Chapter 200 Blooming Alone
After seeing off Uvi Ball, Tony Koch returned to the reception room where Ronan was.
Tony Koch asked: "Will this film really be a bad movie?"
Ronan said very seriously: "The probability is very high, more than 90%.
"Can this kind of bad movie make a profit?" Tony Koch asked again.
"I can't guarantee it either." Ronan and Tony Koch didn't need to say anything false: "You have read Uvy Ball's plan, this is a very thoughtful director. I always think that a director who can make a movie into a super bad movie is also a kind of talent."
Tony Koch didn't know what to say.
Ronan briefly explained: "The game adaptation of movies is a thankless genre."
"Resident Evil?" Tony Koch was puzzled.
"If it weren't for a large-scale adaptation, I might not have encountered the project "Resident Evil". Of course, Ronan would not be stupid enough to tell the truth: "On the basis of the original game, abandoning the game and performing large-scale adaptation, the game movie may be more successful."
Tony Koch understood: "I have learned about the "House of Death" game, and Uvi Ball's adaptation is very thorough."
Ronan asked: "How is the audience of this game?"
"Not bad," Tony said.
"The adapted film is rotten, which may arouse the curiosity of game fans." Ronan analyzed: "Even if many people want to scold the film, they still have to find some cursing places. It is very likely to watch this film."
As for the so-called real gamers that Uvi Ball said before, of course, it is all nonsense.
In fact, many gamers are often the first audience to pay for tickets to watch adapted movies.
Ronan said again: "Do you have financing there? If so, we can try it, but I explained in advance that there are risks."
Tony Koch asked: "How much money is needed."
Ronan thought for a while and said, "If you invest in this kind of film, you will definitely lose money if you invest in a high level. Since you want to shoot a bad movie, it is necessary to be simple. Invest 1 million US dollars first, and if you invest high level, you will definitely lose money if you invest. At that time, even if you cannot recover the investment in the theater market, we can still use the offline market to make a profit."
This does not require investment from Shahai Film. There are also some directors who are selected, so the risks are not very high.
Tony still trusts Ronan very much: "This is fine for financing."
Ronan was not in a hurry, and in the next few days he carefully studied Uvi Ball's script and plan. Perhaps it was a preconceived relationship. He always felt that making a bad movie was obviously more interesting than trying his best to make a good movie.
Thinking about Wu Bao in his previous life, he is definitely a model of repeated defeats and unyielding struggles.
Even if you are despised by the whole world, you must pursue the career you love.
Don’t be afraid of success or failure, and don’t judge whether it’s good or bad.
Blooming alone against the eggs all over the sky.
This is the real inspirational film.
I have to say a strange phenomenon in commercial movies. When the movie is bad to a certain extent, many followers will really appear, and even think that this movie is amazing.
It can be seen that the movie "This Man from Earth" that was supported by the protagonist's bragging b can actually become a hard science fiction classic.
Ronan has read a lot of scripts about Uvi Ball recently, and some of the news and movie memories of Uvi Ball that he had been exposed to in his previous life have gradually begun to remember.
I vaguely remember a scene in "Bloodss Ryan", where the heroine fled from the castle, encountered an enemy, and gave a roundabout kick.
The action design is really like lifting your legs and finishing it. It is probably because the leather pants are too tight, or the crew hasn't given enough lunch boxes.
The heroine is the actor of the super cool female robot tx in "Terminator 3".
Later, Ronan talked with Uvi Ball several times. Perhaps Uvi Ball fully understood his talents and understood that he had to embark on an epic path. He gradually recognized what Ronan said that it was more likely to succeed than trying to make a good film than to make a bad film.
In fact, if you are scolded by game fans, you will become famous.
In the film industry, becoming famous means gaining money.
"How long does this movie take to start?" Uvey Ball asked Ronan.
He was most concerned about this issue. In fact, when the game was first released, he obtained the copyright of the movie, but he was unable to find an investment for a long time.
Speaking of which, this is also the problem of Uvi Ball himself. The first movie directed by him is still a game adaptation type with a B-level film style. He needs more than 10 million US dollars to invest. It is strange that he has a company willing to invest.
Even though Tony Koch was a little moved, he still asked Ronan to check.
Tens of millions of dollars are a huge fortune anywhere.
Ronan said directly: "As long as we can reach a cooperation, the investment will be in place soon. You and I will go to Los Angeles with you to prepare for filming, this year's preparation, this year's shooting, and this year's release, these are not problems."
Since you need to shoot in super extensively, two or three months is enough.
If the time is delayed too long, it means more funds are needed.
Uvi Ball looked like a vulgar and simple person, but actually had a bad head, and said, "I'm willing to work with you."
