Chapter 1025 Big Report
At the same time, the media outside turned on the carnival mode as if they were injected with chicken blood.
"In May 2003, the battle for agency rights in World of Warcraft finally came to an end, and Jiucheng Company obtained the exclusive agency rights of World of Warcraft. This news caused a sensation in the domestic online gaming industry as much as a bombshell. So what kind of game is World of Warcraft, and how did Jiucheng get this precious agency rights?
In September 2001, the day before the opening of the largest electronic entertainment exhibition in Europe, ects (European Computer Trade Fair), Blizzard unexpectedly launched "World of Warcraft", which immediately sparked a heated discussion among players.
As the world's top game company, Blizzard is praised by players around the world. "Blizzard's production must be a fine product" is an irrefutable truth in the hearts of players. The PC stand-alone games it has developed, "Warcraft", "Starcraft" and "Diablo" have all left a brilliant mark in the history of the game; and "World of Warcraft" is Blizzard's first work to enter the online game industry. It is said that this game has been secretly developed for nearly two years and is tentatively scheduled to be officially launched next year.
Unlike in the past, when formulating product strategies for World of Warcraft, Blizzard made the Chinese market the primary goal of its global strategy and tailored a dedicated charging system for Chinese players. On March 3, Bill Ropper, one of the founders of Blizzard and the current president, the creator of StarCraft, Diablo and Warcraft, will personally go to Shanghai to hold a visit to China meeting to unveil the mystery of the "Warcraft 3" expansion pack and "World of Warcraft" in front of Chinese players.
Online games have become one of the top ten profitable industries in the country, and whether the quality of agent games is good or bad, businessmen make money. World of Warcraft is the top online game in China and even the world. Therefore, the battle for the domestic agency operation rights of "World of Warcraft" has already started secretly. As early as last year, industry insiders revealed that the battle for the domestic agency operation rights of "World of Warcraft" is unprecedented in the mainland, and all the top domestic game companies have been dispatched, and they are all at all costs..."
——Sina Games
"Jiucheng exclusively obtained the agency rights of World of Warcraft!"
——18183
"In May 2003, Blizzard Company held a public bidding event for the China Agent Rights of World of Warcraft at the Shanghai Hotel. More than 30 game companies from all over the country and dozens of media reporters participated in the event. Under the witness of hundreds of people in the audience, after more than two hours of price competition, Jiucheng from Shanghai finally defeated Dasheng and a series of competitors such as Australasian Electronics, which had been rumored to be a proxy game, and obtained the exclusive agency rights of World of Warcraft in the China region of World of Warcraft for US$8 million. This price also set a new high for the domestic online game agent price..."
——Game Starry Sky
"Blizzard Entertainment today announced that it has signed a contract with Jiucheng to introduce the game "World of Warcraft" to Chinese players. According to the terms of the agreement, Jiucheng will be responsible for all matters related to "World of Warcraft" community management, customer service, technical support and marketing promotion, and is responsible for the game's sales and server management operations in China. Through cooperation with domestic partners, Blizzard will bring an unparalleled boutique online game experience to Chinese players to demonstrate its commitment to Chinese game users.
Jiucheng will be an indispensable part of the game development process, helping the game to localize text and other content, ensure the development of both parties is synchronized, and promptly feedback the opinions of Chinese players to the development team of World of Warcraft. At the same time, with the operation of Huaxia local team, players will receive faster responses, receive direct support from game administrators, and be able to communicate with local call center personnel in person to seek answers to questions about games and technology."
——Jiucheng Announcement
"Today, the highly-watched China Regional Agent Rights of World of Warcraft has been settled. After a fierce price battle, the flowers finally fell in Jiucheng. After the meeting, CEO Zhu Jun said that operating two big productions at the same time will not bring operational pressure on Jiucheng.
Zhu Jun said that "World of Warcraft" is a high-quality production in the current game industry. Being able to represent this game is an honor and also an opportunity and challenge. Jiucheng will seize this opportunity and have the confidence to become the number one game company in China with this game.
Regarding the operational pressure, Zhu Jun believes that after "Miracle Mu", Jiucheng has accumulated a lot of experience, and "World of Warcraft" will wait for Jiucheng to prepare well and choose the right time to start the operation. Zhu Jun also revealed that Blizzard's choice of Jiucheng is also a recognition of Jiucheng's operating capabilities. Jiucheng's highest quotation of US$8 million in China is also a recognition of this game and Blizzard's position in the industry..."
——Penguin Game
Almost all media are reporting on this matter. Jiucheng, World of Warcraft, and Zhu Jun have almost become the most popular among the media.
It seems that if you don’t report this, you will not be able to show your profession.
Everyone was rushing to the forefront, and various pictures about Zhu Jun also appeared in these reports.
In almost all the pictures, Zhu Jun, without exception, had a smug smile. At this moment, he seemed to be the king of the world.
Indeed, he also has reason to be proud.
Because of Blizzard's reputation in China, in almost everyone's opinion, the "World of Warcraft" developed by Blizzard won the throne of the number one online game in China with a sweeping momentum. This is not an unfounded guess. Not to mention anything else, just looking at how many Blizzard fans are now can tell.
At present, this game has not been developed yet, and its popularity in China has been in full swing. I don’t know how many players are discussing this game every day, so it is enough to predict what kind of situation this game will be after it is launched in the future.
Under such circumstances, all game companies are coveting this game, which is not difficult to understand.
What reason does Kuroshiro, who won the final agency of this game, have no reason not to be happy?
At this moment, in all the media, there are almost all praises for Jiucheng, as if at this moment, Jiucheng has become a leader in the domestic Internet game field.
No one remembered that there seemed to be a name in this competition that never appeared...
Chapter completed!