Answer some questions about the setting and plot(1/2)
In order to complete this book, I haven't read comments for a long time. I only took a few glances after I recently posted on the recommendation. Thank you very much for your support.
Going directly to the topic, the first is the detailed setting of the male protagonist's numerical value and various attributes.
At the beginning, I imagined that this aspect is interspersed in the article and introduced slowly. After all, introducing various settings at the beginning will make the article lengthy.
As a result, some readers have been confused about what each attribute is used for...
In addition, I have written a lot of points out, and directly gave the final result.
Rather than saying that I don’t pay attention to details, it’s better to say that I thought about it at the beginning. After all, many books similar to games start by writing about the protagonist’s detailed improvement, and some people complain about it. I try to skip adding points, give the result directly, and then...
I can only say that writing books is difficult to meet everyone's needs. If you are well-known, you will be said to be misleading and omitted too much, leaving some space for blank space and thinking, and you will be said to be vague and written in a mess.
Everyone has different critical points, and it is difficult to grasp balance.
Although I can conduct a questionnaire, when I talk about this, I thought of the Coca-Cola company conducts market research. They investigated that most users like sweet flavors, so they launched new products with sweeter flavors, which were boycotted...
After thinking about it, I could only follow my own ideas.
Let’s talk about some things on the panel:
Race: This attribute is generally single-item. Different races have different basic growth and resistance. Through the essence of race, race can be transformed into mixed races and change the original basic growth and resistance.
The specific changes depend on the amount of the racial essence used and whether there are certain variations after use.
This relationship is not accumulated, there are differences between different races, but it is a kind of re-adjustment. Basic growth and resistance do not grow linearly, but the more absorbed, the stronger the racial essence will become. There is no doubt that it will become.
In addition, when absorbing the essence of multiple races, you must pay attention to the characteristics of each race. The plant race generally has weak fire resistance. The snowman race and the insect race on the mountains are not resistant to fire. If these three race essences are absorbed at the same time, it will most likely turn into a bunch of combustible substances that can run.
Physical strength value: Actions will consume physical strength value. If you do not take any rest during continuous battles, it will cause the speed of physical strength to be consumed per unit time.
Entering certain states will also greatly accelerate the consumption of physical strength, and different ways of action and environment will also greatly increase the consumption of physical strength.
The physical energy consumption of the two must be different when running a lap in the early morning and climbing a lap in the hot day.
After exhausting physical strength, it is not only possible to fall into paralysis. As long as you have a firm will, you can still act after the physical strength value reaches zero, but every action will come at the cost of loss of life.
Occupation: The main profession and the secondary profession are generally for the protagonist.
In this world, the boundaries between professions are not obvious. For example, a real warrior can learn to rub fireballs with bare hands through his own efforts.
Many secondary professions for the protagonist can be transformed into other people's main professions.
As long as certain conditions are met, the protagonist can also convert the secondary profession into the main profession.
Special: This person has been marked and has some abilities that ordinary people are difficult to possess.
Some of these abilities have a hierarchical system from high to low, generally from lv.1 to lv.10 (lv.MAX), and some do not. Special individuals without hierarchy are generally rare.
Skills: According to the release method, they are divided into active and passive. According to the effect, they can be used to have state skills and damage skills.
Different games have the same name but completely different skills.
For example, in some games, barbecue is a cooking skill, but in a certain game, barbecue can resolve strong winds and remain motionless. In a certain game, barbecue hits people with their knees and shoots them with Green machine guns......
Controversial skills will be briefly introduced.
Personal attributes:
Strength affects physical attacks, and in reality, the reaction is the increase in strength.
Defense affects the amount of physical damage.
Intelligence, perhaps called special attacks, is more appropriate. I have also been struggling with the two, and in the end I chose the intelligence that is generally translated in RPG, which affects the strength of special attacks (magic and holy light) and partial healing, and the intensity of auxiliary skills. In reality, the higher the intelligence, the faster it learns things, and is not linked to the real IQ.
Special defense affects the amount of damage caused by special attacks.
Agility, or speed, mainly refers to the movement speed, which will also affect the attack speed to a certain extent. The specific impact varies from person to person. In many cases, the movement speed refers to the speed suitable for the living environment of the creature, such as the flying of birds and the diving of fish.
A fish is fast in the water, you can't ask it to soar like a dragon in the sky, or run as fast as a cheetah on land, right?
Charm affects one's affinity. If you want to become a certain profession, you must have a lot of charm, which can greatly increase it, which can improve the efficiency of gaining reputation.
Endurance, which affects HP, MP, and the maximum physical strength, the specific bonus also varies from person to person, mainly based on race and profession. The endurance of the warrior will greatly increase HP, while the mage will focus on increasing MP.
Fortunately, you cannot add points, which affects the chance of critical strikes. If the strategy drops, it will also affect reality to a certain extent.
Luck has no upper limit like other attributes, but generally does not have very high values like other values, usually between 0 and 100.
Lucky 0-9, bad luck, lucky 10-19, average people's level, lucky 20-49, good luck, lucky 50-79, full of luck, lucky 80-100, the chosen son of God.
It is worth mentioning that luck can be reduced to below 0 and become a negative number, and you will start to be in trouble and become an old unlucky person.
In addition to luck and charm, personal attribute values are more like demarcating intervals for each ability.
If your attribute is X, then you can use the value of this attribute to be between 0 and X. This can prevent someone from being too powerful and accidentally pressing someone to death. It can also prevent too high defense and not being able to undergo resection surgery and being completely possessed by something.
