Chapter 764 Giant Eagle and Hippogryph Air Rangers [Return to 1.30](2/2)
That is [Level 5 Hippogryph Elite Guard Archer Aerial Cavalry].
[Hippogryph], like [Giant Eagle], is a common aerial beast among the elves.
They are also a common guardian animal in the forest.
The elves have a partnership with them.
Just like the elves and tree spirits, not only can they coexist harmoniously, but they also have a very close relationship.
In fact, Zong Shen was no stranger to the [Hippogryph], but it was the first time he saw those [Giant Eagles].
Most of these two kinds of raptors live in the homes of elves.
There are also a small number of groups living in the wild, such as [Gryphons] and [Manticore Tigers], living freely in large and small groups.
When Zong Shen first saw the [Hippogryph], he still obtained the [Hiphawk War Bow (Purple)]. He used the [Summon Hippogryph LV15] skill that came with the war bow, allowing Vereesa to experience it with him.
The joy of empty riding.
It was at that time that he determined to tame his own bird of prey.
So after the cold winter challenge, Zong Shen used the strategy module to locate and determine the location. Without any hesitation, he went to the [Gryphon Nest] hundreds of kilometers away and tamed a griffon group and a manticore group.
It can be said that Zong Shen’s yearning for birds of prey in the air was aroused by the Hippogryph.
Now that he has achieved his original goals and wishes, he feels somewhat emotional when he sees these [Hippogryphs] again.
You must know that the [Hippogryph] summoned by [Hippogryph War Bow (Purple)] is only a captain-level [Hippogryph] that is five to six meters long and can only be ridden by 1 to 2 people.
At that time, Zong Shen still remembered that he and Vereesa were reluctant to ride together, so they could only make the decision to go against their "ancestors" and have a "back-to-back" with Wen's wife.
Even the summoned [Hippogryph] seemed a bit overwhelmed. They both needed to be careful when taking off, for fear of a "crash" accident.
Thinking back on it, Zong Shen felt like laughing for no reason.
But these [Hippogryphs] in front of us are different, their ranks have all reached the Commander level.
Its body length is several meters larger than the original captain-level [Hippogryph].
Even if it is inferior to the "air bus" level guy like Eagle Sauce, it is still enough to carry five or six people.
There are some differences between these two types of elf-type air rangers.
Not only the difference between [Giant Eagle] and [Hippogryph], but also the mounted archers are completely different.
The fifth-level [Fengxing Ranger] and the same fifth-level [Elite Garrison Archer] have different characteristics.
Of course, the specific changes need to be seen before a clear conclusion can be drawn after seeing the attributes.
[Hippogryph Knight: Elite Garrison Archer Monica Whispering]
[Qualification: Rare Level]
[Level: LV10]
[Attribute: (Click to view)]
[Hunger and satiety: 80/100]
[Loyalty: 80]
…
The qualifications of these [elite garrison shooters] are also rare.
The basic loyalty is 5 points higher than the fifth level [Wind Ranger].
According to the elf shooter system, the [Feng Xing] series is equivalent to an independent ranger shooter series.
The fifth-level [Elite Garrison Archer] is an advanced version of the third-level [Forest Patrol Archer] and the fourth-level [Forest Penetrating Archer].
After a little confirmation, he chose to click to view detailed properties.
After the subtitles were expanded, the attributes and skills of this elite shooter were also displayed.
【Power:32】
[Agility: 69]
【Wisdom:25】
【Charm:36】
[Health value: 535]
[Puncture damage: 115~118]
[Piercing damage 2:66~69]
[Head armor value: 35]
[Upper body armor value: 55]
[Lower body armor value: 35]
[Magic resistance: 40]
[Active skill: Forester Stealth LV10 (After activation, it can make yourself and your mount enter the fifth-level stealth state, reducing the chance of yourself and your mount being exposed when moving at high speed, lasting 30 minutes, with a cooling time of 2 hours)
Eye of the Guard LV10 (Activating this skill will greatly increase the sight distance of the Guard shooter, allowing him to clearly observe the situation below. This effect will not be affected at night, lasts for 5 minutes, and cools down.
time 1 hour)
Guidance Flag LV10 (You can leave a guidance flag on the ground along the way to mark the surrounding 100 meters. The flag will exist as a phantom and can be affected by dispersing magic. If you subsequently shoot in this range, the flag will guide arrows.
, greatly improve the hit rate, duration 30 minutes, cooling time 2 hours)
Strength of the Forest Guard LV10 (After activation, the maximum effective range of arrows will be increased to 350 meters, and the shooting speed will be increased by 40%. This effect can be doubled at night, lasting 10 minutes, and the cooling time is 4 hours)
Powerful armor-piercing charge LV10 (the arrow can be charged for an additional 3/6/9 seconds after being stringed, causing the arrow to gain 1.5/1.8/2.1 multiples of piercing damage and an additional 15/30/45 armor-piercing effect, as well as 100
/200/300 meters effective killing range gain, after a single charge of this skill is completed, you must wait 30 seconds before the next charged shot)]
[Passive skill: Moving shooting (the error rate when moving shooting is reduced, the hit rate is increased, and the impact on arrows caused by partial movement is exempted)
Mobile aiming (additional locking bonus can be obtained when moving aiming)]
Chapter completed!