Chapter 1062 The Curse of Blood and the Myth of Cthulhu
Many people understand halfway through the play that the story of "Bloodborne Curse" is a Cthulhu mythology theme.
As a game of the same type as "Dark Souls", the innovations made by "Bloodborne" in combat system and level design are not the biggest highlights of the game. If there are highlights, it is probably to encourage players to attack more, so that the game becomes more "reckless", thus creating a more radical combat style than "Dark Souls".
The biggest highlight of "Bloodborne Curse" is its unique worldview architecture, and the inspiration for this architecture is derived from the Cthulhu mythological system.
In fact, "Blood Curse" is indeed regarded as one of the best Cthulhu mythological games.
So, what is the Cthulhu myth?
In short, Cthulhu myth represents an "unknown fear of the unknown".
However, this fear is not static, but a very complete and gradual experience with causes, results.
In other words, due to human nature, we constantly explore the unknown and constantly recognize the true face of the world beyond our understanding, which triggers a feeling of loneliness, despair, powerlessness and confusion.
The Cthulhu myth is undoubtedly very successful, and it has been widely used in film, television, games and novels.
In fact, the Cthulhu myth should not be confined to setting, nor should all stories with similar themes use the names of ancient gods such as "Cthulhu" to arrange scenes for them.
Although many of the entire world view of "Bloodborne Curse" and the ancient gods in it alludes to Cthulhu mythology, it has strong originality and does not affect it at all. It is one of the best Cthulhu-themed works.
The Cthulhu myth believes that human abilities are limited and people cannot see the truth of this world. The understanding of the world and the universe is at a very superficial stage.
Humans are like unknown islands living in dark oceans. The ocean is like a universe. Humans should not sail too far or explore too deeply, otherwise it will lead to a disaster.
The story of "The Curse of Blood" is such a standard Cthulhu myth.
In Yanan, there are already humans and powerful ancient gods. Humans cannot see the ancient gods, nor can they understand what kind of existence the ancient gods exist, nor can they understand the thinking level and vision of the ancient gods.
When players do not have enough spiritual vision, they cannot see ancient gods like Amitara. They will only see vortexes appearing out of thin air in the air, and they will die if they are caught.
However, the Yanan people discovered the ancient tomb, and their curiosity began to drive them to continue to explore and deepen into the realm of the ancient gods, wanting to explore spiritual vision and obtain the truth of this world.
Because humans and ancient gods are not creatures of the same dimension at all, and their ways of thinking and survival are completely different, it is impossible for humans to resist ancient gods, and forcibly accepting knowledge beyond the scope of human cognition will lead to madness.
Master William, Lawrence and Miklash are all exploring the ancient gods in their own ways, but this has brought devastating disasters to Yanan. Whether it is brain fluid experiments, beast-turning diseases or the rituals of Red Moon, they are all disasters caused by forcibly obtaining abilities or knowledge beyond human limits.
The final ending of "Bloodborne Curse" is meaningful.
The first ending means that the player gave up his search for the truth and chose "the stupid person has the blessing of being stupid", and continued to live in the world as a human being, no longer trying to explore the knowledge of the ancient gods.
The third ending means that the player is still moving forward firmly. Even after encountering so many tragic things, he still needs to understand the truth behind this world, defeat those powerful ancient gods, and then evolve into superiors, and even abandon human form.
And this can be seen as the unique thoughts of "Bloodborne Curse" on Cthulhu's mythology.
Some people may think, what is the significance of the Cthulhu myth? Isn’t it just deliberately fabricating some disgusting creatures to worship as "gods"? Is it just deliberately belittling human abilities, and even going crazy when you see ancient gods? What is the significance of this kind of "fear of the unknown" created by making up randomly and forcibly created?
The significance of Cthulhu myth is subversion and reflection.
It subverts the image of God. The so-called God does not look like humans, and God does not necessarily love its creation. God may be an existence that completely exceeds the scope of human understanding, such as countless eyeballs and disgusting tentacles.
It is meaningless to speculate on the image of God based on human aesthetics, because since it is a "God", it should be a living body that completely transcends the higher dimensions of human beings in terms of thought and existence. It is not surprising that it has a form of life.
It subverts the terrifying type. It is not simply bloody or simply scaring people with monsters, but creates an unknown feeling. The more you explore, you find that the deeper the fear of the unknown, and even after endless exploration, a kind of despair will arise. This unique horror is unprecedented.
It subverts the concept of good and evil and mainstream ideas. In many other subject descriptions, good is good, evil is evil, angels are handsome men and beautiful women with wings, and demons are bad guys with sheep horns.
But in Cthulhu mythology, ancient gods did not have much hostility towards humans. They viewed humans just like humans viewed ants.
The ancient gods massacred humans, just like humans trampling on many ants, humans will not feel guilty for trampling on ants, and the ancient gods will not be sad for killing humans.
In other words, in front of the ancient gods, the existing three views have been completely subverted. As a special existence beyond humans, ancient gods have no similarities with humans in their logical thinking and emotional ethics.
All the subversions have made the Cthulhu myth a type with extremely distinct style, which is very different from those mainstream worldviews.
The Cthulhu myth is also a reflection. Only in the process of constantly exploring the universe can humans become more aware of their insignificance. The more knowledge they know, the more they can feel the limits of human beings.
For example, this sentence: "What is truly mysterious is not why the world exists, but the world actually exists."
Of course, the charm of Cthulhu is indescribable. Its fear can only be felt, just like being in the darkness, the more fantasy the more it is, the more terrifying it is.
When the Cthulhu mythology is combined with the suffering gameplay of "Dark Souls", a new product was born, that is "The Curse of Blood".
This allows "Bloodborne" to gain completely different traits from "Dark Souls" in building the worldview.
The first fire will turn into a hunter trapped in an eternal nightmare.
The Fire King who passed on fire became an unknown powerful ancient god.
The endless journey of fire transmission becomes to kill the ancient god and replace it.
Chapter completed!