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Chapter 62 The Dwarf's Store

After breakfast, Green returned to the room, took the fine gold mine and the cursed scimitar with Shaqiya, left the hotel and headed straight to the commercial area in the south of the city.

After crossing several streets, Green stopped in front of a weapon shop called "Bronze Hammer".

"Bronze Hammer Weapon Store" is a weapon store opened by dwarves. The owner's name is Copper Hammer - this is a very common name among dwarves.

Although he is a dwarf, the blacksmith's craftsmanship of the copper hammer is actually not excellent - perhaps better than ordinary human blacksmiths, but it is indeed worse than his fellow tribes.

As a dwarf, it is really embarrassing to have a bad craftsmanship! Therefore, the biggest dream of Copper Hammer is to build a good weapon, and then return to the village to make the same tribes who looked down on them at the beginning look at them with admiration. The second biggest dream is to build a good weapon and then propose to your childhood sweetheart. According to the rules of the dwarf, if you want to marry a wife, you must at least create a weapon yourself as a betrothal gift.

In order to fulfill his dream, Copper Hammer has been purchasing various rare ores at high prices for research. According to the game, Copper Hammer's purchase price of rare ores will be ten to thirty percent higher than that of ordinary blacksmith shops.

When Green walked into the weapon store with Shaqiya and Mitchell, a human child who looked like an apprentice came up: "This is the Copper Hammer Weapon Store, what do you want?"

Dwarves do not like bargaining, so dwarves who open shops in the human world usually hire one or two apprentices to take charge of ordinary transactions.

"Where is your boss?" Green glanced at the door behind the shop. In the eyes of the dwarves, ironwork was a sacred act, while business was a very vulgar act, so the dwarves usually separate the shop from the blacksmith shop.

"The boss is experimenting with the new formula."

"Let him come out and tell him I have the rare ore he needs here."

The apprentice was slightly stunned: "Okay, please wait."

Green stood in the store before he waited for a unkempt dwarf to emerge from behind.

"I heard you have rare ore? If you dare to lie to me with garbage, I will smash your head!" The copper hammer's beard was messy and seemed to have not been taken care of for a long time, but the complexion on his face was very good.

Green took out the fine gold ore from his luggage and placed it on the table: "A high-purity fine gold ore, I think this will be of great help to your experiment with the new formula."

"Oh?" The dwarf's eyes lit up, and he hurriedly ran over, snatched the ore and sniffed it, licked it, "This taste is ~ good, it's indeed a gold mine."

"If you are satisfied with the goods, let's talk about the price next. If you are not sure about the value of this ore, I can wait for you to smel it before talking about the price." Green's attitude was very generous.

Most dwarves do not like bargaining, and their attitude towards transactions is - if you like to buy, buy or not! Even if the identities of buyers and sellers are reversed, they still have this temper. There is no doubt that dwarves are not qualified merchants, but because of this, they are not as petty about prices and profits as ordinary merchants. If you get their favor, then you will feel the "tyrannical" of dwarves; if they don't like you, then you will have the opportunity to feel the "stubborn temper" of dwarves.

Green has memories of his past life, so he easily gained the favor of the copper hammer.

The dwarf weighed the fine gold mine in his hand: "It doesn't have to be so troublesome. This is not the first time I have seen the fine gold mine. One hundred... well, I can't let you suffer a loss, one hundred and thirty gold pamis."

Green: "Just do everything as you said."

Green's cheerfulness made Copper Hammer very satisfied: "Wait for me for a while."

The copper hammer walked into the room, and after a while, he walked out with a heavy metal box and placed it in front of Green.

"Here are one hundred and thirty gold coins, you can count them."

"Well, I believe in your credibility." Green smiled, took the box, and handed it to Shaqiya who was standing behind him.

The dwarf admired Green's pleasure very much: "I haven't met a human as cheerful as you for a long time. If you want to buy something, tell Xiao Locke." The dwarf pointed to the apprentice beside him, "Your cost price is all calculated!"

After asking the apprentice to pay Green all the quotes to be calculated at the lowest cost, the copper hammer held the ore and returned to the blacksmith shop behind.

"Sir, what are you going to buy?" The apprentice's attitude was a little cold. The cost price means that the apprentice could not get a commission even if it sold anything, so his attitude became cold.

It was rare to get a discount, and it would be a waste if you didn't need it. Green looked at the goods in the store next to him.

