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Chapter 437 The changes brought about by the rank

This matching mechanism is to make an average match between players in the group and the strength of players br   />

But once the score of Sun Yaosheng is reached, the matched situation is seriously inconsistent with the team's level.

Because from the numerical analysis of each game, it is not difficult to see that since the number of matched players is very small, the downward matching situation with similar values ​​is matched.

Simply put, there are too few people at the top and there are not enough people to gather, so I just found a similar battle situation and let them go in and play.

If the score is below the average level, that is, below 1,700 points, the matched opponent will not be too bad.

It seems that there are a large number of 1,600-point players in the 1400-point fish pond bureau, and the content of the fish pond is not high.

It is estimated that the matching difficulty is similar to that of high-score players. After all, if you don’t deliberately lose points, few people’s scores will be less than 1,700 points.

It is also quite amazing if you are not a player who scores 1,400 points by yourself. After all, there are not many people in this segment, so it would be nice to play if you have to.

So the current four rows are matched by the average score of the team.

This means that if you have a low score but want to enjoy a good gaming experience, you can ask your teammates to play with a few low scores, so that you can even achieve a small score increase effect, which is a small matching bug.

Now Sun Yaosheng can feel it exactly. The higher the score, the more difficult it is to play in the four rows. He does not lose players in the early stage, and cannot see people in the middle stage. The semi-final circle is crowded to death. There are people everywhere in the safe area, which is real.

After all, after the score is high, the chance of meeting professional players in the fourth row is also very high. After all, those professional players cannot play training matches every day and every moment, and they usually compete for points in the fourth row. Players in the fourth row of high-segment scores rarely match their teammates alone. After all, passers-by are still a bit unreliable, and it will be bad if they lose points at that time.

Because the longer the game is released, the more players' game plays are, the more people have a better understanding of the game and have their own methods for eating chicken.

Some people avoid war and continue to search for materials to increase their own advantages in the final circle, while others increase their own material reserves by eliminating other teams.

But no matter what method, unnecessary attrition should be avoided as much as possible.

Therefore, in the early and mid-term of the game, the number of staff reductions decreased significantly compared to before, and the semi-final circle began to be crowded.

The higher the score, everyone's marksmanship is the same. Then the landing depends entirely on luck. Whoever gets the gun is the father, and accidents rarely happen.

If it is a fish pond bureau, even if the player gets the gun, he may not be able to kill anyone.

Therefore, if a high-segment player lands as soon as he is just a gun, the chance of landing into a box is very high, and the losses are even heavier. Therefore, he pays more attention to avoiding war in the early stage.

Although some players do not care about the score value, it is undeniable that the existence of score values ​​is a reflection of the meaning of the game for some players.

Most people need to have a sense of meaning when playing games, so they have the existence of a system of achievement.

Similarly, eating chicken is the game meaning of some players, killing is the game meaning of some players, and bragging with friends is the game meaning of some players.

Maintaining oneself to KDs for 100 games and maintaining oneself to be injured per 100 games is the meaning of players. Then, maintaining a high score and a high position is also the meaning of some players’ games.

Today, PUBG has added a rank system, and the purpose is the same. The current rank system is just a simple reference to the total score for calculations, or in other words, the so-called rank system is just a visualization method for the total score and has not changed the original rating system.

As soon as this system came out, Sun Yaosheng knew that many things could not escape.

In fact, this rank is very different from mobile games. The rank system of mobile games is closer to Hearthstone's hierarchy system. The number of stars to be promoted is adjusted through the winning and losing field, and the full-star promotion system is promoted.

The positioning of PC games PUBG is more inclined to Overwatch's rank system.

But if you have a rank, you will never be able to avoid the training and trailer.

The same is true for ow, no game can be avoided.

To be honest, what Sun Yaosheng hates the most is these things, but just like there are rivers and lakes where there are people, there are ranks and trailers.

The impact of the Dian Da may not be obvious for the PUBG game.

Currently, the scores of players matching single games in PUBG are very large. If you are worried that the great gods will bully the fish pond, there are also many sharks in the so-called fish pond now.

When the player himself matches normally, he will also match the player with high scores. The so-called player with high scores is just that the player with high scores has changed his ID.

But trailers are different. Some people will definitely worry about the trailers. External plug-ins are the culprits that affect the gaming experience, and it can be said that there is no such thing as this.

Then the trailer also bears the risk of banning the account. Many players may think that the blue hole is not banned, let alone the boss who brings the score to the trailer.

The current ban is not strong enough, or other reasons such as black numbers exist. But as of now, the ban is indeed effective. After banning, the ban can be checked for steam and can display the words banned.

Therefore, for the sake of your own gaming experience and to maintain a better gaming environment for everyone, while not cheating, I hope that everyone can dissuade friends around you. It is difficult to ride a trailer, and it is easy for the whole family to be neatly banned...

Therefore, if you are eliminated in the game and have some doubts, I personally recommend not clicking on the death replay, just clicking the watch button. In addition to observing the players who kill you, you can also report a wave of his teammates...

If you only match your teammates once, you will basically not be banned.

But if they have been matched together many times, then for such players, it is no different from cheating.

After all, matching with teammates who cheat is equivalent to cheating in disguise, will also be banned.

These are inevitable things, and the most obvious feeling is actually the changes in the gameplay style of players today.

In the past, if there was no rank, you would die if you died. In fact, there is nothing to say. But now that there is a rank, players will pay more attention to their lives. This is certain.

After all, everyone wants to make their rank higher. So things like landing and just landing and just landing and just landing and just landing and just landing and just landing and just landing and just landing and just landing and just landing and just landing and just landing, no one can say that they have a gun if they landing, right?

If there is no gun, wouldn’t it be a dead end and a waste of points?

(End of this chapter)
Chapter completed!
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