Chapter 1370 Virtual War Money(1/2)
Chapter 1,370 Virtual war costs more
If players could directly exchange gold coins and convert virtual currency into real money, think about how crazy the players would be! No, not just crazy, it would be hysterical!
Although there are professional "gold" players now, most of the so-called professional "gold" players still need to sell through a third party or on an "online trading platform". In this way, not only is the transaction more cumbersome, but it is also very complicated.
There is no guarantee. After all, you don’t know when your “gold” will be sold, and you don’t know whether you will be in this business for a long time.
But now that "War of the Worlds" provides direct currency exchange, it will be a great blessing to all game players. This means that all players can make money directly by exchanging virtual currencies in the game. This means that all
Professional "gold grinders" no longer have to worry about the lack of guaranteed income. As long as you can hit "gold coins", you will definitely be able to sell them for money. This means that from now on, there will be a real way to sell money through "gold grinding" in online games.
Professional gamer who makes money for a living.
Of course, the emergence of this kind of professional "gold-gathering" is not entirely a bad thing for games. After all, they themselves are consumers of games, and because of their appearance, games will be more prosperous. After all, sometimes,
Pure gold coins cannot solve the problem. After all, in "World War", the system stipulates that gold coins are only a circulating currency. They cannot directly purchase any high-tech technology that can affect the balance of the game. They can only be used to purchase strategies with liquidity.
Materials and the like.
This will somewhat eclipse the sales model of real currency exchange for gold coins introduced by Lin Feng, but the emergence of these professional "gold collectors" will change everything. They can make money in the game through various means, and then
They can be exchanged directly to earn living expenses or wages. Their appearance will make the game more dynamic. In short, the emergence of this kind of professional "gold farming" will promote the development of "World War". Of course, it will also bring
There are some disadvantages.
However, in online games, there will be such professional "gold earners", but now Lin Feng has legalized them.
But what Wu Zhaopu is worried about is not whether the emergence of these professional "gold grinders" will have an impact on the game, but whether this will cause dissatisfaction in some countries.
Lin Feng shook his head.
"Mr. Wu, I will not use RMB as the unit. I will be in line with international standards and only accept the exchange of Euros or US dollars. In other words, whether it is exchanging real currency for virtual currency or virtual currency for real currency, the Euro will be used.
Or US dollars as the settlement unit. Also, for any exchange transactions, my outside company will charge a 5% transaction commission." Lin Feng explained.
Wu Zhaopu's eyes lit up. If that's the case, it would be really good. This way, we can avoid being harmed by the country to the greatest extent. Moreover, we also charge a 5% transaction commission, which is a considerable amount of income.
5%, if tens of millions of dollars can be exchanged in a day, regardless of whether players use real money to buy virtual currency or virtual currency to buy real money, the 5% commission is 500,000 US dollars, which is almost enough to pay for all the money in "War of the Worlds"
Server maintenance costs.
But is the 5% too high? After all, for such a large-scale exchange, is the 5% too high?
"5% is indeed a bit high, especially during the climax of the war. I guess hundreds of millions of dollars in real currency were exchanged every day." Lin Feng said with emotion.
Although the number of hundreds of millions of dollars exchanged every day is scary, in fact it is not too much if it is evenly distributed to every continent, every country, and then every guild in the game. There are five continents in the world, Asia, Oceania, Africa, and Europe.
, America. Most of Africa and the Americas are almost blank for online games, but even counting the United States, Canada and other countries in Asia, Europe and America, it is enough to share these hundreds of millions of dollars.
To do some simple math, a war should be considered small-scale, involving tens of thousands of people. Ten thousand submachine guns are one per capita. Five rounds of bullets in a war is not too much. One round of bullets is too many.
There are only 30 rounds, and three-shot bullets are only 150 rounds of bullets. According to the setting of "World War", one bullet costs 0.1 yuan in virtual currency, so a small war costs 15 yuan per person. Ten thousand people is 150,000
gold.
This is just the most basic bullet consumption. And these 10,000 people also need to buy food and drinking water. A conservative estimate is that one person will spend 1 game currency, which is 10,000 game currency. This is 160,000 game currency. Then
You can't always fight on foot. If you drive a motorcycle, an armored vehicle, a tank, or even an airplane, you still have to buy fuel. Even if it's really just all foot fighting, the maintenance of firearms, the maintenance of body armor, etc.
