Chapter 1029: High-level Scout, Shadow Watcher(2/2)
Going up further requires giving more favors or showing more powerful power.
The word "benevolence and power" is the best explanation for the rules of loyalty promotion.
Without hesitation, Zong Shen chose to expand the properties to view them.
Immediately, rows of eye-catching golden subtitles appeared.
【Power:147】
[Agility: 319]
【Wisdom:57】
【Charm:42】
[Health value: 3275]
[Puncture damage: 392~395]
[Chopping damage: 367~371]
[Armor value: 75 25 (falling shadow resistance)]
[Magic resistance: 80 30 (falling shadow resistance)]
[Active skill: Gazer Vision LV10 (can obtain gazer vision according to the standard of raising the current altitude by 300 meters, increase the normal sight distance by 10.0 times, obtain a focal length of 15.0 times, and be able to penetrate natural fog and cover effects not exceeding level five)
, lasting 30 seconds, cooling time 5 minutes)
Visual link (you can share vision with an ally within a range of (wisdom attribute
Falling Shadow LV10 (Manipulates and pulls the enemy's shadow to make it fall. There is a 50% chance of causing a falling knockdown effect on the enemy whose strength attribute does not exceed 300 points of itself. This lasts for 3 seconds. On enemies whose strength attribute exceeds 300 points, it will cause a knockdown effect.
The effect cannot be exerted on enemies with more than 300 points, and the cooling time is 15 minutes)
Swift Shadow Stealth Technique 6 (Activate the sixth-level Swift Shadow Stealth Technique and enter the stealth state. The fixed stealth effect is level six. It can last up to 9 hours of continuous stealth. During this period, the movement speed and reaction ability are increased by 25%, and at the same time, you gain [Stealth].
[Step], [Breath Concentration], [Traceless] and other additional effects, the skill cooling time is 45 minutes, after launching an attack in stealth state, the stealth effect will be reduced by one level every 25 seconds until it is completely exposed)
Falling Shadow Poisoning Technique·Level 6 (The Falling Shadow Viewer can release a variety of poisonous gases from his body, which can cause a variety of poisoning effects to enemies within the range, including [stun], [continuous blood loss], [self-healing suppression], [
Wound deterioration], [Rotten Toxin], [Manic Toxin], [Lost Heart Toxin], etc. After each poisonous gas contained in the body is released, you need to wait 24 hours to recover)
Enhanced backstab LV10 (launches a fierce stab at the target, causing 500 3.0 times puncture damage. If the attack is successfully launched from behind the target, the damage caused will be doubled. At the same time, the target with an armor value not exceeding 150 points will have 0~
There is a 5% chance of a one-hit kill effect. Note that the triggering probability of this effect depends on the target's attributes, health, armor and other comprehensive conditions. The cooling time is 2 hours)
Poison dart burst LV10 (continuously fires 12 poisonous darts with a maximum range of 95 meters. After hitting, it can cause 120 1.0 times puncture damage to the target, and it will also last for 10 seconds, with 33 points of poison damage per second that ignores armor.
The poisoning effect can be superimposed up to four times at the same time. This skill has no cooldown, and the darts need to be prepared separately. The poisoning time is 10 minutes per piece, and a maximum of 12 poisons can be attached.)
Shadow Penetration LV10 (launches a rapid sprint, ejects and attacks up to five targets within 3 seconds, the distance to each target must not exceed 15 meters, after hitting, it can cause 350 2.0 times of piercing damage to the target, cooling time is 10 minutes)
Falling Shadow·Magic Binding (Choose a target within a range of 500 meters and forcibly interfere with the opponent's body control. It can forcefully bind the target for 10 seconds if the total attribute does not exceed 500 points of itself. For targets whose total attribute is higher than 500 points of itself, it can be forcibly restrained.
The restraint time will be reduced step by step according to the attribute difference between the two parties, with a cooling time of 12 hours)
This chapter is not finished yet, please click on the next page to continue reading the exciting content! Gazer Detection LV10 (can conduct gazer detection within the first 150 meters, and detect the stealth of no more than six levels)
effect, and mark hidden traps of corresponding level standards, with a cooling time of 30 minutes)
Sonic flash forward to LV10 (explodes one's own potential, deducts 5000 experience points, increases one's own speed to 1.0 sonic speed within 12 seconds, gains sonic reflexes, but will lose 80 health points every second, cooling time is 12 hours)
Group Stealth LV10 (can make up to 120 friendly targets within 100 meters of the body enter the group stealth state and cover their breath, which is equivalent to the fifth-level stealth effect, but cannot move. The duration is 30 minutes and the skill cooldown time is 48 hours.
)
Shadow Leap LV10 (The Shadow Viewer will gain the ability to leap in the air. The maximum height is 500 meters, which is determined by the altitude of the current terrain. When the altitude is exceeded, gravity will suppress it, lasting 10 minutes, and the cooling time is 8
Hour)
Falling Shadow Flow·Substitute Technique LV10 (Leaves a substitute in the sixth-level stealth state. The substitute can last for up to 2 hours. During this period, if the health of the main body drops below 20%, the substitute will be automatically triggered. It can also be triggered actively. The substitute
It will exchange positions with the main body, the effective triggering distance of the skill shall not exceed 10 kilometers, and the cooling time is 72 hours)
Falling Shadow Style·Disguise Technique LV10 (Swelling of some muscles through facial muscles or injecting some kind of toxin. It takes 5 to 15 minutes to complete the disguise, thereby achieving the effect of accurately adjusting the face. It is impossible to complete facial changes that are too different.
, Disguise is a physical disguise and cannot be penetrated by conventional detection skills and magic. There is no cooling time, and the duration depends on the effectiveness of the toxin)]
Chapter completed!