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Section 19 Breaking News

Just when Zhang Liang accepted the invitation, the news about "War of the Insect" on the Internet was already in a mess.

After several months of silence, the silent update of "The War of the Insect" directly triggered major media after fermenting for a whole day. Just search the Internet for countless reprints or first-time news.

However, this time, unlike the previous media attention, this time it was not only the collective climax of the game media, but also the technology media and some serious media also reported the relevant news about "The War of the End of the Pest" from different angles.

A large number of reports from game media focused on this image quality improvement - after this update, some game screens that used to be low-configured computers that looked like "paper" directly evolved into movie-level screens of at least 1080P.

Just saying this doesn’t seem to feel anything, but the performance of a game on the bottom console platform is almost the same as that on the high-end or even super-high-end console platform!

What technology is this?

You should know that the performance of software has always been limited by the hardware level. Although it can be closer to the theoretical limits that hardware can achieve under various optimizations, it is indeed impossible to break through the hardware itself to reach a higher level.

Just like the volume in a refrigerator is certain, no matter how much it is filled, the limit of the storage of things is only infinitely close to the maximum volume.

However, at this time, an ordinary size can easily fit an elephant in it... This can't help but give people a ridiculous feeling - it's as incredible as seeing a fat blue man pulling out a car from his small pocket on his belly in reality.

However, after being surprised, the answer was quickly revealed - because "War of the End of the World" had abnormal network activities when it was running, and a large amount of data exchange attracted the attention of some media. When they tried to cut off the network, they found that the image quality of "War of the End of the World" returned to its original level.

A large amount of network occupation and incredible image quality improvement... The word "cloud online game" seems to be about to come out!

"Cloud online games" are actually "cloud online games". They are no longer a new concept. Someone has proposed it a long time ago. Its advantage is that it does not require upgrading players' computer equipment, downloading, and taking up a lot of hard disk space. It can be played as long as it is opened.

However, the excessively high cost has left this concept only in the category of "concept" and has not begun to be commercially applied on a large scale.

However, at this moment, just when industry insiders thought that this concept would not be practical for decades, and even thought it would not be realized at all, the online version of "The War of the Insect" quietly appeared in front of everyone, shocking the chins of countless industry giants in a very gorgeous posture.

As I said before, it is not just the industry insiders who are shocked.

Some technology-oriented media have also paid attention to the performance of the online version of "War of the Insects", but they are not interested in the concept of "cloud online games". Their eyes are all focused on the translation system in "War of the Insectsects".

Is this...a new generation of artificial intelligence!?

Due to the intelligent AI of the AlphaGo series, the attention of world media to artificial intelligence is gradually increasing. Just as the turmoil caused by ErphaGo in the Go world gradually subsided, the sudden appearance of the intelligent language system in "War of the End of the Insect" once again surprised countless industry giants-

——Of course, this time it is in the field of artificial intelligence.

When "War of the Insect" was released on the Steam Platform, it came with versions of various languages. At that time, this did not attract anyone's attention. However, when several Europeans in different languages ​​communicated without any barriers in the online version of "War of the Insect of the Insect of the Insect of the Insect of the Insect of the Insect of the Insect of the Insect of the Insect of the Insect, people discovered that the game actually had a real-time "listening and translation" system built-in!

You should know that language translation has always been one of the shortcomings of artificial intelligence. Although the bigwigs in the IT industry have created huge language libraries and usage habits databases for computer translation programs, after using machines to translate one language into another, some words often fail to express their meaning and even become messy, which is simply impossible to compare with manual translation.

Language translation, especially those who can do simultaneous translation, are very advanced talents. Not only is the high appearance fee, but the number is extremely rare. It can be regarded as the gold collar in translation.

But now... in a game that costs dozens of dollars, such a translator is built-in! This is simply buying a box and giving beads - buying a ring box and giving a diamond ring is scary!?

Such a language-based artificial intelligence can be said to have completely overwhelmed the limelight of the AlphaGo series AI, and at the moment it was born, it became the strongest player in the industry of artificial intelligence today.

Its influence is so huge that serious media have begun to publicly report on the AI ​​version of "simultaneous interpretation", which has made "War of the Insect" break through the dimensional wall at once, and has also had a huge topical effect on games, technology and mainstream media.

For a time, various discussions on artificial intelligence and simultaneous interpretation were overwhelming on the Internet, which also made the game media take action, and began to look for news points in a crazy way to avoid this hot topic...

...And coincidentally, Zhang Liang happened to write a game review article with countless useful information and sent it to him, which is why he was invited to do exclusive interviews and live broadcasts.

...

When Chen Zheng and the others updated the game, they thought about how much the media would report, but what they didn't expect was that the intensity of media coverage would be so huge!

In fact, this update only transferred part of the computing volume of game content to the cloud, and did not fully realize cloud computing - mainly considering the issue of cross-border networks.

The real-time translation system is a complete misunderstanding, just because the supercomputing system built on Huangxing is controlled by the Tarot server. Until now, Huangxing supercomputing is still in continuous expansion, and its computing power is basically allocated to the Tarot server.

Because of this, after the processing of the Tarot server, the language communication automatically calls the translation function of the Tarot server. In order to adapt to the races of different languages ​​and different texts, it can be said that such a translation system is just a very inconspicuous ordinary function on the star road. However, when it crossed countless light years to the earth and was discovered by the people on earth...

...Its magic will naturally shock a large number of people on earth in related industries.
Chapter completed!
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