Chapter 857
What many people did not expect was that the story of "Silent Hill" actually aroused the research enthusiasm of many psychology and mystic enthusiasts.
Moreover, all players who are well versed in psychology have a high evaluation of this game after passing "Silent Hill" or video level "Silent Hill".
This is because the horror of "Silent Hill" is based on a psychological level. Since all monsters are transformed by the dark side of James' subconscious mind, they must have their own meanings.
The ugly appearance of these monsters is all symbolic. Players who have studied psychology have really analyzed the meaning they symbolize through the appearance of these monsters.
The thick fog in the Silent Hill represents James' inability to recognize his true heart, while the sealed roads are all kinds of iron cages, and the iron gate represents James' inability to escape from his inner sin.
Before meeting fat Eddie, James once encountered a corpse. In front of the corpse was a black and white TV full of snowflakes. If you look closely, this dead body is actually James himself. This arrangement indicates the final death of James's heart. However, whether James will die depends on whether he can come out of the shadow of his heart in the future.
The important character in the game, Maria, is actually the "perfect woman" in James' heart. She is a nightclub dancer wearing exposed clothes. She always has various hints and hints on James, but she is constantly killed by the Triangle Head. The terrifying Triangle Head is actually a symbol of self-destruction and tyranny in James' heart. The Triangle Head repeatedly kills other monsters and Maria, showing the extreme contradiction and chaos in James' inner world.
And different players have different opinions about Angela, Eddie and Laura.
Some people think that they are James' suicidal tendency, murder tendency and innocent side reflections, while others think that the three of them are the ones who really come to the Silent Hill. Like James, Angela and Eddie carry the scars of their hearts and eventually go to self-destruction in the Silent Hill; while Laura's mind is pure, so in her eyes, Silent Hill is just a quiet and dangerous town.
In the end, if James chooses to leave with Maria, it means that he succumbs to his inner desire and seals himself in the silent hill forever; if he leaves with Laura, it means that he finally walks out of the shadow and starts a new life again.
The monsters in the game also have their own meanings.
The Triangle Head is a reflection of James' tyranny and guilt, representing James' judgment and punishment for his crimes. Because James felt powerless about his crimes, he could not hurt the Triangle Head and could only escape helplessly, watching it kill Maria again and again, recreating James' crime of killing his wife. In the end, when James understood the truth and decided to face his crimes, he finally defeated the Triangle Head and finally killed them.
The patient monster wrapped in flesh ("Brother Tuck") represents James' hatred of his wife's disease, and the four-legged monster represents the result of James' sexual fantasy...
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Of course, everyone has a different interpretation of "Silent Hill".
Because the story itself is full of metaphors and hints, since it is a world embodied by the subconscious, it must be chaotic and illogical.
Different players can interpret the characters and endings in "Silent Hill" according to their own wishes. Just like many movies with plot and suspense, directors often deliberately leave blank spaces, causing the audience to argue endlessly.
For example, in Chen Mo's previous life's "Inception", whether the last gyroscope stopped or did not stop? No one could tell clearly, because the director deliberately cut off the picture in that frame, leaving a permanent suspense.
Whether it is a game or a movie, for the creators of the story, they do not want to create a clear and conclusive ending.
What is the point of official provision of a truth? It will only make the audience and players lose their imagination.
On the contrary, this deliberate blank space allows everyone to have their own ending in their minds. In the process of constantly reasoning and analyzing details, they slowly approach the truth they have determined, so that everyone can feel different feelings.
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Of course, no matter how you analyze the inner meaning of "Silent Hill" and how you brag about its artistic value, you have to admit that this game has indeed left a psychological shadow on many players...
Many players are working hard to get the guaranteed reward of the top 50,000, but the quota of the top 50,000 is not too fast, and the speed is even far beyond many players' imagination.
This is also normal. There are so many VR game players on the Thunder Game Platform. Just the price of "Silent Hill" is 98 yuan, which is almost free. It is too easy to find 50,000 people to pass the level.
Many players who heard that the list of 50,000 people had already come out collapsed on the spot and felt that they had lost 100 million!
After suffering so much in "Silent Hill" and being frightened by all kinds of fancy styles, I still couldn't catch up with the threshold of 50,000!
However, most players are trapped in a very contradictory mentality.
Keep playing, the top 50,000 places are gone, and even if you pass the level, you can only choose any game.
I won’t play anymore. I’ve played more than half of the game. Isn’t it a big loss to give up now?
It's been in vain!
Therefore, many players have been in trouble for a long time and learn from their mistakes, but still choose to continue.
Keep opening it! The game has been halfway through. If you insist on opening it, you can still get the 1980 "Assassin's Creed: Origin". If you give up now, you will lose any reward.
What's more, judging from the feedback from players who have passed the level, the game "Silent Hill" is indeed a masterpiece, scary, the game has a profound connotation, and the setting of multiple endings is also very interesting.
It is indeed a pity to give up halfway through the game.
Out of this mentality, these players who failed to pass the level in time continued to persevere and gritted their teeth to pass the game.
...
Chen Mo smiled and wanted this effect.
The top 50,000 rewards are just to give everyone a wonderful bubble and inspire players to work hard to advance the game process.
When players find that the top 50,000 rewards are gone, they have already barely adapted to the game. With the mentality of "if you don't pass the level, you will lose money", most people will still choose to continue to be abused in the game.
In this way... Isn't it worth it to have resentment?
Although many games were given out, how to say it is, it is what players deserve.
After all, it is natural to exchange your life for money by abilities.
Chen Mo lost money and gained a lot of negative emotions. Well, this wave can only be said to be a barely losing money, it's okay.
Chapter completed!