Chapter 760 Joel and Ellie
The battle system of "America Doomsday" is also very unique.
Although Chen Mo did not advertise some special zombies or special weapons like "Survival in the End of the World", players discovered after playing it for a while that the combat system of this game is very different from the traditional zombie games, and is completely different from all Chen Mo's previous games.
Simply put, the combat system of "The Doomsday of America" is more realistic and can better show the true state of humans fighting zombies in the apocalyptic environment.
In "The Doomsday of the United States", fighting with humans or fighting with zombies are two different ways of fighting.
When fighting with zombies, the best sense of zombies is hearing and vision is poor, so you must walk slowly while walking.
"Listen" and "assassination" are the most commonly used fighting methods. "Listen" is a special ability of the protagonist. In the "Listen" state, the protagonist's movement will become very slow and will hardly make any sound. At the same time, the zombies and humans behind the wall can be located through auditory sense.
The zombies in the game are divided into ordinary zombies and special zombies. Ordinary zombies can be directly dealt with by stealth-strangling, but some special zombies, such as sound followers, cannot be killed by strangling, and must use a switchblade.
Moreover, the zombies have a very sharp hearing. As long as they are fired, the surrounding zombies will inevitably flock to them. If the protagonist is bitten, the game will end directly. Therefore, in battle, stealth and assassination or simply stealth and avoid war is the most cost-effective way to play. It is unrealistic to shoot and kill all the way.
This is different from other zombie games. Other zombie games always try to give the protagonist a bunch of killing weapons, such as chainsaws, Gatlins, etc., so that players can experience the pleasure of slaughtering zombies in a crazy way. But if it is really the end of the world twenty years later, it would be nice to find a few bullets. Chain saws, Gatlins are basically difficult to get.
As for fighting with humans, it is another way of fighting.
Human vision is very good, and they will be discovered as soon as they appear. However, the hearing is slightly worse, so the difficulty of stealth and assassination will be slightly reduced.
Humans often have live ammunition, so this kind of battle is a bit similar to "Unknown Seas", both of which are stealth assassination + bunker gunfighting routines. However, because the number of bullets in the player's hands is extremely limited, it is impossible to imagine the entire process like the simple mode of "Unknown Seas". The gun can only be used as a tactical weapon. In most cases, the protagonist's weapons are wine bottles, bricks, and even fists are just hand-to-hand combat.
Especially the fighting style of slapping bricks is very down-to-earth.
Therefore, although the combat system and material system of "The Doomsday of the United States" seem a bit stingy at first glance, if you think about it carefully, it is actually closer to the real doomsday ecology.
If there are any combat supplies that are not limited to supply 20 years after the outbreak of the virus, it may be just bricks.
Moreover, this combat system still looks like stealth, assassination, and bunker shooting, but in the context of special apocalyptic zombies, coupled with the "listening" ability and complex weapon system, it has become completely new, with a very clear distinction from other games, and has also made its own characteristics in combat experience.
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Zhao Lei has been completely immersed in the plot of "The Doomsday of the United States".
Joel and Tess found Robert to track down a batch of their goods, met Marlene, the leader of Firefly, and took on a special deal: took a 13-year-old luoli named Ellie out of the city and obtained a large number of weapons.
But while leaving the city, I met a soldier and found out that Ellie was actually an infected person, but she was an infected person who produced antibodies. There is a very likely key to creating a zombie virus vaccine in this little girl.
However, when we went through a lot of hardships to reach the destination Capitol, the plot reversed again.
All the members of the Firefly in the Capitol have been evacuated, but Tess insists on continuing to look for Firefly because she has been infected and has not had much time. In this apocalyptic background, people like Joel can survive not because he is very strong, but because he is lucky, and his luck will be exhausted.
Tess hoped that Joel could send Ellie to the Firefly organization to study the vaccine, but he chose to cut off the rear for them and drag the soldiers who came to search.
Joel and Ellie went through hard work to avoid the soldiers' pursuit, and the plot also ushered in a very critical turning point at this time.
What to do next?
Zhao Lei empathized with Joel's situation.
In his 20-year life, Joel has experienced too much and is used to the cruelty of intrigue and the end of the world. It can be seen from the fact that he can calmly kill the soldiers and enemies who threaten him without hesitation.
Joel's attitude towards Ellie was also very cold. The reason for escorting Ellie was definitely not out of sympathy, but just to get the batch of weapons. This was just a deal.
It has to be said that Joel's mentality is very consistent with the behavioral rules after the end of the world. If Joel was not such a person, he would not have survived in the end of the world for twenty years.
At this time, he obviously did not want Joel to risk his life for an illusory goal.
But no matter what, Joel could not throw Ellie down, so the plot continued, and Joel ran to the next destination.
During the game, Zhao Lei discovered some very interesting points.
First of all, Joel's attitude towards Ellie is quite repulsive. Compared with the warm father 20 years ago, Joel is now like a ruthless egoist. He basically does not respond to Ellie's jokes, and sometimes he will scold him harshly.
Of course, more of the reason here is a self-protection mentality. It is obvious that Joel has seen many examples in the past 20 years, just like what he said, "There is only one use of what you care about is to kill you." Joel hopes that he can survive and does not want to take risks for an illusory goal.
This kind of character portrayal makes Zhao Lei feel very real and appropriate. In the apocalypse, Joel is no longer a good person, but he has not become a bad person. He just put on a protective color and becomes a gray person who is easier to survive in the apocalypse.
Secondly, as partners, Joel and Ellie have a completely different relationship with Joel and Tess, and this difference can be reflected in the gameplay.
Tess is a standard tomboy, so when he encounters some high places, Joel can hold Tess up, and then Tess pull Joel up. But Ellie is just a little luoli and can't pull Joel, so she can only look for the keys to open the door or find some special tools after Joel lifts her over.
Moreover, Tais is basically in a state of live ammunition, while Ellie is unarmed. When she got the bow and arrow, Ellie took the initiative to ask for it, but Joel refused, letting Ellie ask for anything without giving her any weapons.
But even so, Ellie will find something similar to wine bottles, bricks and other things from the scene, which can often help Joel.
The combination of Joel and Ellie is also dramatic, full of contradictions and conflicts, which makes Zhao Lei very curious. How will the plot develop?
Chapter completed!