Keep going, I don't know when I will find the funds.
Ronan raised a finger and said, "I have a request."
"Please say," said Uvi Ball.
"Your script is too complicated, just simple." Ronan said roughly: "Divide the main plot into three units. The fastest time to explain the character settings and relationships at the beginning, and put some explicit restrictive plots in the middle. The rest are the scenes of killing zombies as climaxes. The scale is larger, the female characters are exposed more, and the plasma is also spread more."
Having determined the production philosophy, I must make "House of Death" a movie that is so bad that it makes people laugh, so that the audience will be deeply fascinated by this director.
Maybe one day, Uvi Ball will become a classic name in the directorial industry.
After thinking about it, Uvi Ball said, "I will modify and adjust the script."
After reaching an agreement on the concept, Ronan signed a cooperation with Uvi Ball on behalf of Shahai Entertainment. Shahai Entertainment invested $1.2 million to produce "House of Death", of which 200,000 US dollars was the game copyright fee paid to Uvi Ball, so Shahai Entertainment owns all copyrights of the film and hired Uvi Ball as the director and deputy producer of the project.
As for the producer position, after Ronan was preparing to return to Los Angeles, he looked for the right person to serve as the producers who have worked with Shahai Entertainment in the past for b-level violent bloody videos.
Of course, Ronan will not be the producer of such bad movies.
After Ronan signed a formal agreement with Uvi Ball, he signed an investment agreement with Koch Pictures on behalf of Shahai Entertainment and accepted a $1 million investment from Koch Pictures.
All of this money comes from German financing.
In other words, if this film is successful, Shahai Entertainment and Koch Pictures will make a lot of profits.
If you lose money, the losses of the two companies will be limited.
If you operate this way, the risk is already very small.
The biggest risks are all passed on to those investors.
However, after Ronan talked to Uvee Ball several times, although he was sure that the director's skill was average and even a bit clumsy, he was very thick-skinned, and it would definitely not be a problem to squirt with others at that time.
Directors and films that can challenge the audience's patience bottom line, Ronan believes that there is still a certain market space for survival.
On the plane back to Los Angeles, Uvey Ball talked to Ronan about his grand long-term plan: "I have always wanted to take the copyright of "Dungeons and Dragons" and then adapt the classic game into a movie, which will definitely cause a sensation."
Ronan is also not vague: "If "House of Death" can be a great success, I support you to get the right to adapt the movie "Dungeons and Dragons"."
Uvi Ball really had ambitions and asked, "Do you know Blizzard?"
"Blizzard who makes games?" Ronan asked back.
"Yes! It's Blizzard who makes games." Uvi Ball was very excited: "Blizzard has three games, "Warcraft", "Diablo" and "Starcraft", which are very distinctive games, with a wide audience, and are also good games that can adapt movies."
Of course, Ronan has heard of Blizzard's name. "Warcraft" is not needed. This is the predecessor of "World of Warcraft". Although I have never been involved in the last two games, I have roughly heard from others about the names of Naifen and Queen Blade.
"Do you really want to adapt Blizzard's game?" Ronan is not a game fan. He has neither the pilgrimage mentality nor the awareness that ruins the game fan's life. He said calmly: "Los Angeles is not far from Blizzard headquarters. If you have time, you can contact Blizzard people."
If Blizzard has a cramp in his head, it is also a good thing to transfer the copyright of the game's movie adaptation.
Even if Blizzard doesn't want to transfer it, Robert can still get in touch with it later. After "Warcraft 3: The Frozen Throne" is released, it will be good to win the copyright of Warcraft's movie.
Even if you don’t shoot it yourself and sell the adaptation rights back, you may make a profit.
Of course, if the film is really not ideal in the future, it will inevitably be cursed by countless fans of Warcraft.
Strictly speaking, movie adaptations are all about destroying the original series.
In fact, what Ang Lee said makes sense. You can choose to ruin the original work and make a good movie, or be loyal to the original work and make a bad movie.
Back in Los Angeles, Ronan immediately contacted a video crew producer who had worked with Shahai Entertainment before, hired him to serve as the producer of "House of Death", and formed the crew with Uvy Ball to prepare for filming and production.
Due to limited investment, crew members can only look for the lowest-rise buildings in Hollywood, and the technical partners they are looking for are also the ones with the lowest fees in the industry.
What the future videos will definitely present are five cents special effects.
Some special effects work will be outsourced to film special effects companies in Australia that charge cheaper fees.
These can't even be called the five-cent special effects.
In order to save costs, director Uvi Ball also intends to use some game scenes directly after obtaining the consent of the game company.
Chapter completed!