Chapter 613 Top of the food chain! Happy New Year)
After finalizing the design concept draft of "The Original Form of Slaughter", Chen Mo called the main members of the studio for a meeting to tell them the design concept of the game.
The design concept draft of "The Original Form of Sorrow" did not arouse everyone's doubts. The only doubt is: How can this be passed?
After a little bit of a brain, I felt that the bloody elements of this game should have been taken to the next level. Think about the protagonist using his sharp claws to cut the soldiers into several sections... Tsk tsk tsk tsk, it's sour!
However, since Chen Mo has reached a py deal with the Tourism Committee, there is nothing to say...
The development time of "The Original Slayer" is not long, more than two months, but for the current strength of the entire production team, this time is already relatively abundant.
After all, "The Original Form of Sorrow" is a fast food game. A large number of scenes can be reused, and the process is not too long.
As long as you can transplant this feeling of pleasure to the VR platform, it will be a great success.
Chen Mo didn't expect this game to create any sales miracle or get super high ratings from major game review media. It's enough to make the players you like feel good.
Just treat it as a way to make up for the player's hearts that have been tortured by "Dark Souls" hundreds of times...
...
On the Internet, the topic of "Chen Moxin Game" has also aroused heated discussions among many players.
Since entering the industry, every game of Chen Mo has released a lot of news before research and development, but it can perfectly fool all players...
Although the entire series of "Dark Souls" has been completed, the impact it has produced is very far-reaching.
A more significant influence is that the style of "Dark Souls" has affected almost all arpg games on the market, forcing them to learn the combat system and level design of "Dark Souls".
It’s not that these games want to copy, but mainly that the players are all shouting: “We want soul-type battles!”
The biggest feature of soul-type combat is that in order to create a real combat atmosphere, both the protagonist and the enemy are designed to be relatively fragile. If you fight each other, you will die or I will die. Therefore, it is essential to think about combat strategies reasonably; you must also choose the timing of attacks carefully, and do not go up and slash around when you see the enemy.
The soul series also has the setting of the energy slot. After exhausting energy, you will not be able to make any moves in a short time. In this state, it is easy to be attacked by enemies; so if you cannot kill the enemy after a round of attacks, use the last bit of energy to escape back and stretch the distance, and wait for your energy to recover before fighting with them.
This combat mode takes a long time to adapt. You cannot be impatient and fight steadily to win.
Someone once defined the Soul series as a "strategic action game", which is also a relatively accurate statement in some ways.
After playing the battle rules of "Dark Souls", many players are unable to adapt to the battle rules of other arpg games.
No energy setting, infinite swaying? Spicy chicken!
The attack actions of different weapons are not obvious, and the hard straight design is unreasonable? Spicy chicken!
Can't roll and avoid? Can't show off your operations? Spicy chicken!
The weapon system is not rich enough? No special combat skills? Poor strike sense? Spicy chicken!
Many arpg games are in trouble and are helpless, so they can only adopt the design of "Dark Souls" to a greater or lesser extent.
It is precisely because "Dark Souls" has such a wide and far-reaching influence that when many people mention "Chen Moxin Game", they almost wishfully think that this must be a soul game.
Although the plot of the Soul Series has been completed, players all think that Chen Mo's next work must also continue the soul-type battle, right?
So, when I heard Chen Mo say that this is a grass mowing game, the first reaction of the players is to keep smiling.
The general meaning is: You don’t need to say it anymore, we understand!
There are even many people who write memos on the forum: "Tell me a joke, Chen Mo said that the next game will be a mowing game."
In the minds of many players, the "grass mowing game" mentioned by Chen Mo has long become synonymous with "soul game"...
But just when everyone decided that Chen Mo's next game would continue the soul-type battle, Chen Mo posted a Weibo post, releasing the opening cg of the new game in advance.
The text information on Weibo is also very simple, with only one sentence.
【Welcome to the top of the food chain!】
Many players were confused when they saw this sentence, and some even wondered if Chen Mo wanted to make a wilderness survival game?
There are some wilderness survival TV programs abroad. In order to survive in the wilderness, adventurers have to treat everything they can eat as their food, so some people joke that he is a man standing at the top of the food chain.
Could it be that the inspiration for Chen Mo's new game comes from this?
With many doubts, the players clicked on the opening cg of the new game.
The first thing that appears in the camera is the yellow taxi in the ruins, with the "n.taxi" sign on the body, indicating that this is a taxi in New York.
In the close-up view of the camera, there is a messy ruin, with vague construction waste and clusters of steel bars visible.
The camera pulled over, and a string of unknown substances of rust red climbed onto the roof of the car and tightened suddenly.
Several fully armed soldiers with live ammunition passed by, and one soldier said on the walkie-talkie: "The danger is lifted."
The camera continued to move away, and several soldiers relaxed their guard and continued to search in the distance.
Only then did you see the distant view in the picture clearly. The broken buildings, the signposts that fell on the ground, the traffic lights flashed monotonically, and the ruins of vehicles were blocked into a long dragon, like a scene in the apocalyptic world.
The camera pulled up and came to the top of a building next to the street. A figure wearing a black leather jacket and a gray-white hood appeared in the camera.
"My name is alexmerer." (Alexmerer)
"I'm the reason for all this."
"People call me a killer, a monster, a terrorist."
"Yes, that's all me." (iamallthesethings.)
The camera was pulled up, and Alex actually jumped down from the roof of the building and fell straight toward the ground!
"boom!!"
The alex hit the ground like a cannonball, stirring up a large area of dust, and the wreckage of the two cars around it was shaken and rolled around.
However, alex stood up as if nothing had happened and ran towards the distance.
The crow pecked at the dead bodies beside the road.
Alex ran quickly, easily crossing the wreckage of the car blocking the road, and then leaped gently.
A nearly ten meters high wall jumped past!
In order to better show the height of the alex leaping, the camera also switched to the side. The jumping action is very beautiful, but both the height and the distance are already out of the scope of human beings!
After landing, alex rolled nimblely, and then continued to run forward.
However, he directly smashed a shallow pit on the hard ground, and countless spider-web-like cracks appeared on the ground.
alex continued to run, and the narrator continued to tell indifferently.
"Three weeks ago, someone released a deadly virus."
"I woke up in the morgue."
"Now I search, kill, destroy, change them."
Alex rushed straight towards a building, and actually ran vertically upwards and easily!
Between countless skyscraper buildings, alex flew up and down, like walking on flat ground.
"I want to find out the truth."
"I want them to... pay the price!"
Chapter completed!