You need to spend money. Based on this calculation, the most conservative estimate is that one person will spend at least about 30 gold coins for a war. Ten thousand people fighting on foot is the cost of 300,000 gold coins. If other war tools are involved, then the cost
Sell more.
According to the exchange ratio formulated by Lin Fengchu, 1 U.S. dollar is exchanged for 30 gold coins, which is 10,000 U.S. dollars.
And this is just a war involving tens of thousands of people. According to Lin Feng’s estimation, the conservative game players of “World War” will exceed 500 million. The average number of online users will exceed 70 million. After all, it is an absolutely free game that can conquer cities and conquer territories, and can be played freely.
The appeal of first-person shooting games that exchange gold coins will far exceed that of any online game. Especially once the game involves national honor, personal honor and disgrace, the number of people will double. Think about it, when you hear that in the virtual world
, when the territory of your virtual country is occupied by other countries, anyone with a bit of blood and time will devote themselves to this game.
For no other reason than to prevent other countries from invading our territory, we must fight to the death! Therefore, Lin Feng’s number of online players is estimated to be small. And even with this most conservative estimate, tens of thousands of people fight every day.
At least thousands of times. What's more, in the virtual world, it is much easier to start a war than in the real world. As the game progresses, wars will only become more frequent and larger in scale.
And even if there are an average of 1,000 wars per day, each war is conservatively estimated to cost 10,000 US dollars, which is still 10 million US dollars. And when a war breaks out between countries in the future, and the sea, land and air are fully mobilized, a war
It is normal for millions of people, but spending hundreds of millions of game gold coins in a war is simply a joke.
War, war is all about consumption. And when this consumption can be purchased directly with real money, people who are carried away by the enthusiasm of war will go crazy.
Wu Zhaopu's face suddenly darkened after making this calculation. Based on this calculation, wouldn't it mean that fighting a virtual war in "World War" in the future would be far more expensive than a real war?
"Yes, if "World War" reaches the mid-to-late stage, it will indeed be a large-scale war between countries, which will exceed a war in reality. After all, real wars do not easily exceed millions or even thousands of people.
A war involving tens of thousands of people. Even if the consumption of a virtual war and a real war is 100 to 1, the consumption will far exceed the consumption of a real war." Lin Feng affirmed.
"Then...doesn't that mean that in the future, our company will earn hundreds of millions of dollars every time a large-scale national war breaks out in "World War". And even if a war of this scale is fought once a month
, counting so many countries, wouldn’t we make billions of dollars every month!” Wu Zhaopu exclaimed.
Thinking of this possibility, Wu Zhaopu felt like his head was shining with gold, and those were a lot of dollars. If this is the case, the "Second World" will simply become a money printing machine in the future.
Lin Feng nodded. If development goes smoothly, the company's future earnings will indeed exceed everyone's imagination.
"But if you calculate it this way, in the future most countries' money will go into our company's pockets, which will probably cause dissatisfaction and even covetousness from many countries." Wu Zhaopu thought about the future when players around the world would fight crazily for honor in the virtual world.
, when their money is put into Lin Feng’s pocket, it will bring great economic risks.
Honor can drive people crazy. Once they invest all their living expenses in "War of the Worlds", when they wake up and return to the real world, they will collapse. This will bring turmoil to these countries, and even
There will be an economic crisis. At that time, the "Second World", which is making a lot of money, will probably become the target of attack by many countries.
"Yes, this is indeed a crisis. Therefore, before that, our company must develop as much as possible and develop into a company that can transcend the country, so that other countries dare not touch us. But before that, our conversation today
It must be kept secret." Lin Feng broke into a cold sweat when he thought about this possibility. Today's conversation must be kept secret, otherwise his company will become "Qing Dynasty Heshen" and he will end up making a lot of money for others.
"Boss, don't worry, no third person will know about today's topic." Wu Zhaopu nodded heavily. He has been sold to the "Second World" in his life. It can be said that who wants to be detrimental to the "Second World"
, that is, it is not good for him, that is his enemy.
Lin Feng patted Wu Zhaopu on the shoulder and told him not to worry so much. After all, these things are still far away and may not necessarily happen.
"That's right, but before that, we have to solve a problem, which is how to make it easy for players to exchange gold coins." Lin Feng thought of the biggest drawback of virtual currency exchange.
"Ha, this is simple. Boss, don't you have a 'Second Bank'? Let your 'Second Bank' launch a special game card. Players can freely exchange the money in this card for game currency.
You can also exchange game currency directly into real currency. This is much simpler. At the same time, it can also help the boss develop the 'second bank', which can be said to serve multiple purposes with one stone!" Wu Zhaopu clapped his hands and said.
