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Chapter 1,528 Banners and Fate Parts(1/2)

The summary of the strategy module can be said to be to the point.

The True Ring Red Ring is indeed a very good low-level demigod level item.

Its effect is very comprehensive, taking into account some attack effects while assisting.

For example, [True Red Power] can significantly enhance the damage of the next hit.

And [Crimson Nest] can summon helpers.

As for several other active skills, they are also quite unique, covering everything from body protection to immunity.

The most exaggerated thing is that it also has a resurrection passive.

This passive can only be activated if the total amount of blood drawn is met, but it is equivalent to gaining an extra life.

All that needs to be considered now is whether its own self-healing ability can keep up with the loss per second.

1% per second, this is a proportional loss, not a quantitative one.

In the future, even if his health points reach 10 million, he will still lose 1% of his health every second.

Speaking of which, Zong Shen does have a lot of recovery effects on his body.

Both active and passive.

Right now we are mainly looking at passive and aura effects.

If Jeanne is not around, his recovery power per second may not reach the upper limit of 1%.

Effects such as [Moon Dew Nourishing] only restore 100 health points per second, and they must be effective at night.

In addition, effects like [Devil's Body] also come with recovery capabilities.

It's just that the recovery is a fixed value, not proportional.

There is a special prop that has a related effect.

[Immortal weird leaves (special)]

[Quality: Special]

[Effect: Immortal Vitality (After touching it, you can get the blessing of immortal vitality, and restore health equal to 0.1% of your own upper limit of life every second, lasting for 1 hour, a single creature can only be triggered once every 72 hours)]



Unfortunately, this leaf also has usage restrictions.

It's really good to use at critical times. It restores 6% every minute and lasts for an hour. It's not too much.

However, it cannot take effect continuously, and the cooling period is as long as 72 hours.

Tilting his head slightly, Zong Shen's eyes suddenly lit up.

He remembered a hidden element.

The four major attributes do give people the illusion of being completely digital.

But in reality both the lords and everything they come into contact with are only semi-digital.

This state between virtuality and reality actually has a lot of room for manipulation.

As we all know, the boundaries of a virtual world depend entirely on its creator.

If humans can achieve the so-called 100% virtualization through some technical means.

Then this virtuality can also be called reality.

In other words, the reality in which human beings live is also virtual.

Putting aside simple changes in attribute values, most people always ignore the physical changes brought about by improved attributes.

As the four major attributes continue to increase, the quality of all aspects of the body is also increasing overall.

In this process, the transformation from ordinary to extraordinary was completed.

For example, the current Zong Shen has a single-arm strength of hundreds of tons under normal conditions. He can be called a humanoid gantry crane and can easily overturn boulders as big as a small house.

If it weren't for the extraordinary properties of many buildings, including the materials used, he could cause walls to collapse and houses to collapse just by stamping his feet.

Since the body will become stronger as the attributes change, then the self-healing power must also change.

Self-healing is the human body's instinct.

Before his arrival, minor wounds could heal on their own, let alone his extraordinary physique now.

Logically speaking, this should be common sense, but it is always ignored by the lords.

The reason is also very simple. First of all, there is no single explanation about [self-healing power] in the attributes.

Secondly, various self-healing effects and skills are also reflected in the form of data.

Any healing effect has strengths and weaknesses.

To put it simply, strong healing is what can restore broken limbs and severe body laceration injuries.

Ordinary recovery is weak healing.

Under such a premise, it is not surprising that [self-healing power] has become a neglected characteristic.

But what Zong Shen can be sure of is that implicit self-healing definitely exists.

Thinking of this, he decided to do an experiment.

Zong Shen disarmed all equipment and rare items.

Only plain underwear was left on her body.

He tried his best to return to his "naked" state.

After watching all the buffing effects disappear, Zong Shen called Aila and asked her to use a green high-quality knife to cut a not-too-deep wound on his forearm.

A slight tingling sensation came, and Zong Shen now had a strong immunity to pain.

This greatly increased his tolerance for pain.

Zong Shen calmly looked at the wound on his arm. The open flesh looked like a baby's delicate mouth.

Blood flowed along both sides of the gap, and dripped from the joints of the wrist below.

This knife cost him more than 200 health points.

It was only a minor injury to his body.

The bleeding ended quickly, and the wound dried and tightened visibly.

In just two or three seconds, the wound healed.

The health recovery numbers flash by and are not eye-catching.

Zong Shen narrowed his eyes and immediately put on his equipment again as quickly as possible.

He already had part of the answer in his mind.

"Can you tell me the relationship between self-healing power and one's own attributes?"

This question may involve the hidden settings of attributes, but as long as there are clear rules, the strategy module will surely be able to give him the answer.

After waiting for a moment, the golden subtitles slowly appeared.

(The determination of self-healing power is comprehensively determined by a variety of attributes and states.

Both strength and agility can affect self-healing, with strength being the most relevant because it can also increase health and is the main attribute on the physical side.

At present, the strength attribute reaches 1000/3000/9000/27000...and so on. Each level you go up can increase the basic self-healing power by 0.4% of the current upper limit of health per second.

When the agility attribute reaches the same level, each level can provide 0.1% of the basic self-healing power.

When the basic self-healing power reaches 5%, it can autonomously heal broken limb injuries and large wounds less than 25 cm in length.

This chapter is not over yet, please click on the next page to continue reading! If the basic self-healing power exceeds 10%, it can heal internal organ damage. If the basic self-healing power exceeds 30%, it can recover no more than 45% of the total trunk damage. If the basic self-healing power exceeds 50%, it will realize 1% of the damage.

According to the law of destruction, the craniocerebral injury can be recovered at this time)



Zong Shen suddenly realized this, which solved a small doubt.

Moreover, the strategy module also mentioned the so-called law of immortality, which requires one's own basic self-healing power to reach a certain level before it can be understood.

From this we can see that self-healing power is a very important hidden attribute.

As the self-healing ability increases, the related recovery effects also increase step by step.

Converted according to the above attribute ratio, Zong Shen can completely meet the self-healing power requirements of the equipment [True Ring Red Ring (Year Level 7)].

Currently his strength is 7468 and his agility is 5295.

Calculated, there is a 0.9% attribute bonus.

Coupled with the various recovery powers given by external objects, it is enough to meet the equipment needs.

After confirming that it was correct, Zong Shen casually put the [True Ring Red Ring] on one of his fingers.

Anyway, this thing doesn't occupy the equipment slot.
To be continued...
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