Chapter 342
Although this game is suspected of borrowing from "League of Legends", it has also been improved after all. Strictly speaking, the core fun of "Ancient Catastrophe" and "League of Legends" is different.
Didn’t it mean that if you make a FPS, I can’t do any more shooting?
It is true that "League of Legends" produced by Chen Mo has created a precedent for moba games, but there is no problem with Dichao Interactive Entertainment, which is also a moba game and has improved gameplay.
Therefore, various factors have made the first test data of "Ancient Catastrophe" very gorgeous, the player's retention data reached 65%, and the rating has remained above 9 points.
Judging from the feedback from players from major forums, everyone believes that the performance of "Ancient Catastrophe" is much higher than expected, because this time, the Imperial Dynasty Interactive Entertainment did not copy it in a straightforward manner, but instead made its own characteristics.
Industry insiders predict that in the end, the domestic moba field is very likely to form a situation where the two strong players coexist. After Cog is squeezed out, "League of Legends" will occupy the high-end player market, while "Ancient Catastrophe" will occupy the mid-to-low-end player market.
The number and popularity of players in these two markets are clear at a glance.
...
In the chat group of Big Boss Designers, many people are discussing the fierce "Ancient Catastrophe".
The Wings of the Star Spirit - Li Feng: "Nonline! Latest news, the data on the first day of "Ancient Catastrophe" is very perfect, just slightly lower than "League of Legends". Lin Zhaoxu was very happy. It seems that Jin Jieguang, who proposed this plan before, has also been promoted and paid a salary increase!"
Gun Fighter-Qian Qi: "Jin Jieguang? Which designer is this?"
Star Spirit Wings - Li Feng: "I am not a designer, but the person in charge of the Imperial Dynasty operating cog. Strictly speaking, it should be an operation staff."
[Group Master] Shenyan Three Kingdoms - Zhang Xiaokong: "What's the matter? How can the operation manager still interfere in game research and development?"
Star Spirit Wings - Li Feng: "It's not interfering. It is said that Jin Jieguang had some ideas during the operation of the cog, and then made an improvement report to Lin Chaoxu. Lin Chaoxu mentioned it to Ga, but Ga did not change it. Then Lin Chaoxu was angry and let us do it to ourselves! This is why "Ancient Catastrophe" came into being."
My Dream-Lin Hailing: "The soul is so calm! An operation manager should start a recharge event well. Don't compete with us designers!"
[Administrator] Hengyou.com - Qiu Hengyang: "The data is very perfect? Isn't that still lower than "League of Legends"?"
Star Spirit Wings - Li Feng: "You can't compare this way. Think about how cog is so loudly in China, or whether it is a GA research and development. The Emperor's dynasty agent has been defeated by "League of Legends" in China. "Ancient Catastrophe" was completely independently developed by the Emperor's dynasty. If you can get this result, Lin Zhaoxu would not have woken up in his dreams?"
Earth Demon - Zhu Fanglin: "Yes, "Ancient Catastrophe" started very well and was easy to get started. If the Emperor Dynasty really had to make great efforts to promote it, it would definitely be a threat to "League of Legends"."
[Group Master] The Three Kingdoms of Shenyan - Zhang Xiaokong: "So, will it become a channel battle again next? I originally thought that Chen Mo had already won a "League of Legends", but the response speed of Emperor Chao was so fast."
Star Spirit Wings - Li Feng: "Is Boss Chen Mo here? It's been a long time since I saw bubbles. Could it be that the group news is blocked. @Thunder Interactive Entertainment-Chen Mo"
[Administrator] Hengyou.com - Qiu Hengyang: "Maybe you are busy with the "League of Legends" matters."
Thunder Interactive Entertainment-Chen Mo: "It will be fire in ancient times."
Everyone: "????"
Star Spirit Wings - Li Feng: "Damn it, it really made Big Boss Chen Mo come out. Big Boss, what do you think of this game?"
Thunder Interactive Entertainment - Chen Mo: "The ancient times will be popular. This game has simplified the gameplay of moba games, greatly reducing the difficulty of new players to get started, and allowing all players to experience the fun of the game. Just as "League of Legends" surpasses cog, "The Ancient Catastrophe" will surpass "League of Legends". I think it will become popular at most a month and become the most dominant moba game project in the world in China."
Everyone: "????"
Thunder Interactive Entertainment-Chen Mo: "In one month, ancient times will be hot!"
[Group Master] The Three Kingdoms of Shenyan - Zhang Xiaokong: "Big Boss, have you... been stolen?"
Chen Mo said nothing.
Everyone in the group was confused. What do you mean? These words and sentences seemed to be praising them, but when you stumbled on the smell, why did you feel like a smell of poisonous milk?
...
A week after the "Ancient Catastrophe" began testing, the "Three Realms" developed by Zen Interactive Entertainment also began testing.
"Three Realms" is currently launching a PC version, which is equivalent to a preliminary test. If the player's feedback is better, the VR version will be launched.
However, the test was worrying on the day of the test, and its data was worse than the data from old-fashioned mmorpgs such as "Yujiu" and "Legend of the Sword" when they were first launched, let alone compared to popular chickens such as "League of Legends" and "Ancient Catastrophe".
The terrible internal test data made Chanyi Interactive Entertainment feel desperate, and immediately stopped the internal test and began large-scale rectification.
But no one knows what this kind of rectification can be changed to.
In fact, it cannot be said that mmorpg is not good, just that a mmorpg that wants to play fragmented time naturally contradicts the characteristics of this game type itself.
In the field of "using fragmented time to get fun", mmorpg is simply not comparable to moba games.
The failure of "Three Realms" made many traditional mmorpg designers feel a little chilled. In their opinion, the game "Three Realms" is not a big problem. In terms of quality, games such as "Three Realms" and "Yuan of the Moon God" and "Legend of the Sword" have no obvious disadvantages, but the data has declined seriously.
This means that the moba game craze triggered by "League of Legends" is no longer limited to the rts and moba game fields, and has begun to erode more user groups of other types of games.
Of course, this erosion is not enough to affect classic mmorpgs, which have been operating for many years, have mature gameplay and a large player group, but those newly developed games, if there are no particular attractions, they will probably be greatly affected.
For the Imperial Dynasty Interactive Entertainment and the Fantasy Game Platform, the only one who can compete with "League of Legends" in front of this period is the only one who can compete with "Animal Catastrophe" in front of it.
...
As the popularity of "Ancient Catastrophe" continues to rise, there are more and more controversies about this game.
As the two most popular moba games in China, "League of Legends" and "Ancient Catastrophe" have involved too many people's attention. They represent not only two games, but also the battle between the Thunder game platform and traditional channel vendors, and also reflect a turning point in the game industry.
Chapter completed!