Chapter 297
Sure enough, Galen raised the big sword in his hand and rushed over, shouting loudly: "Demacia!"
"Damn!"
Jia Peng was confused because he had just reached the blue buff position and was still a little far from the top, while Garen was in a relatively incomplete state, only half of his blood.
Obviously, after seeing the signal, Galen rushed over without seeing where the Sword Saint was.
"Brother, wait for me to come first!"
Jia Peng didn't have time to type. After Garen rushed up, he was hit by a big move by the lava beast, and then was frantically output by the opponent's sword saint. He could not withstand the damage reduction after using the skill.
By the time Jia Peng arrived, Galen was already a corpse.
Fortunately, the two heroes on the other side had no skills and their health was very poor. Jia Peng's swordsman activated his plateau bloodline and rushed straight over, raising the long sword in his hand.
Alpha Raid!
The sword saint's figure turned into a stream of light and directly cut off the stone man with residual blood. Although the sword saint itself has no red buff and no slowing effect, the sword saint's movement speed is very fast, and the opponent's two heroes are far away from the defense tower, and the stone man quickly fell down.
After opening the ultimate move, the Sword Saint Killer will refresh his skills, so the Sword Saint once again raided, followed a few swords to cut the enemy Sword Saint under the tower.
Master Yi, who has turned on the plateau blood, ran around like a mad dog, and there was a special effect behind him, which looked extremely cool.
A low system voice resounded throughout the audience: [Big Kill Special Kill!]
Garen: "Sword Saint, why don't you go in the morning?"
Master Yi: “…”
Jia Peng felt that he couldn't explain it, so let's do it. Anyway, he took the head, and the result was good.
...
Complete four kills without death means [Big Kill Special Kill], and complete eight kills without death means [Super God Kill].
Chen Mo also struggled with the relevant system pronunciation for a while. The main reason is that some statements, such as "the first drop of blood", would be less powerful when speaking in Chinese, so in Chen Mo's previous life, even the game "Honor of Kings" retained the English pronunciation of "fitblood" and "pentakill".
However, Chen Mo also considered that in his previous life, this kind of moba game was imported, and players were already accustomed to English pronunciations, so these English pronunciations and sound effects have been preserved.
However, "League of Legends" developed by Chen Mo is facing domestic players, who have not played any decent moba games yet. If there are too many English voices, players may feel confused.
After thinking about it, Chen Mo decided to only retain "fisrtblood", "doublekilltriblekill", "quadrakill" and "pentakill", and all other pronunciations were replaced by Chinese.
The sound effects of the serial killing are changed to "Big Kill Special Kill", "No one can stop", "Drug the game", "God-level Killing" and "Super God Killing".
After these words were shouted out by front-line voice actors in Chinese, they felt quite like that, and there was not much incongruity.
Of course, Chen Mo considered that he would definitely make an overseas version in the future, and some people may have other preferences, so he also created a complete set of English voice, so players can switch freely in the client.
...
Wen Lingwei pecked at the opponent's card master rooster in the middle lane, and no one could kill anyone. Anyway, she went home after she had low health. After playing for more than ten minutes, no head broke out.
There were no people on both sides, all of them were assisted, and they were taken away by Jia Peng's Sword Saint.
Moreover, as the swordsman gained more and more people, the equipment became better and better, and the computer equipment was quickly crushed.
Later, Jia Peng turned on the plateau bloodline whenever he saw the computer, and rushed upwards with a few blows.
The Sword Saint not only killed people quickly, but also destroyed towers quickly. The other four people followed him and pushed them flatly, quickly blowing up the computer's crystal and winning.
The final record was 13/0/4, and he took most of the heads.
Chang Xiuya sighed: "Wow, Jia Peng, you are so awesome!"
Jia Peng scratched his head a little embarrassedly: "That, luck, luck."
Wen Lingwei said: "It's like a human-headed dog."
Jia Peng coughed twice: "Cough cough, I don't like to hear this anymore. What is a human-headed dog? How could a human-headed dog be a human-headed dog if you take it with your ability..."
At the end of the battle, Jia Peng looked at his data happily.
In "Warcraft", there will be a settlement interface after the battle, which can view economic comparisons between the two sides and other data.
However, in "League of Legends", various data are more abundant.
On the entire settlement interface, there are three options: [Scoreboard], [Chart], and [Overview].
In the [Scoreboard], you can view all heroes' equipment, record, summoner skills, etc.
In the [Chart], you can view various detailed data of the heroes, including output damage, healing amount, bearing damage, killing number of soldiers or wild monsters, etc., and the damage can also be subdivided, including (physics/sprites/real) damage caused to the hero, as well as the total damage caused. Among the total damage, there are also damage to defense towers, strategic points (defense towers, large and small dragons, etc.).
Moreover, all data can be displayed in the form of a chart, with a clear view of the length.
In the [Overview] column, you can view the economic curve change chart of both sides, you can see the distribution area of the hero killing on the map, and after selecting a certain hero, you can also see his killing and death positions on the map.
Through the final settlement interface, it is clear at a glance who arrears and who is cheating.
After the battle, if players want to judge whether their arr points are good, they basically only need to look at two data to understand, one is the record and the other is the amount of damage. Of course, data such as bearing damage and the number of replenishing troops can also be used as important criteria for measuring performance.
Those who have not even experienced this game can use these data to roughly infer the entire process of the battle and roughly see the key points of winning or losing.
In some games, this kind of data statistics is not done in detail.
Some games simply do not make detailed data statistics in order to take care of the players' feelings.
But this will have a counterproductive effect.
For those players who have cheated, they cannot see these data, do not know where they are not playing well, and do not know how to improve or improve, and they will never be able to grow and improve.
The final result is likely that everyone feels that they are playing without problems, and then enters the stage of infinitely abuse each other, which ultimately makes the entire game environment worse.
Chapter completed!