The protagonist will have different attribute panels when looking at others. Sometimes you can see luck and charm, but sometimes you can't see it. This depends to a certain extent on the identity of others.
For example, if the protagonist sees the saint in the church, he can see that the saint has extremely similar panel attributes, while when looking at some minions, he can only see some basic attributes.
This part was originally something that the protagonist gradually realized after more people had seen, and now he has also talked about it together.
Resistance: Reduce damage from the corresponding type of attack, with an upper limit of 100%. When resistance is 100%, it is converted to immune to this type of attack, and resistance can be reduced to a negative number. For every 1% increase in negative resistance, it will take 1% more damage.
Drug resistance, many medicines used to heal wounds and other functions in the world are achieved by relying on the magic power in the potion.
Magic and plants are entangled. Plants tame magic and possess their own unique characteristic magic. These characteristic magic powers can be combined with each other to make various potions.
Since most of the functions that play in the potion are magical components, the large amount of use of potion in a short period of time will inevitably lead to a large amount of magical power that is obedient to plants in the body, which creates drug resistance.
Holy light is different from magic. There is currently no precedent for the frequent treatment of holy light to be resistant to holy light. On the contrary, there are many examples of healing magic gradually becoming resistant.
This is also an important reason why healing magic has not been popularized, and another reason is that it is difficult to learn.
Since it is a drug made of magic, all diseases caused by fungi, bacteria and viruses cannot be cured by these drugs.
The doubts about the lottery system are mostly listed in the previous list of the things drawn, but as the number of lottery draws increases, in order to avoid excessive infilling, this aspect is briefly described, which leads to some people wondering where some things come from...
Remember that most of the male protagonists will draw are common daily items, and the viewing will be better.
Next is, achievement and reputation. Except for those who have just seen it, few people may remember these two things.
It's not that I forgot, but because it's a system possibility.
What you choose, what you have to give up is the always-off style of this system.
The same is true for options, add-point systems, and skill points systems that appear from time to time.
In the game, when resources are scarce, you need to make careful decisions, like a novice, just randomly, learn whatever you want, and you won’t be able to become Long Aotian casually, and you will most likely die in an instant.
This is also a setting that is closer to reality.
To enable the achievement and reputation system, you need to form a team of at least ten people. Don’t forget that as the number of people in the team increases, the experience sharing of the protagonist’s team will decrease.
If Yang Yu had a team of ten people, He Meng could no longer escalate and had to participate in the battle to gain experience.
Yang Yu is taking the route of a small elite group, so naturally he cannot trigger this system.
In addition, different choices will also add different small systems.
For example, if the male protagonist chooses to build a machine, he will obtain a mechanical design system and various mechanical design textbooks.
If the male protagonist chooses to be an office worker, he can get a check-in system or go farming, and get a plant transformation system and become half an NPC.
I originally planned to write a few IF lines after I finished writing this article.
For example, the evil devil route of "because of a sand sculpture dance, I accidentally became a demon king", the farming route of "the underground maze farming master, ordinary is the real", and the strategic route of "one fight? I only like to fight in groups. I am the weakest in the whole group, but I am the first military advisor in another world"...
The original article was scheduled to be completed by about 1.5 million words. While writing the extra IF line, it was enough to make up two million words. It was written with a new work and trying to make a comeback.
As a result, this article has written about one million and is not over half of it. Conservatively, it may take more than one million words to complete. Let’s talk about the IF line after the completion of the IF line...
After the library, I was also consciously tightening the plot, cutting off some branches, and saving space.
In fact, many places can be expanded and written. If you are a little more watery like other books, it is no problem to write four or five million words......
Of course, the tightening of the plot will also lead to some of the pace faster, I hope to understand.
Speaking of this, let’s continue to talk about the plot and character design. Those who have not seen more than 400 chapters may involve a small number of plot spoilers. Please watch it as appropriate.
In terms of plot, when writing in the library, because I had to solve the problem of eating, I could only go around and go to work, and I could only delay it until after get off work. The plot at that time was a bit lacking in polishing, and the turning point was written bluntly, creating a sense of stagnation.
I have also noticed that due to permissions and time issues, I can only wait until I can free up time before making changes.
In addition, some of the things that seem to be bugs in this book are foreshadowings, some of which look like water words, and some of them have blank spaces, but some of them are real bugs. After all, the book is written long, and some bugs are completely normal.
What I worry most now is that some people think that the foreshadowing I laid is a bug, and the real bug is the pit I dug, and they think that I will not fill it, haha.
I hope you can be more tolerant. The quality of the article has a lot to do with the author's mood and status of the day.
There are really few authors who can keep their moods and continue to write high-quality articles.
The authors you can see who can maintain high-quality and large-scale updates are all left after screening over and over again, which is the so-called survivor bias.
Including those who have never written the manuscript, I should have at least four million words after writing it, and there are still a lot of things I lack, especially when I am still challenging some things I have never written before. As I write, I will still become confused and entangled.
But it’s okay, if you write, you will be confused, but it doesn’t mean that I will be confused in my life.
The learning path is not linear, but more like a slanted wave. Although it is sometimes good and sometimes bad, I feel that I am indeed growing slowly, which means that the general direction is correct.
The general direction is correct. Although you cannot promise to get better and better in a short period of time, as long as you maintain your heart and look at the long river of time, you should get better and better.
There is a little too much to say off topic.
To be continued...