Chapter 462
The location deployment and resource distribution in Nancheng District are also clear at a glance. There are three unfinished buildings and one big warehouse in this location. Most players like to jump to two yellow unfinished buildings and big warehouses, while ignoring the two blue tall buildings and far-off unfinished buildings. If you don’t want to land and compete with the enemy for resources, the blue circle location is a good choice.
The two tall buildings here and one unfinished tall building have a very good view. It is very beneficial to us to occupy the high points of the terrain. The enemy is clearly visible when they come out of the unfinished building or Okura. A few people shoot one target at the same time, and it is easy to knock down the enemy in an instant.
The three unfinished buildings here are the most important buildings in this area. When the enemy is curled up in the unfinished building and does not come out, how can we easily take down the enemy without losing a soldier?
If it were you, where were you guarding the building, most players would definitely talk about the stairs. Indeed, when the enemy already knew that it was inside the building, only the stairs could defend the defense. The most likely thing is to switch to the first person in the red circle position, with the gun facing the stairs, and nervously waiting for the enemy to arrive. This is indeed the best way to guard the building. Although we knew that the enemy would guard the building when attacking the building, there was always no good way to solve this problem.
So how can we easily defeat the enemy? That is to use the building attack artifact - grenade. If there is no grenade, it is better not to attack the building.
We can throw grenades on the first line, because their two doors are connected, as long as they are thrown accurately, they can be thrown into the room in the stairwell and can effectively blow the enemy. The enemy has to be forced to move. This is the best time to attack the building.
If the enemy is guarding in these two positions on the second floor, throw the grenade according to the normal attack method. It can also effectively kill the enemy.
If you don’t want to fight with the enemy after fighting the city, you can search for unfinished buildings here, and the traffic here is more convenient. And the probability of swiping cars is very high.
After searching the city area here, you can go to the unfinished high-rise buildings in this location to guard the enemy from the No. 1 location. The most distinctive thing in Lion City is that there are many such unfinished high-rise buildings, which are excellent locations for vision and sniping. The enemy will search for houses all the way from the North City area to see their whereabouts and notify their teammates to make an ambush.
You can see that the view of this location is quite good. When you fight in the streets of Lion City, don’t forget this middle and high-rise unfinished building.
The PUBG desert map can be said to be the most important map of the tactical system among the three maps. Because the map is large, there are not many plants and materials distribution are relatively concentrated, it is difficult for 1yb to survive, so the marksmanship and tactics at this time are particularly important.
In addition to these very rich places, there are some places, such as M City. M City can be said to be one of the most convenient towns on the desert map, but the resources are average, and one or two teams usually choose here.
Although the supplies are not very rich, jumping here is a very compromise choice. There are not many people, convenient transportation, and the supplies are quite good. This place has never been a very popular choice, so there is no need to worry about landing into a box.
After the update here again, there were two more Okura. On the west side of the city, some players would choose to jump to Okura, and their team would also jump to the house area near Okura. There was also an unfinished building on the periphery, which was quite abundant in supplies, and few people chose the Red Warehouse on the left, which was originally popular.
In fact, everyone has ignored the advantages of the geographical location of this place. There are two oil tank groups with high points in the city. The view is very good. You can see the distribution of enemies in the entire city. There is also a large round pit inside. The supplies in that place are not worse than Okura, so this place is still a very good location. Many people deliberately pursue Okura, but it is actually not a good choice sometimes.
The team can be divided into these three parts for search. Those who have searched can observe the enemy's movements and others can move to the room area as soon as possible to prepare to ambush the enemy. At this time, teammates are very important. Report the point and command the team. In that house, you can see that the view of this position is quite wide.
The biggest feature of this city is that the three-story buildings are connected and interconnected. When the enemy is in the building, you can directly lead to the second floor of the building through the wooden boards next to the building. This is a very important skill. When we are familiar with the map, we can make full use of some of the tips in the map to catch the enemy off guard. These two buildings can be interconnected through wooden boards, which can not only help us effectively kill the enemies in the building, but also increase our search degree when we search for houses.
You can also walk around the three roofs and change your perspective. The view is wider upstairs. The effect of fighting guerrilla wars with the enemy is very good. You might as well try it. You can go up the roof through the nearby stairs outside the building. This place seems to not directly reach the second floor of the tall building, but it is actually possible. You can also jump from the roof near the house to the balcony on the second floor. If the enemy is squatting inside, entering from here must be beyond the enemy's expectations.
If the enemy is concentrated in the housing area near Okura, they are likely to search according to the route shown in the figure. Then we can occupy the roofs of several high-rise buildings that we just mentioned in advance and ambush them. Don’t let the enemy see it. Try to tear the enemy’s position as much as possible. It is best to fight more and defeat one by one. There are still many houses here, and the probability of this urban area in the circle is very high. You don’t need stocks to worry about getting out of the poison. After searching for this urban area, you can be said to be fat if you don’t have hunger, but you will definitely have a livelihood of a petty bourgeoisie.
There are several wild spots with factories near this urban area. You can search for them during the poisoning process and supplement some accessories and other supplies.
The probability of vehicle refresh is still very high, so there is no need to worry about getting out of the poison. Moreover, there are very flat roads and fields around here, so you can quickly enter the next poison circle. Try to choose a high point or room area near the center of the circle from the third to the fourth circle, which is beneficial to the final circle.
In fact, in the competition, the rich places also represent this danger, so everyone prefers the better place the fewer people, because if there are fewer people, there is no pressure at all. If there is no pressure, there is no need to worry about anything.
It is difficult to see a gun that landslides in the competition, and no one wants to gamble, so Sun Yaosheng not only needs to understand these popular landslides, but also cannot let go of some unpopular places.
These unpopular places may not be very poor. It can only be said that their geographical location is too remote and the chance of cleaning cars is small, it will be troublesome to get out of the poison.
The desert map is relatively large, and there are too many hillsides, so it is actually very troublesome to run poison, which is why many remote areas often have no people.
(End of this chapter)
Chapter completed!