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Chapter 148: Six in Three

Chapter 148                                                             

The claw machine here is played with one coin once, which is relatively affordable; Xu Ziling has two coins at once in Baiyun District, so Xu Ziling has a total of six chances.

He had observed before that there were thirty-six claw machines here; six were divided on both sides of the three exits, and according to the above label Xu Ziling locked the No. 13 and No. 26 machines.

It is not said that you can catch these dolls 100%, because most machines have been tampered with each other; generally speaking, these machines can be controlled when the grip of the hook will be weaker and when it will be stronger. However, due to the numerous machines, it is basically automatically set to a powerful hook every fifteen times when the hooks are weaker. In other words, if the grip of the first fifteen hooks is very weak, the next hook will be stronger and the success rate will be higher. In other words, if you want to improve the success rate, it is best to choose some machines that someone has played before and has failed ten times, so that you can get a powerful hook with fewer coins.

Xu Ziling came to the No. 13 machine and threw the coins into it. This machine was the one played by the liberal arts. According to Zheng Yongfen, it took about 30 yuan for the liberal arts to win a Winnie bear; this would be exactly the same situation as Xu Ziling said.

The first experiment, unfortunately; this is a very loose hook, but Xu Ziling has used the hook-turning technique to pull the fat Garfield cat closer to the exit before the hook is released.

The so-called hook swing is a powerful technique to improve success rate and have the chance to enter the soul. Specifically, it is to move the hook quickly through the rocker and then suddenly stop at an approximate position; due to inertia, the hook will swing back and forth significantly. As long as the details are controlled well, the kinetic energy of the hook can be used to bring the doll closer to the exit; if the doll itself is particularly close to the head, there is a chance to pull the doll out in one fell swoop.

Xu Ziling has a lot of experience with this. He still remembers that he had studied this hook-shifting technique when he was studying physics in junior high school. He tried the force-feeding picture of drawing hooks himself, and also asked the teacher if there was anything wrong.

A failure did not discourage Xu Ziling, so he threw the second coin; fortunately, the hook was very powerful this time, and the grip of the hook was large enough to grab the Garfield to the top; coupled with Xu Ziling's skillful hook swing skills, the Garfield, who rose to the top, finally completed a beautiful pseudo-flat throwing movement with the kinetic energy of the hook swing, barely crossed the partition to reach the exit!

Wow! Ziling is so awesome! Zheng Yongfen circled around Xu Ziling, his face full of admiration. Ziling spent two coins to catch the fat cat.

Xu Ziling put away the doll and took out another coin: "Hehe, don't worry; I still have four coins here, Xiaofen, see what dolls you like; I'll help you catch them!"

Considering that it was still early, the movie on Ma Wenjing should have just started; it would probably take a few hours to go to the electric toy store, so Xu Ziling paid out of his own pocket to exchange fifty coins; by the way, he asked the waiter to ask for a small basket to pack coins, and finally he could have a leisure day and must have enough money today!

The powerful hook of the No. 13 machine has been used, so Xu Ziling temporarily abandoned the machine and his eyes returned to the No. 26 machine. Zheng Yongfen chose a blue dolphin this time. Although the dolphin is very close to the exit; but due to the shape problem, Xu Ziling spent some time to confirm the center of gravity of this thing. Finally, Xu Ziling relied on the weak hook to get the dolphin with his hand; this is the real soul-stirring.

The remaining three coins Xu Ziling set the target of the pink dolphins obviously being a pair of pink dolphins. Because he was uncertain when the powerful hook would appear, Xu Ziling steadily used the hook-swinging technique to slowly pull the pink dolphins from a distance to close, and finally, a gorgeous hook-swinging hook was solved simply and neatly.

Three out of six, a considerable success rate! Xu Ziling now has four dolls in his hand and can no longer hold them. Although Zheng Yongfen has always been by Xu Ziling, she is a ghost and cannot help Xu Ziling take these dolls.

Xu Ziling decided to put these dolls in the front desk first and use these fifty coins to play with other equipment; of course, Xu Ziling will try to choose equipment that allows Zheng Yongfen to interact with, such as electric games such as rapping rooms. Although Zheng Yongfen cannot play these games, it is still OK to follow Xu Ziling in the singing room to watch the lyrics on the screen and sing together.

In addition, Xu Ziling also has a must-play electric game - the shooting machine.

Basically, Xu Ziling will not miss the shooting machine every time he goes to the electric toy store, or he will not miss the opportunity to break the shooting machine record.
Chapter completed!
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