Chapter 778
Players are exploring Stormwind City while trying to talk to various NPs to search for hidden tasks in the entire city.
For example, career tasks are actually triggered. You must meet certain conditions and then encounter specific np before they can be triggered.
In addition, players have found many other activities, such as after learning fishing skills from fishing trainers, they can fish in the canal of Stormwind City, and the fish they catch can be sold for money.
There are also some simple errand-running tasks, such as a certain NP requires a certain material. As long as the player buys this material from a designated merchant and hands it over to him, he can get a certain amount of reward.
If it really doesn't work, players can also learn to peel and kill a few wild boars at the gate of Storm City, which can also be sold for money.
Of course, rich players must not tolerate this kind of profit speed. Making money from a few copper coins and a few copper coins is too low.
However, after searching again and again, they found that there was really no recharge window here...
Obviously, Stormwind City produced by Chen Mo is equivalent to a small module affiliated to "Haibei Luxury House". The main purpose is for players to visit. Both the economic system and the combat system are still in a very preliminary stage, which is just like adding icing on the cake.
Moreover, players do not have the level or experience. Everyone has the same level and the same combat ability. And they will not upgrade even if they defeat monsters, nor can they upgrade their attributes or skills.
If you make money, it is indeed useful. You can buy some slightly better equipment, buy some small toys, or drink in a bar, but you can play better if you have to die of dozens of gold coins.
However, many players are still quite utilitarian. Although Chen Mo has almost made it clear that the gold coins here are not of much use for the time being, many players still really regard it as a serious game to play...
Soon, players summarized a relatively detailed money-making strategy.
There are currently many commercial skill trainers in Stormwind City, but many trainers cannot trigger the task of learning skills, which means that only a part of them is opened. This includes: skinning, mining, leather making, tailoring, forging, fishing, and cooking.
The first three types belong to the collection profession, but peeling is obviously more cost-effective, because there is a small forest outside Storm City, where many wild boars are regularly refreshed, and the output of leather is relatively stable. Mining depends on the character, but the price of ore is very high, and the weapons you forged are much more cost-effective than those sold in stores, so it is also a very profitable thing to really encounter ore.
Forging, leather making and tailor can make mail, leather and cloth armor respectively. In addition to the equipment dropped from the dungeon, the most advanced armor that players can obtain at present are made. The quality is better than that in the store, and the price is more cost-effective, provided that the materials are sufficient.
Cooking can add some special buffs to players, so some foods sell better.
Fishing is the most stable channel for money. After all, peeling requires consideration of the refresh frequency of wild boars in the forest. If you fish, you only need to sit next to the canal to produce stably.
Although the things caught by fishing are good and bad, overall, the income is relatively stable.
In addition to these, players can also make money through various errands or special tasks. Some have thresholds, while others have no thresholds. For example, a certain errands task requires players to pay 2 gold coins first before they can receive it, but the reward after completion is also very generous.
In addition, the most stable source is to brush the copy.
Yes, Stormwind City can not only be used to sightsee, but also to fight. Otherwise, Chen Mo's combat system would be wasted. It can't be just used to let players plant flags, right?
On the canal next to the Mage District, there is a heavily guarded prison. The prison officer Selwater is recruiting warriors to go deep into the prison to suppress the riots. Killing the monsters and BSSs in the prison may cause equipment, money and fabric to drop, which is still very attractive to players.
However, most players shouted that they cheated after trying the difficulty...
Since the current combat system is basically the same as "Dark Souls", it has only added special professional skills, so it is still a relatively difficult challenge to brush dungeons.
There are not so many restrictions on professional matching. If the five people are confident in their operations, they can use 5 thieves or 5 wizards to brush dungeons as long as they are not touched by the BSS. If they are not confident, they should take the warrior and the priest with them honestly, at least they can struggle a little before they die.
Many players tried to brush this dungeon and then were tortured to death.
But this did not affect the enthusiasm of the players, they became even more excited...
Especially some veteran players of "Dark Souls" have once again found the feeling of deceased and died mode before. They were very excited to contact the Sun Gays who had deceased and died mode from the player group and joined the deceased and opened up activities of Stormwind City Prison.
In the prison copy, these players who have suffered in Dark Souls thousands of times did not pass the level smoothly because they found that the playing style of Stormwind City Prison was not exactly the same as the gameplay of Dark Souls.
In "Dark Souls", many monsters are undead people in a daze. Because they have lost their minds to a certain extent, they attract one that will not alarm other monsters.
But the monsters in this world are different. These prisoners are very smart, and different monsters have different vision ranges and desire to attack. Some prisoners with particularly high vigilance will immediately run over to attack the player as long as the player appears in his field of vision, and may even pull other monsters over together.
There are even some little monsters who will patrol around and are ready to make trouble at any time.
Fortunately, there are many jailers in the prison fighting with the prisoners, otherwise they can't handle so many rebellious prisoners just by relying on the players' five-man team...
In this case, if the player wants to pass the level, he not only needs good combat skills, but also certain tactics. Even if the players play well, once they attract more monsters, they will inevitably be beaten up and can only gg.
Moreover, every time a player enters the dungeon, there is a certain randomness, and the distribution of jailers and prisoners will change. It is impossible to pass the dungeon by a fixed route.
Many players are sharing their experiences while opening up the land, such as helping the jailer as much as possible, pulling monsters according to certain internal rules, etc.
Moreover, after passing the monster level, you will encounter bss...
Chapter completed!