...
All terrains were generated normally, and no problems were found. The current art level was still relatively poor. After all, it was a replacement resource that Zhou Hanyu rushed to make in a very short time, and it was basically the same as the art quality of "Minecraft" in his previous life.
This art quality is OK on mobile phones, but it is a terrible level when it is placed on VR.
Chen Mo manipulated his character to dig out a mountain, dug the top of the mountain into flat ground, and then began to build with stones on it.
Soon, a stone hut appeared on the top of the mountain.
Chen Mo walked around the stone hut for a few times, then went to the hut to look at it, expressing his satisfaction.
"Well, okay, let's do it in the current direction. This is the feeling. First complete the goals of the first stage, and I will arrange the subsequent work later." Chen Mo said.
Everyone dispersed and returned to their workstations to continue their work.
Zhou Hanyu said: "Shop Manager, I want to discuss some issues in art with you."
Chen Mo nodded: "OK, I'm just about to tell you, let's go to the conference room."
The two of them came to the conference room, and Zhou Hanyu handed over several printed pictures to Chen Mo.
"There are a few ideas here, but I haven't made it very sure yet."
Zhou Hanyu said while showing Chen Mo different photos.
"In fact, there are not many differences between the styles, but there are differences in some details. After all, this is the case with pixel style. If you want to have more details, you can't get more."
Chen Mo looked at a few pictures and picked out one of the most satisfying ones from it: "Just follow this style, and there are a few more things to pay attention to."
"One is a special material, such as water, magma, and the sky. Since it does not need to be displayed with blocks, it will be more realistic."
"For the other blocks, such as the mountain, the whole style is better to be softer, softening those particularly prominent edges and corners to make the picture brighter, dynamic and visually more comfortable."
"The other is 3D texture, which enhances the 3D texture of some specific blocks through the light and shadow effect, such as the gaps in the floor, the gaps in the brick wall, etc., making these appear more realistic."
"There is also the texture details that can make the game less grainy."
"In addition, for the color matching of various materials, appropriate exaggeration can be made to make it easier for players to distinguish."
"The overall feeling that players should be inclined toward a brighter fairy tale world."
"There are also some prop details and character models. You can refer to the design of LEGGO building blocks. Special tools such as swords and pickaxes do not necessarily have to be made into mosaics, and the feeling of being made into the complete product inside the building blocks."
"There are also characters. The shapes of characters retain the Q-version feeling, but they can be made more refined in the material. I want to add 'facial expressions' and other actions, so I must be able to see the facial features and expressions of these building blocks."
"Also, there will be something called the 'engraving mode' in the subsequent design, which is to allow players to decompose the 1m*1m*1m basic block into 64 small blocks for micro-engraving, and this must also be taken into consideration."
Chen Mo said while Zhou Hanyu recorded.
It was still a familiar taste, and Chen Mo mentioned all the points to pay attention to. The overall demand was very clear and there were no communication problems.
Zhou Hanyu recorded all the elements: "Okay, I understand."
Chen Mo said: "You can prepare art resources first. Only after the first version of "Minecraft" is completely developed and transplanted to the VR platform can you need to slowly complete these art details. You have a lot of time and you can consider it more."
Zhou Hanyu nodded: "Okay."
...
So far, all R&D work of "Minecraft" has been going well. After all, in Chen Mo's previous life, the game was developed independently and there was no difficulty in making it.
After creating the basic rules of the entire world, Chen Mo personally took advantage of it and used various materials to set up special buildings such as villages, mines, temples, etc. These buildings are added as special terrain in the process of generating maps.
Chen Mo considered to pinch more special terrain in the future, as some basic elements, and placed it in the generated primitive world.
By the New Year, the PC version of "Minecraft" had reached its previous life's standards.
After experiencing it, everyone's evaluation of this game is pretty good, but when they think about using the VR version of this game to challenge the VR version of "Thousand Prisons"? Most people still feel unsure.
After all, in terms of art, high-precision VR games like Pixel Style and "Thousand Prisons" are several dimensions apart.
...
Chen Mo pushed down all activities from the New Year and focused on producing "Minecraft".
At this year's awards ceremony, Chen Mo just went to the show, and neither Diablo nor Famine won the award.
This is also expected, because neither of these two games are particularly in line with the judges' tastes. Diablo is a Western fantasy theme, and it is too dark, and it cannot be said that there are too many innovations in gameplay; the famine is because of some small productions, and those large awards are not awarded.
Chapter completed!