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A few simple explanations(2/2)

So what should you choose at this time?

It's very simple, think about who your target user is.

If this game is made for the student party, of course it is a liver. Students have so much time, they will not run away even if they have more liver.

But if this game is made for office workers, it will definitely not be aware of it, because they don’t have time, and you have to give them some designs that spend money and save time.

If you can't understand these things at this time, just jump out and say, who can play such a game?

Sorry, there are so many people who play with you that no one can represent you.

...

Therefore, whether it is a game, a novel, or a certain software or hardware, you must look at problems comprehensively and see the deep rules behind it.

It makes no sense to catch a little bit of entanglement.

Because you are a blind man touching an elephant, you have no idea what this elephant looks like. If you touch a long nose, you will say that the elephant looks like a snake, and you will only make jokes.

...

This is why I don’t like to discuss these issues.

Because the vast majority of people who raise questions do not think about the problem from the perspective of a "producer", but only pick on the problem from the perspective of a "consumer".

Of course, I am now a full-time author and not a designer who leads the trend of the industry. The authoritativeness is definitely not enough to assert whether a certain game will become popular.

In fact, even if they are both top figures, they have different views on the same issue, otherwise there would be no bet between Rebs and Aunt Dong.

In the gaming industry, it is normal to have different views on the same game, just like I am not optimistic about ow, and some gaming industry insiders like it very much.

This is normal, because everyone has different tastes and different perspectives on the problem.

However, why do I seem to be too lazy to explain? Because most people who ask questions have not even gotten the beginning, have not even figured out the most basic rules, and criticize this and that based on their own preferences. I am really too lazy to explain these.

You must say that I have solved the problem of this advanced mathematics problem incorrectly. In order to let you understand, I have to tell you about junior high school mathematics knowledge from scratch?

Of course, if someone can use objective laws and professional knowledge to systematically analyze whether a certain game will succeed or not, then I am happy to discuss it with you.

If I find that this thing does have any flaws that cannot be corrected, then I can change the settings directly later, right?

But if you have this kind of vision, you should be the same as me. You should look at the advantages first when you look at things, rather than proudly picking them.

...

Return to the game "Jianghu".

If you want to ask whether this game can be successful and whether it can be profitable, think about these questions.

Does it have any highlights?

Is there any irreplaceability?

Is there any meeting the needs of a specific player group?

Are its shortcomings fatal?
Chapter completed!
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