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Chapter 619 Real Mowing

cg ends.

After a brief vision, the protagonist Alex fell from the sky and landed gracefully on the road next to Times Square.

The army in Times Square discovered him immediately and turned countless guns.

Alex looked calm and even moved her shoulders.

As the camera draws closer, Zou Zhuo comes to the perspective of alex as if possessed.

At the same time, the current mission goal appears on the interface: clear all military personnel!

Zou Zhuo was so scared that he was shocked: "This is the beginning? I'm not ready yet!"

Unlike the beginning scene of "Dark Souls", the protagonist here faces several live-fire soldiers at the beginning, and before the players could react, these soldiers had already pulled the trigger and fired!

The edge position of the screen constantly reminds Zou Zhuo of the current operations, including running, jumping, attacking, etc.

The soldiers spit out flames from their guns. Zou Zhuo felt that his body seemed to be hit by countless bullets, and a dense tremor was heard. In VR mode, every time he was hit, there would be a clear tremor, which was used to remind the player of the attacked parts, and at the same time, it was also to achieve a more realistic effect.

This tremor is very slight, like a tickling, much lighter than the shock in most games. But Zou Zhuo still felt very nervous and jumped into the air.

Because in VR mode, the player's perception will become more acute, and it is a shooting after all. Under the triple stimulation of vision, hearing and touch, Zou Zhuo's subconscious mind has actually recognized that this is a shooting, so he becomes nervous unconsciously.

The lethality of guns to ordinary people is still deeply rooted in the minds of most players.

The moment he jumped up, Zou Zhuo was startled.

"Damn it, it actually jumped so high?"

Zou Zhuo soared into the air and jumped at least four or five meters high. From the perspective of the overlook, the soldiers' every move was visible, and even saw the cross-firing firepower net covering the place where he was standing before.

Zou Zhuo glanced at the blood bar at the edge of the vision at the upper left corner of the interface with great concern. What surprised him was that the blood bar only fell a little bit!

There are three colors of the blood bar, red represents the current health value, and orange represents the damage value. Zou Zhuo has not unlocked his skills yet. After unlocking his skills, there will be a blue bar representing additional health value.

At this time, Zou Zhuo's blood bar was only a little orange, less than one-tenth of the entire blood bar, indicating that he had only lost such a little blood after being shot so intensively.

Zou Zhuo fell beside a soldier and punched him!

The punch hit the soldier's chest directly. The soldier was beaten up like a broken pocket and flew up in the air, and the automatic rifle in his hand was also thrown aside.

Zou Zhuo continued to attack, alex's punching speed was very fast, and a set of combined punches was almost instantly finished, and the soldier was directly hit to pieces and fell to the ground.

Under the physical system of Pangu Engine, the performance of this scene was very real, which made Zou Zhuo sigh: "Damn it, awesome!"

Fist, kick, fly kick...Alex's empty-hand combat methods are not too many, but they are all very practical, and the fighting posture is very smooth and handsome.

Zou Zhuo could even feel like a skilled fighting master. These soldiers with live ammunition had no power to fight back and were beaten one by one by Zou Zhuo!

Although he has endured many shots, Alex's health is relatively healthy and there is no danger at all.

Moreover, in "The Original Form of Sorrow", players can change to third-person following perspective at any time.

The so-called third-person follow-up perspective is the perspective of many 3A masterpieces in Chen Mo's previous life. The camera follows the protagonist's actions throughout the whole process from behind the protagonist's head. You can see the protagonist's vision, as well as the protagonist's back and movements.

This perspective is very common on the PC side, and "Dark Souls" also adopts this perspective on Sith. There are many advantages of this perspective, which can expand the player's vision, increase the sense of scene integration, and clearly see the characters' movements.

However, since the player's vision in VR mode is consistent with the normal human vision, the first-person perspective, as the strongest immersion perspective, is the mainstream perspective. In the first-person perspective, the player is like "being possessed" to the game character, which has more advantages than the third-person following perspective.

However, "The Original Slayer" is quite special. Because the protagonist Alex is very handsome in both costumes and actions, Chen Mo provides players with the function of switching perspectives at any time in the game, and players can choose their favorite perspectives to play.

Most players should choose to experience the game from the first perspective when climbing the wall and releasing special skills, they should view the handsome movements of the protagonist Alex in a third-person perspective.

"Huh... keep moving forward!"

Following the system prompts, Zou Zhuo began to run forward!

The surrounding scenes began to pass by quickly, and even a howling wind came from Zou Zhuo's ears.

"So...so fast!"

Zou Zhuo was startled because Alex's running speed was as exaggerated as his jumping power! This running speed is comparable to racing, and in VR mode, it makes people's legs weak.

At the beginning, Zou Zhuo was afraid that Alex would hit the car because the whole city was already in chaos, with scrapped vehicles and building wreckage everywhere. However, when Alex came to these obstacles, he jumped up and avoided it. His movements were very elegant, just like parkour.

Zou Zhuo tried to jump a few more times, but it was still very high. Moreover, jumping during running would not affect the speed of the running at all. It would only cause cracks on the ground when it landed.

"Cool!!"

Zou Zhuo ran wildly, and he felt like a rampage tank, not only reckless, but also very agile, as if no one could stop him!

When he arrived at the next save point, x held his hands tightly, and the rust-red smoke flashed by, and his hands turned into sharp claws, flashing with a cold light!

"Damn it, awesome! Isn't this the ability in CG? It really does!"

Zou Zhuo jumped down from the high building, his sharp claws waving their bodies, and the bodies of the soldiers were cut off with one knife and two swords, blood splattered, and the remaining limbs flew around!

Although Chen Mo has slightly adjusted the performance of the bloody shot, the plasma that exploded will disappear quickly, and the broken limbs and arms will not exist in the scene for too long, but the moment the sharp blade enters the body, the expression is still very impressive!
Chapter completed!
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