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Chapter 1,438 Fire Crossbow and Seashell Necklace(2/2)

There are not many fire-attributed items in the elves' inventory.

Fire is not loved by the elves.

There are even many elves who hate fire and regard it as the biggest killer of the jungle.

On the contrary, those druids can look at the existence of fire calmly and in a balanced way.

Fire can indeed pose a serious threat to forests.

But in forest areas burned by fire, denser new forests will always grow the following year.

No matter what, the appearance of a fire crossbow in the treasure house looks extraordinary.

After a slight glance, the attribute list refreshed.

[Red Flame Crossbow (Gold)]

【Hands】

[Quality: Epic]

[Puncture damage: 619~727]

[Durability: 5294/5500]

[Strength required: 520]

[Requires agility: 380]

[Active skill: Flame reloading LV45 (accelerates the reloading speed of crossbow arrows by 35%, and performs fire enchantment on the loaded crossbow arrows, with additional fire burning damage equivalent to 1.0 times the puncture damage, the effect lasts for 15 minutes, and the cooling time is 2 hours)

Flame Shot LV55 (makes the next 12 shots have an additional 850 burning effect, cooling time is 1 hour)

Red Flame·Fire Strike (wait for 8 seconds to charge up, then send out a fire strike forward, causing a 3.0 times piercing damage that ignores armor, 1000 points of burning damage, and 1000 points of burning damage to all enemies along the way. The cooldown time is 1

Hour)

Ignite shot (causing 1.0 times piercing damage to the target, causing continuous burning, lasting 30 seconds, cooling time 15 minutes)

Explosion·Flame Dragon Flurry (shoots a flaming crossbow bolt, which will turn into a fiery dragon and continue to shuttle and fly, causing a 2.0 times piercing damage and 500 points of burning damage to up to 120 targets, and temporarily reducing the damage taken.

Hit the target with 45 points of armor value, cooling time is 4 hours)]

[Passive effect: Burning pain (hitting the target will cause the target to fall into a burning pain state, which will last for 12 hours. The effect cannot be superimposed. The target affected by burning pain will suffer an additional 5% burning effect when facing fire damage)

Self-healing destruction (after hitting the target, it will cause self-healing suppression of 3 points of health per second to the hit person)

Arsonist (attacks against building defenses will cause a continuous burning effect, causing the target building to lose 70 solid points per second, lasting for 5 minutes, and can be extinguished. This effect cannot be stacked, but can be triggered repeatedly. In addition, the building flames also have

Spread effect)]

(A crossbow with a powerful fire attack effect

Can cause burning and continuous damage to structures and enemies.

This war crossbow was actually confiscated by the elves from an arsonist.

It is stored in the treasury mainly to cut off the possibility of its recirculation)



Zong Shen has two golden epic-quality war crossbows on hand.

In addition to this fire crossbow, he also got a [Piercer War Crossbow (gold)] when cleaning up the loot in the giant city of Lentax, which is a good backup weapon.

In comparison, the Fire Crossbow is more suitable for dealing with buildings.

Not only does it cause extra damage to buildings, but it also has a fire spreading effect.

The piercing crossbow is more suitable for dealing with soldier units, especially heavily armored units, because it can permanently reduce the armor value.

After putting away the fire crossbow, Zong Shen prepared to keep it for himself.

His goal is to turn the portable storage compartment into a portable arsenal.

After all, he often goes out, so he must have the consciousness of being an army.

Only in this way can more resources be obtained for the territory.

The next item is a very beautiful necklace.

Crystal clear seashells are dotted in the middle.

On both sides are pearls, small corals and other marine accessories strung together.

The necklace itself is very beautiful.

It can naturally exude the phantom of ocean waves.

The blue waves make the wearer look like a pearl in the ocean.

After playing around for a while, Zong Shen focused on the attribute information.

[Crystal Seashell Necklace (Gold)]

[Quality: Epic]

[Effect: Charm 50, Agility 12, Water Resistance 100]

[Active skill: Summon Seashell Boat LV40 (Summons a seashell boat with a certain carrying capacity. The ship can weaken the impact of the storm by 40% and will not capsize in the water. It can last for up to 12 hours and has a cooling time of 72

Hour)

Turbulent Water Arrow LV45 (Condenses 120 water arrows to attack any enemy within a 200-meter radius, causing a fixed 650 points of water magic damage, with a cooling time of 3 hours)

Boosting the Waves LV45 (can create continuous waves within 150 meters of the surrounding area, with strong propulsion and 1200 points of water magic damage, cooling time of 4 hours)

Uminosuke (invoking the help of the sea, using bottom waves to increase the speed of the boat. The specific speed increase depends on the situation, the duration is 30 minutes, and the skill cooldown time is 2 hours)

Wall of Water Waves (activates a wall of water waves to block in any direction. The wall has 50,000 solid points and 350 double resistance points and is immune to water magic damage. When in the water, 500 solid points will be replenished every second, lasting, up to

Lasts for 15 minutes, skill cooldown time is 8 hours)]

[Passive skill: Advanced water avoidance (allows the wearer to have advanced water avoidance effect)

Water resistance (30% immune to water magic damage and natural damage of level 6 and below)

The power to draw water (when in contact with water, you can obtain a self-healing effect that restores 5 health points per second)]

(A necklace made of precious sea shells, with extremely strong water ability and affinity.

This chapter is not over yet, please click on the next page to continue reading! It is very suitable for equipment use in the sea

It allows you to sail faster and gain more advantages in the sea

The elves in those days used it to divert lake water to put out fires or replenish water sources.

This can also be regarded as a manifestation of magical productivity)



Very nice jewelry.

It will be useful for future voyages.

But before that, you need to reward it first so that you can make the most of it.

There is a seventh-level water mage in the territory.

Although Zong Shen was not very familiar with her, he could reluctantly give her the seashell necklace first.

Anyway, there are now more golden epic-level equipment stocks in the territory.

Although the seashell necklace has better attributes because it is ancient equipment, it is not rare enough for Zong Shen to collect it.

Even the ancient Azshara elves themselves only used it as a productivity tool.

Use the ability of the necklace to guide water to perform tasks such as irrigation, fire extinguishing, and water storage replenishment.

When the ocean is opened in the future, water magisters will definitely be recruited.

By then, even people wearing necklaces will be able to come in handy.

The fate of the seashell necklace was quickly decided.

Zong Shen looked at the next item without stopping.

It is a hazy black veil.

It feels delicate to the touch, not too transparent but not dull either.

The veil is suitable for human and elven face sizes and can just cover the face below the nose.

It's just too light.

It dances gently like a black mist.

This is Zong Shen’s first time coming into contact with veil-like items.

He had obtained a mask before, which had the effect of hiding his face.

The veil may have a similar effect.

After all, leaving aside the magical effects.
Chapter completed!
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