Chapter 280 Dragon Quest
These two newly developed games have won the favor of consumers shortly after they were launched. This article was first published by...
The first game is Tetris, which will be popular all over the world in the future. As the name suggests, it is a popular all over the world. It was invented by Russian Alexei Pakitnov, so it was named.
The basic rules of Tetris are to move, rotate and place various cubes automatically output by the game, so that they can be arranged into one or more rows and eliminate scores. Because it is easy to get started, it is suitable for both men, women, and young and old, so it is well-known and popular all over the world at an extremely fast speed.
The sensation caused by Tetris in later generations and the economic value it brought can be said to be a miracle in the history of world games. It seems simple but changes endlessly, making people addicted to it unknowingly, thus quickly occupying the game market, thus bringing extremely amazing market value.
Tetris is extremely easy to get started, but it is difficult to master the operation and placement skills in it. As a household name, popularization can be said to be incomparable to any game in history. This can be seen from the copyright disputes of this game in later generations.
Few people know that this famous game caused a stir in the legal world in the 1980s, that is, the famous Tetris property rights dispute. This property rights dispute can be said to be a few happy and sad, several game companies went bankrupt, and several companies were very successful. The right and wrong are hard to describe.
Historically, Tetris was invented in June 1985, and the inventor of the game was Alexei Pakitnov, who worked at the Moscow Science and Computer Center at that time. He was inspired after playing a puzzle game and made a Tetris game with electronica60 as the platform. Later, it was transplanted to the PC by Vadin Gerasimov and spread rapidly in the computer industry in Moscow. It was then quickly expanded.
This is also why there was a famous copyright dispute later.
This game can be said to be quite simple to make. Zhao Chen just made a plan for Sega, and it didn't take much time to complete it. There were the pick-up version, the TV version and the computer version. As for the handheld version, it was because Sega currently does not have a suitable handheld. The handheld version has not been developed for the time being.
In this era, the TV version and the pick-up version are more popular than the handheld console, while the computer version is not popular yet due to the high price of the computer. It can be said that even if there is no arcade version, the impact will naturally occur, but it is not very big. Moreover, Zhao Chen's next plan for Sega is to develop a handheld console that will be popular all over the world in the future.
In addition to Tetris, another game can be said to be an electronic role-playing series, that is, Dragon Quest!
Dragon Quest can be said to be one of the best-selling longevity game series in the history of the game. In the future, the island country will be known as the "National RPG". It can be seen that its power is.
This game is mainly simple, with no very gorgeous pictures, no complex and difficult-to-understand systems, and only easy-to-understand fairy tales. This allows players to enjoy the game to their fullest. These are the unique features of Dragon Quest, and this game is also considered to have established the status of Japanese RPG.
The purpose of the game is to play the blood heir of the legendary brave "Lott", defeat the Dragon King who attempts to control the world, and rescue the abducted princess. If you want to pass the game, you must constantly knock down various monsters that appear everywhere on the earth to earn experience and money; the experience value can be increased. Money can purchase more powerful weapons, enhance the master's ability, expand the scope of exploration, and allow them to reach different villages and towns to collect intelligence, and the player can comprehensively obtain important props by combining intelligence to make the story progress. In short, for people in this era, it is easy to get addicted to this game.
In addition, after developing the Dragon Quest, Zhao Chen also began to prepare to adapt it to animations, comics, novels and soundtrack albums to promote each other's fame while also increasing sales in one fell swoop. It can be said that it is a win-win situation.
Since the release of Dragon Quest, it has quickly gained recognition from game fans. Also, under Sega's powerful sales channels and people's verbal history, this game has become popular throughout the island country in almost a month.
In addition, since Sega's former headquarters was in the United States, its position naturally allowed Dragon Quest to be sold in the United States, and it also achieved considerable sales.
Of course, these are only the early stages. It will take a long time to make these two games reach the reputation and sales of later generations. But that's it, these two games have also brought considerable profits.
Not only that, in order to increase the sales of Sega's various game consoles, these two games can only be played by Sega. In this way, although the sales of the two games have been more or less limited, not only has the sales of Sega's various models of game consoles increased significantly, but also has made Sega's reputation in the island country suppress Nintendo for a while.
Although there are more and more game fans in this era, the number is far less than that of later generations. This leads to the fact that the scale and assets of game companies are often not large, and even Nintendo in the island country cannot be much better.
Before Zhao Chen acquired Sega, although Sega was not as good as Nintendo, she still thought it was not much different. However, after being acquired by Zhao Chen, she received strong financial support from Zhao Chen and some projects and various games that will surely be successful in future generations. Her strength can be said to be rapidly expanding.
This time, the new game console and two games that will inevitably be very popular naturally pushed Sega to the top. Even if Nintendo released the famous red and white phone in the past few months, the limelight was suppressed by Sega, and the sales of Nintendo's red and white phones had a significant decline.
It has to be said here that the game company has some connection with animation after all. After Zhao Chen acquired Sega, Sega, on the other hand, was influenced by Zhao Chen and its industries. This influence can be said to be positive. Just like the buff in the game, it not only greatly increased Sega's fame, but also increased sales a lot.
When Sega's fame increased greatly, in order to make Sega's technology stronger, Zhao Chen began to wield money and "dig" various technical talents from various game companies, including Nintendo, the biggest enemy in a narrow sense.
With the generous supply of funds, even Nintendo has a trend that cannot withstand it. People are not sages, and how many people can treat money as dirt. Nintendo's employees are also human beings. Under the temptation of money, they will naturally change jobs, especially the opponent is Sega, who is no less than Nintendo. Of course, these are all later stories.
Chapter completed!