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Chapter 562 New mobile game

The most direct solution is to let the player click the screen, but although this solution looks very beautiful, the operation feels very bad. The main problem is that it is tired and inaccurate.

If it is on a tablet, then players will click on the screen with their hands, which is more friendly. But after all, most people use their mobile phones to play games. Who can do anything to hold a tablet and run around with them?

Moreover, the hand point will be very tiring because players have to perform frequent replenishment and attack operations in the game, and also have to move.

On the PC side, players can easily complete these operations with their mouse, but on the mobile game platform, relying on their hands alone will make them feel busy.

On the other hand, there is the game rhythm issue. The ordinary game in "League of Legends" is basically around 30 minutes, but some games may be delayed to 50 minutes or even longer.

Obviously, this time is difficult for mobile game players to accept.

Many designers believe that this time should be further shortened, or even shortened to about 20 minutes, but there is no good design plan for how to shorten it.

Some designers hope to speed up the game, including reducing the health of the defense tower and wild monsters, increasing the attack power and upgrade speed of players, etc.

But this will bring new problems, because the numerical system of "League of Legends" is a very complete data system, and any changes may cause the game rhythm to collapse.

For example, considering that the health of the defense tower is too high, the game pace is slower, will some quick-push heroes become too powerful after reducing the health of the defense tower?

After this weakening, it is likely that a result will be caused, that is, the game pace has not slowed down, but some heroes have become too strong...

Therefore, it is a very systematic job to adjust the game rhythm. It involves all aspects of the entire game, including game mechanisms, hero skills, etc. It does not mean that you can just adjust some attributes and get the desired result.

...

The headquarters of the Imperial Dynasty Interactive Entertainment, Lin Zhaoxu’s office.

Qiu Bin smiled.

Lin Zhaoxu was in a good mood and said to Qiu Bin: "Well, it's not bad. The transplant of "Yuan God's Oracle" performed very well on the mobile platform. After it was launched, it has successfully topped the best-selling list. You should also mention your designer level."

Qiu Bin smiled and said, "Yes, it's all Mr. Tolin's blessing. In fact, this time, the porting of "Yujiu Yu" to the mobile platform has also been made some design changes, but in general, the foundation of this game is better!"

As one of the signature products of Dichao Interactive Entertainment, "Yuan Yu" was originally a dual-end game of PC and VR. However, in the past two years, this game has been impacted by "League of Legends" on the PC end and other games on the VR end, and various data are declining year by year.

Many people can clearly feel that rpg games are no longer as beautiful as they used to be.

In the craze for PC-based mobile games, Dichao Interactive Entertainment is not willing to fall behind. This time, Lin Zhaoxu also asked Qiu Bin to personally take action and change "Yuan of the Moon God" into a mobile game.

Although Qiu Bin is not an S-level designer, he is the best at designing mobile games in Dichao Interactive Entertainment. Lin Zhaoxu gave him this project, which was considered to be a high hope.

Relatively speaking, it is not very complicated to change "Yuans of the Moon" to a mobile game, because there have been ready-made art resources on the PC side. Qiu Bin only needs to change these resources, reduce the capacity, and then make some design changes based on the characteristics of the mobile game platform.

After it was launched, "Yujiu Yu" performed very well and successfully topped the best-selling list of mobile games. Many PC and VR players who have abandoned the trick have even returned to the mobile game platform through various old player recall tasks.

This was an unexpected surprise for Lin Zhaoxu. He was just trying it out, but he didn't expect it to be so successful.

Lin Chaoxu praised Qiu Bin very much, and Qiu Bin himself was also very proud. He still looked full of spring breeze when he came out of Lin Chaoxu's office.

"It feels like since Chen Mo left the mobile game platform, my life has been getting better and better!" Qiu Bin thought.

Thinking about Jin Jieguang's tragic experience on the PC platform, Qiu Bin felt relieved. As expected, Chen Mo is like a disaster star, and it will be hard for anyone to meet him!

But then again, Chen Mo has been doing well on the VR platform recently, and has even made the game into the foreign market and has received great praise.

This made Qiu Bin sigh. He was just ordinary when he first debuted. Who would have thought that Chen Mo would come to his current position step by step?

"But it's okay, that guy went to the VR platform. If I continue to stay on the mobile game platform, then my life will be really hard." Qiu Bin sighed.

After Chen Mo used the two pioneering card mobile games, "My Name is MT" and "Onmyoji", to turn the entire card market upside down, there were no particularly subversive mobile games.

Although there are also games like "Rutuzhibin", they are not as groundbreaking as the first two models and have far less influence. Many designers think that Chen Mo probably disdains to play with them in the field of mobile games.

This is a good thing for most designers. After all, no one wants their own games to be related to Chen Mo's games...

No matter who you are in a car, you can't run into a car with Chen Mo...

...

In the experience store, Chen Mo called everyone to have a meeting.

In fact, news about the sequel to "Dark Souls" has been released for a long time, and everyone is looking forward to it.

Although few people present can really play the game "Dark Souls", this does not affect everyone's love for it. Isn't it considered a video level?

However, while looking forward, everyone was also puzzled, because the current completion rate of "Dark Souls" is already very high. According to Chen Mo's personality, a successful game will generally not be released so quickly.

Some players also jokingly say in private that "Chen Mo can't be second", because since Chen Mo started developing the game, it seems that there have really been several sequel games...

Even for an evergreen game like "Warcraft", Chen Mo seems to have no intention of making a sequel...

Can you really make new ideas when making the sequel to "Dark Souls" this time? If it's just like a DLC, it may be difficult to satisfy players.

Chen Mo looked at everyone present: "Let me talk about the next stage of development plan. First of all, it is about the prequel of "Dark Souls". Everyone should know this. It mainly uses some of the current resources and designs of "Dark Souls", but changes are made in some detailed designs."
Chapter completed!
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