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Chapter 500 New VR Connection Mode

Chen Mo's remarks about handheld devices have caused quite a stir again, but the Internet has been hyped up, but Chen Mo is very calm.

He didn't need to refute anything at all. Just wait until the handheld machine is made and letting players really play the finished game is enough to say everything.

At that time, players will know why Chen Mo is so sure that the handheld machine can have a place in the future.

However, handheld machine development cannot be completed overnight.

Just like mobile phone research and development, the speed of research and development often depends on multiple factors, and the speed of different manufacturers is also different.

Some manufacturers develop one a year, some develop one a year, and some manufacturers develop one in half a year, and some faster manufacturers also produce one in one or two months. Of course, that quality is often not guaranteed.

Those manufacturers that update every year are not saying that they are not able to do it quickly, but the technology has not been achieved, and the new mobile phones they have made do not have any obvious advantages, so there is no need to do it so quickly.

The relevant technologies in the parallel world are more developed, and the time for production is also shortened accordingly. However, considering that this handheld machine has many parts that require special production, the time will be extended accordingly.

According to Zhou Jiangping's estimate, the first prototype will take at least two and a half months to complete. As for whether it can meet Chen Mo's requirements, it is hard to say. If it cannot be met, adjustments may be required.

Chen Mo felt it was acceptable to this time. The production of "Super Mario Odyssey" also takes time. Although this is not a VR game, it has a lot of content after all, and some details must be debugged repeatedly, as long as the two are completed roughly at the same time.

...

In the experience store, Chen Mo was chatting with Zou Zhuo in the VR game experience area.

"Why do I feel that the players in those two game cabins have been playing for more than five hours? Is it really okay to not come out yet?" Chen Mo said in confusion.

Zou Zhuo asked: "Shopkeeper, have you not followed the news recently?"

Chen Mo nodded: "Yes, I have been busy with new games recently and haven't paid much attention to the news. What's wrong?"

Zou Zhuo said: "It is said that there seems to be another technological innovation in the VR game cabin recently. On the one hand, players' mental fatigue level when playing VR games has decreased, and on the other hand, a new VR connection mode is created, called the soothing connection mode."

“Sothing connection mode?”

Chen Mo was stunned. What kind of black technology is this?

Zou Zhuo explained: "It is said that this soothing connection mode is a new connection mode for the VR game warehouse compared to the immersive experience. Under this connection mode, the player's consciousness will not be so concentrated or even a little relaxed. For example, if the immersive connection is a nightmare, the soothing connection mode is a light sleep."

"Of course, the player's consciousness is still awake, but he is in a very relaxed state. In this mode, the player will be in special scenes and soothing background music."

"In this environment, players' spirits will be rested. After one hour of soothing mode, players' spirits will be greatly relieved, so that they can experience the immersion mode again."

"But even with this soothing connection mode, players can't spend more than seven hours in the game cabin every day. That is, after first using the immersion mode for four hours, and then experiencing one hour of soothing mode, they can experience two hours of immersion mode. If it's higher, it won't work."

"This soothing mode can also be used as a way to relieve stress. For example, after players are tired of working, they can experience this soothing mode in the VR game cabin, which can greatly relieve their mental fatigue."

"So that's it." Chen Mo nodded.

He has been busy making handheld consoles and new game Odyssey recently, and did not pay attention to these things. Unexpectedly, this kind of black technology appeared.

Obviously, the greatest significance of this soothing mode is that it extends players' time in the VR game cabin, and to a certain extent, it can alleviate players' mental fatigue.

However, what Chen Mo is more interested in is that this soothing mode can also arrange some simple mini games for players?

The recent acquisition speed of happiness and resentment values ​​has dropped significantly...

Chen Mo took out his cell phone and flipped through the chat history in the big boss designer chat group.

The information in this chat group has always been 99+, and everyone is too good to be amateur group... Chen Mo usually has a lot of things and is too lazy to participate in the chat, so he didn't pay attention to what everyone was discussing.

After opening the chat history and turning up a few pages, Chen Mo indeed found everyone's discussion on this soothing mode.

There are also some introductions to this soothing model online, but it is definitely not as reliable as the conclusions discussed by these professional designers.

Chen Mo took a rough look and obviously, the independent game designers in the chat group were very interested in this soothing mode and thought it was a very critical opportunity.

In soothing mode, the VR game cabin will play some more soothing and melodious background music. In addition, there is a default scene of blue sky and white cloud grassland.

The scenes and background music are all designed to allow players to relax better.

However, in soothing mode, players can actually play games.

Of course, games in soothing mode are definitely completely different from normal games. In this mode, they can only be some very simple and very casual games. The system will automatically detect the brain waves of players when playing these games. Only games that can soothing spirits can pass the review and be included in the game store in this mode.

At this time the opportunity comes.

Because soothing mode is a brand new VR connection mode, there is no better game in this mode. Players can only relax their spirits in the default scene of the system, but they are inevitably boring.

These independent game designers are considering that if they can first develop a casual game that is more suitable for this connection mode, they will definitely be able to seize the market.

After all, there is no game in this connection mode now. If you make one, players will play it.

Many designers have already started to conceive some games suitable for soothing mode.

"Sothing mode? This is quite interesting."

Chen Mo also became interested.

During this period, the happiness and resentment values ​​he gained have been reduced a lot, because the two games "Humanity: The Failure" and "Normal Adventure" have been online for a while. Players who are more interested have played them and have basically experienced the core fun of the game, so the subsequent emotions have been generated relatively less.

But for Chen Mo, the happiness value and resentment value directly determine how many times he can draw the prize, and the more he will definitely be the better.

There is still some time before "Super Mario Odyssey" is produced, and Chen Mo doesn't plan to wait during this period.
Chapter completed!
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