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Chapter 269

After the Thunder Game Platform was fully updated, it immediately attracted the attention of players.

After Chen Mo announced that he would use the resources of the Thunder Game Platform to promote games for designers, this incident has caused heated discussions in the game circle.

Later, after a long quarrel, 24-hour verbal war and Chen Mo's long Weibo, this incident can be said to be a hot topic and is well known to everyone.

Even many players who did not originally play Chen Mo's game downloaded the Thunder Game Platform to join in the fun.

Now, the debate on the Thunder Game Platform has gradually eased, and everyone who should be quarreled and scolded. After Chen Mo came out to make a high-profile statement, the navy soldiers could not use various conspiracy theories to discredit him, and the situation has tilted towards Chen Mo.

Now, with the comprehensive update of the Thunder Game Platform, all channel vendors are worried.

If the Thunder Game Platform is not successful, such as the game that is uploaded is not selling well and has a low popularity, it is still good news for these channel dealers.

But what if the Thunder Game Platform develops well? It will be a bad news for these channel dealers.

At that time, if these channel dealers want to continue to survive, they must lower their commission to the same level as those of the Thunder Game Platform, which means that the profit margin they can obtain will be compressed exponentially.

...

Players are also paying attention to the performance of the Thunder Game Platform.

"The Thunder Game Platform has been updated today, and you can download other people's games!"

"Really? I'll go and have a look."

"There are so few games, only more than one hundred?"

"After all, when you start to hang up other people's games, there will definitely be more and more in the future."

"I'll look at the recommended games on this page. Well, it's not bad, they are all independent games with good quality. It seems that Chen Mo's vision is still good."

"There is a work from a designer I like more. I can buy one. I get a small commission here, but the designer gets more, which can be considered to be a supporter of his works."

"This platform is well modified. It feels different from the Dichao game platform and the Shenhua game platform, and it has quite comprehensive functions."

"Yes, especially the recommendation page, there are many recommendations, and the types are different. Different games will be recommended according to players' preferences. And the discounts are very high, and there are free weekends, special offers, etc."

"Wishlist? Oh, it feels like something like a shopping cart. You can pay attention to the game first, and then wait for the discount before buying it. Well, this function is quite NICE!"

"It's true, I suddenly want to shop on it."

"And all kinds of functions are very rich. In addition to game data, there are also various game strategies, game reviews, player reviews, etc., which are more richer than ordinary game platforms."

"It's not bad. Actually, I haven't paid much attention to domestic independent games before, because other game platforms always recommend some rubbish to me. It's too difficult to find a fun independent game. This time I saw a few very good conscience games, and I didn't say anything, buy, buy, buy!"

"Well, my game library has another new game, one is satisfying!"

...

Players have found some new games that suit their own tastes on the Thunder Game platform to a greater or lesser extent, and have purchased them one by one.

24 hours after the revision of the Thunder Game Platform, Zhao Yunting summarized the relevant data on the first day into a report and submitted it to Chen Mo.

At present, the best-selling game on the Thunder Game platform has sold 39,000 copies. Of course, this is mainly because the game is relatively cheap, only 1 yuan. The game with the highest turnover data is a high-quality puzzle game "Flying Over the Way" priced at 10 yuan, with sales reaching 22,000 copies and turnover reaching 22,000.

Both games were hung in a more eye-catching recommended position by Chen Mo, which is also one of the important reasons for their high sales.

Moreover, because these two games have a relatively high rating, they both share 19% of the platform. In other words, the 24-hour revenue of the designers of these two games is 24,500 and 138,000 respectively.

After this data was exposed, it immediately caused an uproar in the circle of independent game designers!

The data on the first day have proved that the Thunder Game Platform is worthy of the size of the third largest gaming platform in China. Its recommendation effect is very obvious, and the players on the platform are also very strong in purchasing power.

At the same time, with the support of the perfect mechanism of the Thunder Game Platform, players' ratings, comments, etc. are very rich. Designers can obtain a large amount of player feedback and make targeted improvements and modifications to the game.

The author of "Flying Over the Way" was also very excited and posted a special post in the game forum to thank the Thunder Game Platform.

If he could maintain such momentum, his net income this month would reach more than three million, something he would never dare to think about before.

He had tried to release games on other channels before, but those big channel dealers often paid 70% to 80% of the commission, and only 100,000 or 20,000 yuan out of 100,000 yuan could fall into his hands. In addition, tax deductions and other factors reduce R&D costs, and they can't make much money even if they work hard in a year, so they can only barely maintain food and clothing.

As for the game "Flying Away", the improvement of game quality is certainly one aspect, and the help of the game platform is also a very critical factor. Chen Mo gave 90% of the profit to the designer, which was equivalent to directly increasing his income by four or five times!

The designers who were still swaying were all excited and rushed to publish their games to the Thunder Game Platform to get better recommendations.

The designers who have signed exclusive agency agreements with other channels regretted it and secretly scolded themselves for their beliefs and should wait and see for a while.

As for those channel dealers, they were depressed and didn't know how many presidents who were originally chatting and laughing in those beautiful office buildings were pissing off the table in anger.

...

A week later, major game platforms have gradually adjusted their share amount with game designers, from the original 28-8-8-19-19-10-10-10-10-10-10-10-10-10-10-60-10-10-10-10-60-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10-10

Behemoths like the Dichao game platform and the Shenhuan game platform may be a little tougher, and other small channels have had to adjust the 28-8 (Designer Eight) to normal. In this way, there are fewer and fewer games hanging on them.

All the small channels were filled with sorrow, and I don’t know how many people scolded Chen Mo behind their backs.

In the foreseeable future, the share of domestic channel dealers and designers will be infinitely narrowed to 30,700 and divided into this standard number. Gone are the days when channel dealers wantonly exploit designers by taking advantage of players' advantages.
Chapter completed!
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