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Chapter 281 Big Changes (2)

In fact, there are many problems with the first update of the desert map, which has led to many players not willing to play this map, and Sun Yaosheng is also one of them.

Not to mention that the color of this map makes people feel uncomfortable, even the refresh of materials is not equal.

The desert map has a large area, about 40% larger than the old map. It relies heavily on vehicle movement. There is basically no garage. At the same time, the terrain is very complicated, and cars like small buses are basically unable to drive.

The resource points are very unbalanced, poor places are too poor, and rich places are very rich. The resource points such as Ep, ll, and patron are very well developed. Ep boxing gymnasium graduated after landing. MN city, Impala found a troll and a submachine gun.

The resource point has very different external and internal features. There are two super apartments on the five floors that cannot be reached, and the third floor that can be reached is also very poor, and the terrain is still very surrounding.

The old map is basically a big house with many resources. The new map has many big houses and is poor, and the resources are not as good as the old map. A two-story kitchen building.

Even if the three-story apartment building that many people complain about in the old picture is a three-story apartment building with the new picture, regardless of the rules and the number of resources.

The light and color are indeed very tiring after watching it for a long time. However, some cannot be regarded as the disadvantages of the new picture but are just the disadvantages of the test server. For example, the refresh ratio of some guns will be adjusted if the formal server is too uneven, and the proportion of new guns will be relatively high, so it will be poorer.

The major changes in guns, falling and reducing damage from a long distance, make many players not used to it, especially snipers, which will also cause poor game experience, but that is not a problem with the new picture.

Some are caused by problems caused by players who are not used to being unskilled, such as getting lost in searching houses.

New and old pictures have their own advantages, but after all, they are new pictures, so there are still many problems, and there are not many players who like them.

For many players who like to be quick-gun, desert maps are actually a good choice. Players who prefer street fighting should also like them very much.

The most fun part of a game is the period of becoming the king and the final circle.

Xintu urban area is very large, and every city has street fighting to fight. The probability of winning the urban area in the final circle is higher than before. Moreover, many "urban areas" in Xintu are not closed houses like Laotu. Many Xintu urban areas are abandoned construction sites, large vaults, container areas, etc., and it is not easy to cause death in and out of the house.

The biggest disadvantage of Laotu is that it is basically a living target without relying on trees or cars in the wild, and there are many large plains.

The new picture looks like there is no grass and there are few trees, but there are three steps, one pit, five steps, and one slope. In fact, there are trenches everywhere, so it is not easy to be killed by people.

The new map roads are crisscrossed, with so many such terrains. After the Heavenly Destiny Circle, there are now more cowboy duel circles.

What is another change brought about by the sparse vegetation? It is precisely because of the increase in vision range, unless it is not a little deaf blind, most of the battle situations are to discover enemies at a long distance, and then take out a mirror to shoot each other in awkward manner.

Why is it awkward shooting? The problem is that the ballistics have been modified, which has led to the player's shooting feel that has been played for half a year. There are frequent cases of 4-hit and 1-hit shot.

This is a failure in the Blue Hole. The PlayerUnknown's Battlegrounds is so popular and the player base is so large. It can be said that it is an era when everyone is eating chicken. It is necessary to make such an important ballistic in the FPS game so hardcore. You must know that most players only want to play games for pleasure. Not so many people like to watch the jumping star gate in EVE, and not so many people are military fans who like to play the slag-like simulator like Amr3.

This is a disaster for many players who have just followed the trend and started to get involved in the FPS game. It is a blow to the number of players. In the game, players endure more and more optimizations are also endured. Instead, the more and more optimizations are turned into a joke. This is an extremely rare situation in other games.

The PlayerUnknown's Battlegrounds test has been tested for more than half a year, and the player's game feel has become a fixed mode. It is not a wise move to rashly modify the ballistics.

Another big problem with the new map is the overall color distortion, and the entire map is white. Whether you turn the brightness up or down, it still looks so dazzling, causing players to bring not pleasure, but fatigue when playing, which will cause great harm to their eyes after playing for a long time.

In general, PUBG is an Hawkeye game. The masters showdown is about who discovers who first. The new map brings players the feeling that the overall color recognition is low, and you often have to find a small black dot in a dazzling white.

Playing a whole game is like playing three old maps.

The new map has a larger land area. In addition to poverty, there is another problem that the same safety zone shrinkage speed, players are more tired of running around the road to poison than the old map in the game experience.

There are no obvious car brushing points in the entire map such as garages. Even after finding the car, the test server modified the driving performance of the vehicle. The new map is mostly bumpy, otherwise it is like climbing mountains and ridges. Most vehicles feel extremely poor in the game experience. Except for off-road [Bongbang] two-wheeled motorcycles, other vehicles will overturn at any time when driving as if they are drunk.

So what if there is no car? If the safety zone is on the left and the person is on the far right, which is commonly known as the Tianshen Circle, then congratulations, you are already cold [Imagine the bgm365 miles here].

Even if you have enough energy to reach it before the next safe zone, you can't imagine it. The new map is already in a remote and dangerous place, and many peaks are difficult to climb. With the same distance on the big map, the new map is much longer than the actual driving distance of the old map. This makes players feel that they are not playing a shooting game, but walking simulator.

There are many minor problems with the new map. For players like Sun Yaosheng, they don’t like to play very much, let alone novice and ordinary players.

If there is no more modification, at most it will be the new image. Once this new image is over, players will probably not be willing to type this new image.

After all, there are few supplies, large maps, steep distances, and few vehicles. In short, Sun Yaosheng felt that the shortcomings outweigh the advantages after playing.

This may also be because the new image was just launched in the last update, and there are many vulnerabilities. After players find more vulnerabilities, the Blue Hole will modify it.

Novice actually don’t like to go to big cities, but in the new picture, there are big resources and very large resources and special junglers.

Generally, small resource points in the wild are very far away, and it is difficult to find cars, so if you are a jungler, you can't find a few resource points.

It depends more on your face. You can beat them if you are fat. If you are not fat, you will waste a lot of time when you go to the next resource point.

Big cities are fat, but there are only a few big cities, and the probability of meeting people is too high. In addition, the urban terrain is complex and the new climbing system has more lybs.

The type of house is completely different from before. I don’t know how many doors the house has when I enter the house, so it’s too unfriendly to novices.

For those who have played, the new urban structure is too compact, making it difficult to memorize the back terrain, so this update also further improves these shortcomings of the new map. After Sun Yaosheng carefully read the update of the new map, he was quite satisfied.

(End of this chapter)
Chapter completed!
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