Things created by dwarves are famous for being "rough" and "durable". Although they are not very good, they are very durable, which is quite a bit "bear style" on the earth. The iron-making skills of copper hammers are not excellent among dwarves, but they are dwarves after all, and their talents are there. No matter how good the things they create are, they are also excellent quality green equipment - much better than the gray garbage created by some pit blacksmiths, but there is no blue quality exquisite equipment.

In the game, equipment can be roughly divided into gray inferior equipment, white ordinary equipment, green excellent equipment, blue exquisite equipment, purple rare equipment, as well as artifacts that only exist in missions and background stories. Among them, blue equipment is the top-level equipment that can be purchased, and most magical equipment is at this level, while purple can only be obtained through special means - such as the gun magic inlaid on the back of Green's hand. Epic equipment is all of them with names, and even the equipment itself will be selected. Even if the rich can buy it, it may not be able to use it.

Green now has a purple suit (gun magic), a blue suit (the ring of Earth Shield), and a green equipment with a attribute close to blue equipment but with curse effects (Silo standard scimitar). As for other bows, clothes, cavalry swords, training daggers, etc., they are basically white or even gray equipment, so the things in the copper hammer shop are quite tempting to Green.

When releasing spells, a mage needs to use the magic power in his body to guide the magic and elements in the outside world. Therefore, Green cannot equip the equipment that will hinder the circulation of magic power. Therefore, the mails and plate armor of the Blacksmith shop have nothing to do with Green, but there is still room for improvement in weapons.

Green glanced at the two weapons on his waist. One was the training dagger he brought from his home, and the other was the cavalry sword picked up from the undead scout. The cavalry sword was originally a piece of white equipment, but because of the severe wear, it turned into gray inferior equipment. No matter how much it was maintained, it was no longer helpful. Instead, the color of the training dagger was still white... But this training dagger didn't open the edge at all. The attack power of 1D3 was completely at the level of the wooden sword. This special meow was not as good as gray inferior equipment!

Green walked to the side of the counter, carefully observed the data of the daggers hanging on the wall, and then took a dagger from the wall and tried the feel.

In graphic games, weapons and equipment are just simple data. The level of numbers directly determines the quality of the weapon. Just choose a weapon directly to look at the attributes. However, in virtual reality games, in addition to panel data, you also need to pay attention to the weight, feel and position of the weapon. Generally speaking, the higher the center of gravity of the weapon, the more suitable it is to slash; the lower the center of gravity of the weapon, the more suitable it is to slash.

After feeling it a little, Green put the dagger in his hand back on the wall and changed it again.

After trying several consecutive games, Green finally chose a short sword with a thicker body.

———

Dark Sword (Excellent)

Attack: 1D6+1

Weight: 1.5kg

Hardness: 12

Durability: 3/3

Requirements: Strength 10

Description: Standard military weapon. Common secondary weapon, with a relatively low center of gravity, suitable for piercing.

———

The attack of an ordinary dagger is 1D6, hardness 10, and durability 2. The attributes of this dagger in front of me are one line higher than that of an ordinary dagger, and the difference in this line is ten times or even dozens of times the price difference - an ordinary dagger is at most only one or two gold coins.

"How to sell this dagger?" Green asked the apprentice beside him.

Apprentice: "Cost price 15 Jinpami."

Quite cheap price! Usually, a "excellent" quality weapon is usually not less than thirty gold coins, and 15 gold pomemi is definitely a very conscientious price.

"Just want this one. By the way, do you have demon-breaking arrows here?"

"Yes, here." The apprentice took out a few quiveres with arrows from behind the counter.

Green glanced at the attributes of the arrow and chose one of them: "How to sell this kind of magic-breaking arrow?"

"One Jinpami and one... Well, if you say two Jinpami can buy three."

"Give me three."

The apprentice handed Green the three magic arrows.

———

Demon Breaking Arrow (Excellent)

Special effects: Attack +1, Demon Breaking +1, Hit +1

Weight: 0.1kg

Durability: 1/1

Explanation: Well-crafted bows and arrows can shoot farther and more accurately, because they are added with powder from magic iron ore, so they have a strong penetration power towards magic.

———

Demon Breaking +1 is not enough to pose a direct threat to the magic shield of the mage, but it can interfere with the effect of some spells. For example: Suppose a mage throws a fireball technique. If a shooter uses a Demon Breaking +1 arrow on the fireball at this time, the fireball can be directly detonated. If the time is used properly, the warrior can even die under the spell of the master's master. What? Why do you think the warrior is caught in the gun? There are really not many mages who will throw fireball techniques at the shooter, but there are warriors who die under the AOE of the master's master every day, so it's good to get used to it.
Chapter completed!
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