Chapter 135 Announcement
"Oh, yes, there are some things like using tutorials?"
"Damn, I'm very detailed!"
"If we follow the statement here, it seems that we can make these four maps ourselves? Can anyone make them?"
"Damn it, isn't that the same as "Plant vs. Zombies"! And the mechanism is much richer than "Plant vs. Zombies". Here you can match hero skills at will, create items at will, and create levels at will!"
"It's so scary! Is this the equivalent of the game editor for Warcraft version?"
"Yes, the designer's editor still needs designer permissions. This editor does not require permissions at all, and it is very simple. As long as it relies on the mechanism of "Warcraft", it can create many fun game types!"
"I can't help it anymore, I'll try it now!"
"Many people have made new models in "Plant vs. Zombies", and the new models with high ratings are really fun. I hope that high-players can use their intelligence and make such maps in "Warcraft"!"
"It is said that there is a great god in "Plant vs. Zombies". Because he did it so well, Chen Mo was recruited as an assistant."
"Really or not?"
"I don't know, I just heard."
"Damn, I also want to go to Thunder Interactive Entertainment to work! The bonus must be a lot!"
...
After playing these RPG maps, players' interests have been completely mobilized. Regardless of whether they have this talent or not, they all learn how to use the World Editor and try to make their own maps.
Of course, less than one percent of the players who can actually make finished maps here may even be able to make premium maps, let alone make premium maps.
A real boutique map requires the author to have certain knowledge of game design and inspiration, and also collect player opinions and feedback, and modify and optimize day after day. The difficulty is no less than developing a simple game.
However, it is enough for most players to be mobilized, and Chen Mo's goal is achieved.
Moreover, with the continued popularity of RPG maps, the sales of "Warcraft" have increased significantly.
Many players have brought their friends to play. These new players are not interested in the traditional combat mode of RTS games. However, after Warcraft added RPG maps, Warcraft can be used as a way to play online between friends, so these people have further promoted the sales of Warcraft.
Soon, "Warcraft" began to emerge like "Plant vs. Zombies" at that time. Although these maps seemed simple and primitive to Chen Mo, at least it was a good start.
Once the enthusiasm of players is aroused, their growth rate is very fast.
Never doubt what they can do after giving players enough autonomy.
...
At this point, Chen Mo's development of "Warcraft" came to an end.
For players, this game is still booming.
The battle mode is in full swing.
A group of masters are constantly emerging in the qualifying competition.
In other countries in the world, more and more players are investing in the arms of Warcraft.
RPG maps have attracted a large number of non-RTS core players, and many people are making brand new RPG maps on their own.
But for Chen Mo, the development process of this game has almost come to an end here, and he has done everything he can to do. He has brought the players on the right track, and the next step is to let the players enjoy the fun of this game.
When RTS games reach this point, they will begin to decline slowly. This is an inevitable rule and Chen Mo cannot reverse it.
From the time of starting the development of "Warcraft" to now, after the game was launched, raging the ladder, developing overseas versions and making RPG maps, Chen Mo has basically been working all the time and is a little tired, so he plans to take a little rest.
Now Thunder Interactive Entertainment relies on the fine game "Warcraft" and takes the RTS field as a breakthrough, and has completed a gorgeous crossover from mobile games to PC games.
Of course, this does not mean that the development of mobile games is over. What kind of game to be developed depends entirely on Chen Mo’s own ideas.
What should I do next? Chen Mo didn’t think too much about it.
...
Early that morning, Chen Mo received a call from Lin Mao.
"Hey?" Chen Mo was still a little unwake up.
Lin Mao's voice came from the other side of the phone: "Hey, Chen Mo, I just used the editor of "Warcraft" to make a small game. You can give me a recommendation in the game."
Chen Mo was happy: "What the hell, are you playing "Warcraft" too?"
Lin Mao said: "Yes. Alas, I was not a RTS game player. After buying "Warcraft", I passed the plot and then I kept throwing it there. As a result, as soon as you updated the new version, I found that this map editor is quite fun. I didn't notice it before, so I made a map to practice."
Chen Mo said: "I was so busy some time ago and I haven't contacted you yet."
Lin Mao: "Hi, why do you say such a foreigner? You must be busy with such a big and high-quality game. By the way, your game is really great. It's sold to foreign countries, and it's a good way to give our domestic designers a face."
Chen Mo: "Hey, it's nothing. By the way, I haven't heard Zhao Zihao's letter for a long time. What has he been doing recently?"
Lin Mao said, "Oh, he seems to have gone abroad. I haven't asked about the specifics of it. It's normal for the rich second generation to go out to roam every now and then. By the way, I haven't seen each other for a while, so come out to have a meal?"
Chen Mo sat up from the bed: "What else are you doing? Just tonight. It just happened that I have nothing to do recently."
Lin Mao said, "Okay, then let's go tonight. I'll see where I'll eat, and you can check it out later. By the way, have you read the notice on the editor?"
Chen Mo was a little confused: "Notice? I haven't logged into the editor for several days."
Lin Mao was a little speechless: "...Don't ignore such an important thing. This time I'm just about to tell you about this. Come on, you can take a look first, let's talk in detail when we meet."
After hanging up the phone, Chen Mo was a little confused. What the hell, why did he still announce it?
Get up and brush your teeth and wash your face. Chen Mo opened the designer's editor. Just logged in, he saw a notice in a prominent position on the homepage.
Chen Mo was a little confused because he had never seen this thing in the editor.
Fantasy Editor is independently developed in China. As an editor that can make VR games, many of its technologies are related to VR technology.
Obviously, the background of this editor is not simple. It is obviously not something that ordinary companies can do in China. It has the support of the state.
It is precisely because all countries attach great importance to VR technology that they have invested heavily in the research and development of game editors that can structure the VR world for designers to use for free.
Fantasy Editor and the official application market are closely related to the relevant national departments. Otherwise, it would not have been possible to build such a huge and complete system for designers to open companies freely, start from the bottom, grow and grow step by step.
Chapter completed!