Ye Kong Character Card (before the end of the first world)(1/2)
Basic attributes: 7 (5+1+1) points, 8 (8-1+1) points, 8 (5+2+1) points, 14 points of perception (11+1+1+1), 10 (7+3) points, 10 (9+1) points, 6 points of wisdom
Talent characteristics: Hand remnant agility-1 perception+1
Have expertise:
Basic Far Fighting Expert Level 3:
"You have initially learned how to fight long-rangely, and distance will be your second life: the effective distance of all long-range weapons is increased by 30%, and the ballistic speed is increased by 15%"
Archery Weapons Special Level 2:
"You have already mastered the characteristics of bows and arrows. Bows and arrows can exert greater power in your hands: damage +20% for all bows and arrow weapons, shooting speed +10%, and the chance of obtaining critical strikes after hitting the key points is slightly increased."
Firearms and Weapons Specialty Level 1:
"You have already mastered the characteristics of guns. The guns can exert greater power in your hands: damage +10% for all gun weapons, shooting speed +5%, and the chance of obtaining critical hits after hitting the key points is slightly increased."
Basic melee feat level 2(1+1):”
"You have initially learned how to fight in close combat. You are no longer afraid of enemies that are close to you: the attack change ability of all melee weapons is increased by 20%, and the defense prediction ability is increased by 10%"
One-handed Weapon Feat Level 1:
"You have already mastered the characteristics of one-handed weapons. One-handed weapons can exert greater power in your hands: damage +10% for all one-handed weapons, attack speed +5%, and the chance of obtaining critical strikes after hitting the key points is slightly increased."
Shield Defense Expert Level 1:
"You have already mastered the characteristics of the shield. The shield can better defend in your hands: all shields have a durability +10%, blocking speed +15%, and defense against ranged weapons +10%"
Leadership expertise level 2 (1+1):
"You have already mastered the art of leadership, and your deployment will exert greater combat effectiveness under your leadership: the team members have a full attack power +10%, full defense power +10%, and movement speed +5% (ineffective for Trail Blazers and Followers), and your troops' morale will be increased by a small amount."
Have a deck of Horcrux Destiny
Soldier deck-Gogly Warriors (Plum Blossom 2)
Hold: Deals additional damage equivalent to agility for every hit of creatures with size larger than yours
Sacrifice: Summon the Goblin Warriors to attack the target, each Goblin causes 1-5 damage according to the target body size. The number of Goblins is determined by the holder's charm and related skills.
(Treasures can be found occasionally in the garbage dump)
Soldier deck-Skeleton Sword Shield Hand (Curvey 2)
Hold: Can withstand damage equivalent to strength value/2 for each physical attack (numerical value is erased after decimal point)
Sacrifice: Summon the Bone Shield. Before the shield is broken, the opponent cannot cause physical and elemental magic damage to you. The blood volume and defense level of the Bone Shield are determined by the holder's physical strength and mental attributes. The minimum is not less than 10% of the holder's health limit, and the maximum is not more than 25% of the holder's health, and the duration is 1 hour.
(The sword and shield hand is the best profession that can interpret the meaning of skeleton's life)
Soldier Deck-Troll Shooter (2 Spades)
Hold: Vision +20%, (short stature cannot hold)
Sacrifice: Specify any area within the limited range to launch a covered arrow rain, which lasts for 5 seconds and causes up to three damage to targets in the area. The arrow rain damage is determined by agility, and the limited range and area size are determined by perception. Agility x2
(Grow taller and see far)
Soldier deck - Battlefield Medical Soldier (Red 2)
Holding: The holder has an additional 1% of the maximum health recovery limit per minute for non-hostile creatures within 10 meters (does not conflict with the health recovery of physical strength)
Sacrifice: Restore 20% of the life of the designated target immediately
(Death never rests, so do we)
Second Horcrux: Tactical Master Belt: Maximum number of followers +1. When the follower joins, you can obtain a random skill suitable for the follower's attributes. The equipment gains ability and tactical protection.
Tactical Protection: Designate any person among you and your followers as the protected object. The damage suffered by the protected object will be shared equally by you and all your followers, with a duration of 30 seconds and a cooling time of 1 hour.
Equipment is limited to Trail Blazers.
(The master ordered the troops, the more the better)
Other Soul weapons
Nokia 8910i mobile phone: You can record the names of no more than 5 people in the address book, and you can get the ability to call people in the address book at any time within 5,000 meters. The other party must know and talk to you. The name on the communication record must be modified at least 48 hours after the record.
(The Venerable is natural and titanium-satisfied)
Boss Men's Wallet: The charm increases by 20%. At the same time, any kind of coins you put in can be converted into coins in the world at a certain exchange rate in the task world. The specific exchange rate is determined by the differences in the era, system, and worldview of different worlds. If you don't understand it very much, you can understand it as random exchange rate.
The equel's charm and related expertise can affect exchange rates and wallet capacity.
Equipment is limited to male.
(North American counter direct mail, complete tags!)
Have equipment (only records equipment that can be carried out of the world):
Head: None
Body: None
Gloves: None
Belt: None
Foot:
Strong chain armor boots: equipment rarity is light blue, shoes, movement speed +10%
Agility plus 1
Agile Requirements 8
(Boutique Sagos Military Factory)
necklace:
Pirate gold coins: The equipment is light blue and necklace.
Strength +1, Wisdom +1
(Only the most powerful and wise pirates can obtain this gold coin)
Jewelry: Hero Badge: Equipment rarity is black plot-level, jewelry
Charm +3,
Leadership expertise is improved by an additional level 1,
With passive skills: high morale
High morale: Your troops will never feel war-weary and will never run away because of their low morale.
Ring (2 pieces)
Brave Heart: Equipment rarity is dark blue, ring
Physical strength +2
(The spoils of lame Edward after a certain suppression of the rebels)
Stone Troll's Nose Ring: The equipment is light blue and the ring is rare.
Strength +1, physical strength +1
(It seems that the stains on it can't be wiped clean..."
Strange things (2 pieces): None
Weapons (4 pieces)
Hard Coojit Bow: The equipment is rarity of light blue, bow and arrow weapons, the ranged attack damage is 8-12, the effective range is 100 meters, and the damage exceeds the effective range is reduced. Arrows are required to fire.
Increase the ballistic speed by 10%
Demand Power 5, Agility 5
(Halma military factory produces high-quality products)
Recast Moon Wheel: Equipment rarity is dark blue, one-handed weapon, melee attack damage is 12-14
Perception +1
Requires agility 8, perception 8
(The weapon of Hull, one of the three former Dark Big Three, was unfortunately rebuilt by inferior forging skills)
Shield of Destiny Lost Blessing: Equipment rarity is dark blue, light shield, durability 20.
Shield Defense has an additional 3.
Demand Power 5, Agility 5.
(The scars on the shield show off its past honor)
64 pistol (self-made): The equipment rarity is white, firearms and weapons, long-range attack damage is 9, effective range is 50 meters, and damage exceeds the effective range is reduced.
It comes with two 7.62mm bullet clips, with a bullet capacity of 10 rounds (added by homemade version), and the bullet replenishment time is one hour.
(The performance is great, please feel free to use - Monkey)
To be continued...