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Chapter 515 Evaluation

Overnight, this magical handheld machine seemed to suddenly swept across the domestic game and technology media, and various information began to bombard the country's wildly.

At the beginning, there were only one or two technology media on video websites that had news about this handheld console, and it was generally in a downturn. But later, a large number of digital enthusiasts and game enthusiasts were doing sith unboxing, and even spread to other channels.

In fact, in the long run, it is the evaluation of core fans that determine the fate of a device.

For Chen Mo, he has a very wide player group in China and has a lot of loyal fans. Just like Blizzard in his previous life, no matter what game it is, the first reaction of loyal fans is to buy and buy.

Even if Blizzard is really not smart enough to make a handheld machine, as long as it looks good, there will still be many people who will buy without thinking. This is the reputation.

However, fans alone cannot support the sales of a classic product. Fringe fans and passers-by still have to wait for the core fans to evaluate it before they can truly make up their minds whether to buy this product.

After watching large-scale live reviews and videos, most people have a relatively comprehensive understanding of this handheld machine.

In fact, Chen Mo's goal in the first phase is mainly to target two groups. The first is his core fans. As long as the quality of this handheld console is excellent, they will definitely buy it; the second is some players who are particularly interested in similar gameplay, such as some people especially like somatosensory games, and some people especially like this casual two-player cooperative game. For them, Sith and "Super Mario Odyssey" are the best games at this point, and they will definitely buy it.

Chen Mo had no intention of making this whole machine popular all over the world at the beginning, and competing with the other three major platforms, which was simply unrealistic.

Chen Mo’s purpose is to fill the gap in the current game market through this handheld console, and at the same time get more happiness values ​​for himself as much as possible.

In other words, this is a console that both hardcore players and ordinary people can buy. As long as it attracts you any point, then what you spend for these two thousand yuan is definitely not unfair.

If you want to see whether you can achieve sales in your previous life? This is definitely impossible, because the market environment is different and the accumulation of foundation is different. It is actually very good to be able to sell until now.

If more high-quality games and derivative gameplay are launched in the future, it is obvious that Sith's sales will continue, but it is definitely impossible to reach the level of Nintendo in the previous life.

However, even the current sales volume is enough to make domestic players and game media dumbfounded.

The number of reservations for the second batch of handheld consoles has exceeded 100,000. After Chen Mo announced that this handheld console will be connected to the Thunder Game Platform, everyone still trusts the future game library of this handheld console.

This is also one of the advantages of Chen Mo choosing to make his own channels. Everyone knows that Chen Mo has many good games in his hand. He will not be able to play games if he just transplants it to this handheld machine. So there is no need to worry about getting tired of playing the handheld machine after buying it.

Until now, after the sales figures came out, many game media began to carefully analyze the reasons for the success of this handheld console.

Skyrim Game Channel also published a very long game review.

"Sith is a very unique product. It represents a brand new gaming experience, which is a bit like a perfect fusion between a mobile phone and a PC. Moreover, the game operation mode of the two controllers even surpasses the above two platforms in terms of experience, allowing you to play PC-level games anywhere."

"This novel feeling made me realize that this technology has always been there, but no one has discovered it."

...

In fact, Sith is equivalent to taking advantage of a loophole between the mobile phone and the PC. In terms of size, it is not small in size, but it is still within the acceptable range of the portable device. It does not need to be as thin as a mobile phone, it only needs to be able to take it out.

After dismantling this device, many game media found that its performance is about seven times that of ordinary high-end phones. Of course, this is a relatively sensational data. However, in fact, Sith can run large games at a stable frame rate in handheld mode or host mode, which has surpassed many mobile phones on the market.

(This data is compiled. In reality, you can use Baidu to Baidu.)

In the final analysis, it is because Sith is a special game console.

In other words, as a compromise solution for both mobile phones and PCs, Sith takes into account both performance and portability, and greatly reduces the price. It seems to be squeezed by PCs and mobile phones at the same time, and this is exactly what everyone has ignored before.

After the release of "Super Mario Odyssey", many game media also reviewed the game.

"When it comes to open world, it seems that the sandbox concept has long been ruined, but there are very few games that can really do well in open worlds. The formulaic world can no longer meet the needs of players today, and it has lost the freshness of the open world at the beginning."

"But after seeing "Super Mario Odyssey", the author's fun in the open world seemed to be rekindled. Yes, today I have to blow this game."

"According to designer Chen Mo, this game is not a level game, but a box-style world, adventuring in many worlds with different styles. The plot of the game itself is actually very simple, it is the story of defeating the big devil and rescuing Princess Bichi."

"Of course, the real content of the game is not the plot, but the collection and puzzle solving. Here, I really want to say something to Chen Mo to make a bad move. This is the most fun game I have played about collection and decryption, no doubt about it!"

"The adventures hidden in the corner are stunning, including running notes, unlocking mechanisms, jumping, racing, grabbing gold coins, jumping rope, remote control racing, puzzles and other complex novel gameplays, which test the player's skills and imagination from all angles. Many contents can even be more interesting than the main line."

"And during the puzzle solving in some game worlds, the protagonist will seamlessly switch from 3D to 2D levels through the water pipe, which gives people a very shocking feeling. I really don't know how the designer came up with this idea."

"You have to have a lot of hidden content in this game. Of course, don't be scared when you see the hidden word. In fact, these hidden contents are very smooth in the search process. With the exquisite guidance of the game maker and the support of certain rules, some seemingly unreasonable details are no longer so dull."
Chapter completed!
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