Chapter 465 Mouse HZ
After searching from here, it is recommended to go to the outside of the wall to approach the enemy. There will be no enemies here, and you can act as a cover beside the wall. If you are cashed out, you can lie down immediately. Choose a suitable location and enter the water plant again.
The cylindrical building at this location is a good observation point. The stairs are outside and there is a mountain behind them. There is no need to consider the enemies behind them. You only need to observe the enemies in the water plant. The position is higher and the field of view is better.
These three cylinders are the opposite. The stair position is exposed in the internal test, which is easy to be swept down by the enemy when going up the stairs. Therefore, we do not recommend that you go to these three cylinders to search for equipment when there are enemies.
This roadside wild point is very close to the water plant, and this road runs through an important section of the east and west. In order to avoid the crowded areas around S City and the mansions below, many poison-run teams will choose this road to escape from the crowded areas around the luxury houses. They are optimistic about the circle. It is a good choice to collect tolls here, and there are many ambushing points here.
The two straw canopies on the roadside are the most suitable places to ambush. As long as the car has passed, the four of them work together to sweep the car, the car will probably explode instantly. The rest is to lick the bag happily.
At this time, there are fewer car brushing points around the water plant, but it is not difficult to find a car.
I believe everyone knows that Chicken Eating is a game that is quite computer-friendly. For this reason, many players are willing to bleed heavily to change graphics cards, reinforce state and add memory. There are many posts about optimizing the game PlayerUnknown's Battlegrounds, and you should know more or less about it. For example, the internal settings of the game include textures and anti-aliasing, n-card settings, and even software that optimizes Chicken Eating for this purpose.
So, how much do you know about the mouse reporting rate?
Mouse return rate. That is, the rotation training rate, sometimes called the refresh rate.
It refers to the transmission frequency between the mouse mcu and the computer. For example, the return rate is 125hz. It can be simply believed that mcu sends data to the computer every 8ms, and 5oohz sends it every 2ms. The return rate is a mouse performance parameter that gamers attach great importance to. Theoretically, a higher return rate can better perform the mouse, which is more practical for gamers.
In short, the reporting rate is the mouse itself calculates how many times the operating system reports its position every second. The higher the setting, the higher the pointer smoothness and the more sensitive the pointer's movement response. But the greater the bandwidth it needs to occupy.
Never ignore the optimization parameter of mouse reporting rate, and don’t think it is fancy and does nothing to improve game fluency.
Generally, Logitech's high-end mouse list is Logitech g7o3, and Logitech g9o3's default mouse reporting rate is 1ooohz. Although theoretically, setting the mouse reporting rate to 1ooohz can make the mouse more perfect. In fact, this is not the case. Although the maximum mouse can be set to 1ooohz's return rate, there are more or less frame drops.
Don’t think that it doesn’t matter if the mouse drops frames. As long as the game doesn’t drop frames, it’s OK. Everyone knows that FPS games require frequent shaking of the lens to gain field of view. As for PlayerUnknown’s Battlegrounds, you also need to frequently pull down the mouse to press the gun.
If the mouse drops the frame at this time, the stuttering situation is like the game dropping caused by other configuration problems. In the game experience, you will find that your game is obviously fps14o but it still has inexplicably stuttering. At this time, you are confused but think it is a server problem with the Blue Hole.
The mouse reporting rate does not take up too much CPU. 5oohz will be more comfortable in actual experience, and 5oohz will not have mouse delay problems.
However, if your CPU is i7- 87ook or above, there will be basically no problem.
How to set the mouse report rate, an important optimization parameter that is often the most easily overlooked, is it reasonable?
Take Logitech g7o3 mouse as an example. First, you need to go to the official website to download the mouse driver. Most mice have drivers, and the mouse reporting rate can be set in the driver. Some mice without drivers, such as Zhuowei Mouse, need to refer to the instruction manual to set it. If there is no record in the instruction manual, the mouse reporting rate cannot be set.
Many professional CSSG players will choose a report rate of 5oohz or 1ooohz. The difference between 5oohz and 1ooohz is that if your computer is high-end, 1ooohz will occasionally cause mouse frame loss, but it can be almost negligible. However, the mouse frame loss is obvious, which greatly affects the player's gaming experience;
5oohz Even if your computer is a medium- and low-end, there is no situation where the mouse frame is dropped. The two are related to the smoothness of the mouse, although it will not significantly affect the mouse dpi, in actual experience, the 1ooohz mouse is slightly slower than 5oohz in terms of degree.
When the computer is not the top-end, Sun Yaosheng’s personal recommendation is 5oohz. Of course, it is also recommended that top-end players use 5oohz mouse reporting rate. The gaming experience will be smoother.
The experience after using a 5oohz mouse report rate is: the mouse does not have frame drops, Sun Yaosheng's mouse has always been 5oohz. The game experience is very good, the smooth experience is greatly improved, and the game smoothness is very comfortable to use both gun pressing and bolt sniper.
So if you switch from 1ooohz to 5oohz, will it affect the feel?
If your mouse report rate has always been 1ooohz before, you don’t need to worry that after you adjust the mouse report rate of 5oohz, it will affect your gun pressing feel, muscle memory of the sniper and even the performance of the mouse.
Sun Yaosheng knew very well what the mouse brought to them, and personally experienced 1ooohz for a year and 5oohz for a week.
As for the game of chicken eating, it will not affect the muscle memory formed by fixed dpi. So you don’t worry that your chicken eating battle value will decrease after adjusting to 5oohz mouse report rate. 5oohz is really metaphysical for Sun Yaosheng personally. Theoretically, 1ooohz is more accurate, but the personal hand feels more comfortable to snipe with 5oohz.
1ooohz is a more extreme mouse performance and a smoother mouse operation experience, but the mouse may lose frames due to mediocre CPU performance.
If your CPU has strong performance, you don’t need to consider the problem of lag caused by the mouse reporting rate, because it’s really just an occasional one. If it was 1ooohz before, you can continue to use 1ooohz. After all, you have changed to a good graphics card, a good processor, and bought a good monitor. The mouse does not need a 1ooohz mouse reporting rate, which is a bit sorry for the peripherals. Theoretically speaking, 1ooohz is the best choice for high-end CPUs.
If you are confused about 1ooohz or 5oohz, you can try both. If the difference is not big, you can choose 1ooohz.
5oohz is the most stable mouse performance choice, and you don’t need to worry about losing frames, and it is suitable for most CPUs. It is not only the smoothest choice, but also the perfect choice for mid- and low-end CPUs.
So what about 5oohz or 1ooohz? It depends on your pursuit of ultimate mouse performance or ultimate smooth gaming experience. If you are not a high-end CPU, pursuing ultimate mouse performance, choose 1ooohz and pursuing ultimate smooth gaming experience, choose 5oohz.
If you want to have both, it is recommended to change to a better CPU and it's all done.
(End of this chapter)
Chapter completed!