Chapter 257 "Minecraft" Pocket Edition
After finishing the first match, Zou Zhuo stopped doing it.
"No, store manager, I just came back to the taste. I wanted to see the holographic projection, but I was just playing games and didn't see what the holographic projection looked like?"
Chen Mo smiled: "Yes, are there anyone else who wants to play with Warcraft? You can go in and let Zou Zhuo see the holographic projection."
Immediately, two people volunteered to enter the soundproofing room.
The game started again, and Zou Zhuo looked at the holographic projection and exclaimed from time to time.
"This effect is so amazing!"
"The whole map is displayed, and all the details can be seen clearly! Even some multi-line operations are displayed very clearly."
"And all the characters and terrain are in 3D, which is much better than the expressiveness on the computer screen."
"If this is playing 2V2, it should look good, right?"
"But there is a small problem. If you play 8 people, will you not be able to see it? The hero should be fine, but the soldier looks too small."
Chen Mo nodded: "Well, so this holographic projection device is best to use a small picture of two people. Moreover, this device is not specially prepared for Warcraft, so it is used by him."
Zou Zhuo was stunned: "Ah? Why is that for?"
Chen Mo smiled mysteriously: "Of course it's for the new game."
...
In fact, the principle of holographic projection is not complicated. In this world, although holographic projection equipment is very expensive and not affordable at all, the effect is already very good.
This holographic projection device can adapt well to different games. As long as this game is a full 3D game (3D model, 3D scene), then the holographic projection device can display specific areas from a God's perspective.
There are two ways to display, one is the following mode, which means you can choose to follow the player's perspective or follow a specific unit. For example, Diablo is more suitable for using the following mode.
However, games like "Warcraft" are not suitable for following mode, because they require multi-line operations. If they follow the hero, many battlefield details will be displayed incompletely, and if they follow the player's lens, they need to frequently cut the screen. For holographic projection, the visual experience is very bad and dizzy.
The other is a fixed mode, that is, a fixed perspective that displays a certain area. Relatively speaking, "Warcraft" is more suitable for a fixed mode.
Of course, there is a problem that if the map is too large, such as the eight-person picture in Warcraft, is displayed in the projection in a fixed mode, some small units, such as farmers, will have too small heads and will feel uncomfortable to see.
However, "Warcraft" mainly plays 1V1 and small pictures, so this problem is not serious. Moreover, Chen Mo bought this holographic projection device for "Warcraft", and there are factors that are considered for the new game.
In addition, there is also a large LED screen in the holographic projection viewing area, just like the large screen at the concert. At that time, the holographic projection and the LED screen will broadcast live together, and the effect will be very explosive.
...
The experience of holographic projection is very effective, and Chen Mo also revealed some intentions about developing a new game. However, no matter how Zou Zhuo asked, Chen Mo kept his mouth shut.
Back at the fourth floor, Chen Mo and several main creative staff roughly finalized the next R&D plan.
After changing the experience store, many things are complicated and need to be sorted out slowly. No one has recovered from this freshness, so Chen Mo does not plan to start the development of the next large-scale game immediately.
The main thing is the two combos of "Dark" and "Minecraft" last year. The research and development time was very fast in the middle, and everyone was tired. They needed a little rest and made one or two small-produced games to change their thinking.
The final development plan is as follows.
Before the end of September, we will handle all the work of the experience store and launch the PC version, mobile version and overseas version of "Minecraft" by the way. These work are relatively easy, just treat it as a different idea for everyone.
In October and November, two relatively small-scale high-quality games will be released in the past two months. On the one hand, it will give everyone a warm hand, and on the other hand, it will enrich the game types on the Thunder Game Platform.
It has only continued to develop the next large-scale game since December.
...
In the studio.
Qian Kun handed a tablet to Chen Mo.
"Store Manager, the mobile version of "Minecraft" has basically been optimized almost. Take a look. The main thing is this operating mode, and I'm still a little uncomfortable with it."
Chen Mo took the tablet and played for a few minutes.
"Well, that's it, you can consider releasing it." Chen Mo said, "This operation mode is almost done to optimize it. After all, due to the operation mode, it will definitely not reach the level of PC and VR."
Qian Kun nodded: "Okay, then I'll go and arrange it."
After less than a month of research and development, the mobile version of "Minecraft" has finally been completed.
This time is basically the same as Chen Mo's estimate.
In fact, there is no difficulty in developing the PC and mobile phones of "Minecraft". After all, when it comes to research and development, there is a PC first and then a VR. In terms of the difficulty of producing the PC of "Minecraft", it is not difficult to change it to a mobile game.
The reason why I have been struggling for so long is mainly to worry about some details of the gameplay.
After Chen Mo's major modification, the VR version has a lot more content than "Minecraft" in his previous life. New gameplay such as Internet mode, sightseeing mode (Chen Mo's world), technology tree, etc. have become important factors supporting the popularity of this game.
"Selling buildings" has also become an important profit point for this game.
Many players have worked hard to hone their construction skills in "Minecraft" and created various buildings and mobile vehicles for the purpose of exchanging money in the game.
It’s okay to say on the PC side, but the mobile phone “Minecraft” is limited by various factors and cannot achieve complete data interoperability with the VR side.
In the network mode, multiple people often need to screen the same screen online. Aside from the huge amount of resources and good network requirements, the picture problem alone is difficult to solve. If twenty or thirty people are crowded together, the small screen on the mobile phone will basically be GG and you can't see anything clearly.
In the sightseeing mode, the machine configuration required by the large building complex Chen Mo has also been very high, which is difficult to load for mobile phones and is difficult to carry.
There is also the operation problem. The operation of "Minecraft" on mobile phones is relatively painful, and the experience of fighting monsters is very bad. However, this problem has existed in previous lives and does not affect the popularity of this game.
Chapter completed!