Chapter 1106 Peeling Onions
The so-called "Turtle Team" actually comes from the league's despicable name for this style of play, that is, "Turtle Team", mocking tribe players as if they were shrunk turtles.
As for why he mocked him... Of course, it was because the league's national team was frantically defeated by the tribe Turtle team and was so angry.
Because the tribe's wild teams were queuing for a long time, they often lined up for 30 or 40 minutes and finally entered the Aoshan battlefield. As a result, they were pushed by the league's national team all the way and pitted them in the cemetery. After losing the speed of light, they still couldn't get much honor. This was a real loss for many tribe players.
So, these players began to rack their brains to think about how to withstand the offensive of the league's national team without voice command.
It doesn't matter if I play comfortably or not, but I must not make you comfortable.
After the tribe players fully utilized their intelligence, they developed this kind of playing style specifically targeting the league's national team, and it really had miraculous effects.
The so-called "turtle team" is to be a turtle.
Since the terrain of the tribe's battlefield is tight on the outside and loose on the inside, then we will make a fuss at the ice and snow intersection. The main force of the tribe gathers at the ice and snow intersection and occupies a favorable position. Then, the road is completely blocked with flares, traps and blizzards, and a stealth profession of an alliance cannot be let go.
If the league players rush hard, it will give honor. If the league fights the ice and snow tower and captain, then wait until the league rushes into the tower or the captain's room when the formation is scattered, the main force will directly press forward, maintain the formation and concentrate on fire to knock down the single alliance, thus forming a crush on the number of people.
Once the crisis between the captain and the mail tower was lifted, they retreated back to the intersection and continued to defend themselves.
Of course, fighting like this means completely giving up the opportunity to rush out and burn the alliance tower, but so what? For the wild team players of the tribe, they don’t care at all.
The alliance is in the second round of Aoshan, but the tribe has to wait thirty or forty minutes. For tribe players, after losing quickly, they will not get much honor at all after going out to wait for the next match. Instead, they use this method to delay the battle for 20 or 30 minutes to win more honors.
For alliance players, even if they lose speed, they will still make progress in seconds when they go out to line up the battlefield. If they solve the battle in the next ten minutes, they can still earn back this honor. If they delayed here for more than half an hour and lost in the end, they would be a real loss.
Horde players can afford it, but alliance players can't afford it.
So after a ten-minute stalemate, the league's national team is often very anxious, either hurriedly sending heads to the intersection, or standing on the plain of the battle and staring at the tribe.
But the tribe is not afraid. Anyway, I am just guarding here, and I will definitely win in the end, because your reinforcements fell faster than me.
This tactic spread rapidly among the tribal wild teams, and even the tribal national team adopted this style of play. Anyway, no matter how powerful the opponent's league is, I will block the ice and snow intersection for ten minutes first, so I will be respectful first. You can reconcile the opponent's league and retreat quickly.
So later, the alliance stopped rushing, just waited for the tribe to come out, and didn't come out, just waited for the alliance to come out. Under such a vicious cycle, everyone should stop winning honors, whoever ranks on the battlefield of Aoshan will be a bad pen...
So later, there was another racing style of the league going to the left and the tribe going to the right. If neither side defends, it depends on who is faster. Of course, this is the story.
...
Now Chen Mo is facing a situation similar to that of the tribe turtle team. The opponent has retreated to the ice and snow intersection, and obviously intends to continue to waste like this.
It is impossible to fight a group. The last time the group was fighting, it collapsed directly. Although the tribe didn't know why the alliance that was still under pressure before suddenly became so fierce like a different person, they also knew that they would be a bad pen when they were facing the front.
Only by defending at the intersection can you maintain your life like this.
Chen Mo obviously did not intend to stand on the battlefield and stare at the tribe with big eyes, but chose to rush straight to the ice and snow fortress to kill the tribe's captain.
The classic way to play in the Ultratown Valley is to "peel onions", and there is also a book dedicated to the introduction in the game.
If you want to win on the battlefield, your ultimate goal is to defeat the opponent's general, but the general's attributes will be related to several existing whistle towers.
In other words, if a tower is not burned and the general is directly attacked, the 40 people will be destroyed.
Therefore, the "onion peeling tactic" means that players need to start from the outermost defensive tower, destroy the opponent's sentry tower, seize the cemetery, advance step by step, and ultimately kill the generals in the opponent's camp.
This gameplay is similar to the gameplay of pushing one or two towers and pushing the high ground crystals in the moba game.
This is also the only correct way to play under the current game mechanism, such as relying on cheating on the opponent's reinforcements. This situation is originally a design loophole.
Therefore, the tactics that the tribe accidentally came up with by mistake have really become their optimal solution in this situation.
If someone else is the leader of the alliance, there may be no need to fight this battle.
At this time, Chen Mo had already rushed to the door of the Ice and Snow Fortress with the players of the alliance, and the tribe also reacted and rushed out of the Ice and Snow Road intersection.
"The league must be killing the captain, go and defend!"
Chen Mo and the main force of the alliance were directly prepared to rush to the Ice and Snow Fortress to attack the tribe captain. Although the tribe did not rushed over immediately, many people were ready to move.
Seeing that all the east and west towers in the rear had been taken back, the tribe leader was relieved and prepared to lead the main force and wait for the alliance to fight the captain when the attack was halfway through.
But at this moment, the flag on the whistle tower highland was burned!
The tribal leader was also confused. Didn’t the sentry tower highland just be taken back and the hunters were arranged to defend?
The Hunter was only typing on the Battlefield Channel: "There is a whole alliance of more than a team here in the Ship Tower Heights!"
This stealth team that kept fighting guerrillas obviously caused great trouble to the tribe. If there were fewer people going to defend, the flag would be stolen. If there were more people going, the front line would be empty and could not stop the league's offensive at all.
The main force of the tribe was obviously hesitant. The sentry tower highland was actually not far from the ice and snow cemetery, and many players who were a little behind subconsciously wanted to support it. At the same time, the alliance was fighting the captain, while the other part of the tribe players hoped to ignore the sentry tower highland and face the alliance head-on.
I wanted to go, but hesitated, and the formation of the tribe was pulled open. Several curious babies came to the door of the Ice and Snow Fortress with great utmost carelessness to take a look, but they were instantly submerged in the torrent of the alliance.
The alliance just pretended to fight the tribe captain. After seeing the tribe's formation scattered, it rushed out to scatter the tribe at the intersection of ice and snow!
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Chapter completed!