Chapter 289 A big wave of new games
During the New Year's Day holiday, while players were immersed in the joy of the holiday, a relatively explosive news spread among the players.
Dichao Interactive Entertainment and Shenhuan Game Platform announced that a game collection activity will be held, both domestic and foreign designers can participate, and there are no restrictions on the game platform and the theme, but there are two things to note.
The first point is that the game must be published on the Dichao Game Platform or the Shenhua Game Platform, and a unique agreement must be signed, that is, other platforms cannot be launched.
The second point is that the organizer has the final right to interpret, and all games participating in the solicitation will be approved and promoted resources will be obtained through review.
Of course, the rewards for this solicitation event are also very enviable. Excellent games selected after review will receive a one-month reward for omni-channel recommendations.
The omnichannel here refers to the Dichao game platform, the Shenhua game platform and all the small platforms that are united together, accounting for about 70% of the domestic channel resources.
No one can imagine the effect of such an omni-channel recommendation, because this has never happened in the domestic gaming circle.
What is certain is that even if this game is a complete junk, you will make a lot of money after putting this recommendation on it.
What if the game quality is good? It may create the next super hit.
Of course, there will definitely be a number limit for the so-called "excellent games". Everyone generally speculates that at most there should be only two or three models, and it is impossible to have more.
After all, "omni-channel promotion" is equivalent to integrating the original scattered channel resources together, which is done by squeezing other games on the channel. Such a precious recommendation position is definitely not allowed to be given randomly.
Of course, Dichao Interactive Entertainment will definitely develop games, and even Zen Interactive Entertainment will participate. Most designers know that the so-called omni-channel promotion is mostly just a gimmick and cannot really fall on themselves.
However, this gimmick is still loud enough, so it still caused quite a stir.
At the same time, some game companies, including Dichao Interactive Entertainment and Zen Interactive Entertainment, have also begun to reveal some information about new games.
Whether this information was flowing out inadvertently or was released consciously is hard to say, but considering that these information is not a key confidential information and can create momentum for this event, most people still think that the latter is more likely.
Dichao Interactive Entertainment launched a key FPS game, which has no official name for the time being, codenamed "Projet:s", and is fully responsible for Qin Xiao.
Qin Xiao has a very successful VR shooting game "Wolf Soul", and it can be said that he is familiar with making another FPS game.
However, in fact, Qin Xiao only wrote the first draft of the design, which was actually developed by two A-level designers. Because Qin Xiao was also responsible for the update of the version of "Wolf Soul", and he was not very interested in "Projet:s", he wrote the first draft of the design and handed it over to others to do it first, and he decided to take over the game.
Of course, outsiders definitely don't know about this.
Qiu Jiang and Yan Zhenyuan did not launch new games. The real reason is that Lin Zhaoxu is not optimistic about the first draft of the design of their two new games, so the Emperor Chao wanted to spend all his resources to make "projet:s" first.
There is also a more eye-catching game that is Zen Interactive Entertainment's "Three Realms", a large-scale mmorpg project.
This game is equivalent to buying it at a high price from the Shenhuan Game Platform. Because the Shenhuan Game Platform itself does not have much research and development capabilities, it wants to cooperate with Zen Interactive Entertainment.
As for Zen Interactive Entertainment, of course, they also want this omni-channel promotion opportunity that looks very delicious.
Projet:s and Three Realms have a very prominent feature, which is the key to their stand out from many design drafts, which is to maximize the care of the largest number of players.
In fact, as the two most popular game types on the market, FPS games and mmorpg have very successful works.
FPS games include "Wolf Soul", "Fire Assault", while MORPG includes "Legend of the Sword", "Yuan God's Order" and "Yizha Three Kingdoms". These are all very old-fashioned high-quality games, and are a successful model that has been verified by the market.
Without large-scale innovation in technology, how easy is it to surpass these already successful games?
Therefore, both "projet:s" and "Three Realms" try to go on another path, which is also a change made to cater to this omni-channel promotion.
For example:
Sacrifice some quality and reduce configuration needs.
Develop a variety of casual gameplay to maximize the feelings of non-hardcore players.
Extremely complex and rewarding social systems.
Fully support VR and PC dual-ends, and data interoperability.
All these changes are to maximize the capturing of the widest user base and add a little more possibility to become a super popular game.
Especially "Projet:s", as a FPS game, the PC side has actually been squeezed very much by the VR side. It is a bit too forced to do the dual-end interoperability mode, but it still forces it.
After all, "projet:s" must be different from "Wolf Soul" and "Fire Assault", and the best gimmick is the best gimmick.
Of course, players will never know about the twists and turns in this. They only know that these big companies are doing big moves, and there should be several new games to play next year.
This is not the end.
Not long after, Dichao Interactive Entertainment revealed that it had reached a cooperation with GA and will be a proxy for Cog.
This is far more topical than the fragmented information before.
Because whether it is "projet:s" or "Three Realms", they are all just concept drafts and are still in a state of not having a single stroke of the eight characters, but cog is already very famous in the small circle of domestic players.
Obviously, Dichao Interactive Entertainment is not just preparing for one thing, they intend to bet on this new type of game made by foreigners.
Although cog is not very popular now, those veteran players of cog can vaguely feel the bright prospects of this new game type, and their attention to this news is far greater than that of those two games.
After all, both fps and mmorpg are a little tired of playing, so you need to change to some fresh ones.
Of course, players have different reactions to this news. Some people are looking forward to it. Because with the channels of the Dichao game platform as a guarantee, the number of players after Cog is officially launched will definitely be indispensable; some people are worried, fearing that Dichao Interactive Entertainment will change the game by slapping the x** in the mind.
But in general, under a series of information bombardment, players' expectations for these new games have risen. Even many players who have never heard of Cog before are asking around about what kind of game this is.
Chapter completed!