Lin Feng's eyes lit up. Yes! Let his "Second Bank" directly sell this kind of game card. This will not only help players solve the exchange problem, but also make "Second Bank" a global bank.
"Win! Mr. Wu, your idea is good. It's settled! I'll ask the Second Bank to launch this kind of card later." Lin Feng was very happy.
Then he called Peter, the president of "Second Bank". After hearing about Lin Feng's idea, Peter greatly agreed. Although "Second Bank" is currently registered in the United Kingdom, its main business actually only covers Southeast Asia, and
Peter wants to build "Second Bank" into an existence like "Flower Bank". At present, "Second Bank" does not have a good expansion plan, but Lin Feng's "game card" plan is undoubtedly
Can promote the expansion of the "Second Bank".
Think about it, "World War" is a shocking masterpiece with an investment of more than 1.3 billion US dollars. It is also a blockbuster game launched by Lin Feng's "Second World" in 2005. It is sure to be popular. "Second Bank" launched "
"Game Card" will definitely be accepted by the players of "World War". If these users become die-hard users of "Second Bank" by then, it will be difficult for "Second Bank" not to expand.
"Boss, by the way, regarding this virtual currency exchange issue, I think our bank may need to reserve a large amount of US dollars or euros. At present, our bank's cash reserves are not sufficient." Pete frowned and said.
The current market value of "Second Bank" is more than 140 billion Hong Kong dollars. However, due to several previous financings, such as the acquisition of "NVIDIA", etc., most of the company's liquidity has been consumed. Currently, the company does not have enough liquidity to use as reserve funds.
, in order to meet the needs of players to exchange virtual currency for US dollars.
"Don't worry, Peter, I will let the 'Second World' put up US$3 billion as a guarantee in the 'Second Bank'. There is no need for any guarantee from the 'Second Bank'." Lin Fengxiao said.
Pitt nodded. However, "Second World" itself has debts of US$2.5 billion, so it doesn't have US$3 billion in cash as guarantee.
"Haha, the 'Second World' doesn't have it, but I do! I can just borrow US$3 billion from the 'Second World' temporarily!" Lin Feng laughed!
Pete's eyes lit up. You know, Lin Feng himself had little cash due to the acquisition of "Baidu-Yahoo" stocks. Now that Lin Feng can so generously spend 3 billion U.S. dollars, it seems that there are rumors that Lin Feng has acquired the U.S.
The government's $9.5 billion in compensation should be real.
Of course, even if Pete guessed this, he would not say it. After all, it would not be good for anyone to tell such things. Not only would his boss Lin Feng be unhappy, but the US government would also be unhappy. Some things are still rotten in his heart.
good.
"Boss, I will launch this 'game card' as soon as possible, don't worry!" Pete assured, patting his chest.
"Well, by the way, this kind of 'game card' also has level restrictions. As long as the player's cumulative consumption on this card exceeds a certain amount, whether in real life or in the virtual game world, the player will be able to
You can enjoy the discount of transaction fees. When you reach the highest level, Platinum VIP level, the commission for all transactions with this card will be reduced to 1%." Lin Feng said.
5% commission is very high. Especially for the later stages of the war, when billions of game coins are invested, this 5% is very painful and will restrict the occurrence of many wars. Think about it, 1:
At a ratio of 30, after a million-person war was fought, the "Second World" would have to extract 100 million game coins for trading commissions alone, which is a commission of about 3 million US dollars. That is too painful.
Therefore, only by lowering commissions can we ensure the birth of these large-scale transactions. Moreover, setting the level of this kind of bank card also shows the player's identity and can satisfy the player's vanity to a certain extent. In this world, everyone has that
A little bit of vanity.
Peter hung up the phone and immersed himself in dealing with the "game card" matter. Peter was also extremely curious about the charging model that "War of the Worlds" will adopt. Although the risk is relatively high in the early stage, once you enter the middle and late stages of the game, you can make money.
The speed is probably faster than the money printing machine. And the "second bank" as the intermediate guarantor will naturally make a lot of money from this.
"Okay, Mr. Wu, everything is done. Now we just wait for the open beta of "World War"." Lin Feng said with a smile.
Wu Zhaopu nodded heavily. Thinking of the financial resources that would come rolling in once "War of the Worlds" is released to the public, Wu Zhaopu wanted to laugh. People say that making online games makes money, but who knew that making online games would be so profitable!
To be continued...