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chapter Five

When ordinary online games obtain experience values, they will automatically upgrade characters.

But "Demon Hunter" is different, and whether to upgrade or not needs to decide whether to upgrade or not.

Because the experience value of this game has two functions, in addition to upgrading characters, it can also upgrade skills.

Some players have calculated it specifically.

If you upgrade all skills of a profession to the full level, the experience you can use to upgrade can make a character reach the level twenty times!

In other words, if you want a character to completely ‘graduate’, in addition to putting in effort to get equipment, you also need a lot of experience value.

This is a huge project counted in years.

All the old players of "Demon Hunter" will uniformly advise the newcomers in a painful tone when they pull people into the trap.

Don’t abuse your experience value! Don’t abuse your experience value! Don’t abuse your experience value!

In "Demon Hunting", experience is like money. If you don't use the right place, you will be the one who suffers losses and regrets in the end.

But in the end, it is to choose to upgrade the role and pursue the most basic attributes.

Or choose to upgrade skills and pursue pure skill damage?

It's really hard to measure which side has higher returns.

However, this is something that mid-term players need to consider.

In the premise of lack of skills in the early stage, of course, it is more practical to prioritize upgrading the character.

Therefore, Lin Su did not hesitate to assign experience values ​​to the role.

With the upgraded sound effect of "Wow~" upgraded sound effect, the fatigue caused by Lin Su when fighting with the three-headed dog was instantly wiped out.

The considerable number of experience points made Lin Su soar to level 5.

Due to the superposition of upgraded attributes, unspeakable changes occurred in his body.

It's not just about strengthening muscle strength.

It's like an updated version of the driver for the body.

Lin Su felt that there was energy hidden in his body that was incomparable to before, and he could mobilize at any time, and instantly exploded and caused terrifying damage.

Ordinary players cannot reach this level at level 5.

This is the double attribute point buff of the NPC template that works.

After reaching level 5, Lin Su's panel data is twice as high as that of normal players of the same level!

Even the "free attribute points" that you get every upgrade have ten points out of thin air based on the original basis.

The so-called "free attribute point" refers to a property point prop that can be obtained by upgrading and completing the main task.

As for which attribute to which the free attribute point should be assigned, it is entirely the player's own freedom.

I just add some of this kind of thing and there is no regret medicine to take, and I can't turn back after I order it.

That's right, the game "Demon Hunter" does not have some props...

You can't buy it even if you pay!

Therefore, any player will be very cautious when facing free attribute points.

Adding points means the direction your character will take in the future.

If you want to play the vulgar output stream, you must appropriately improve your "mental power" to ensure battery life.

If you want to pursue speed that your enemies cannot catch up, you must naturally increase your "agility" attribute.

To be honest, adding points will almost change the positioning of the entire character.

The general perception in the "Demon Hunter" player circle is that it is best to add points to only improve two of the attributes.

No matter how much it is, it will become a state of rain and dew.

It seems to be developing evenly, but in fact it can't do either side.

And if you go to extremes, a single point of one attribute will also make the entire character distort.

Unless you want to make a living, no one will recommend this method of adding points.

But Lin Su did the opposite.

He gritted his teeth and threw all the existing twenty free attribute points to the "attack power"!

The muscle strength suddenly surged.

Lin Su clenched her fists and smiled.

He felt that even if he didn't use his skills, he could kill two three-headed dogs with one punch!

And if you use skills, it will be even more outrageous.

After all, if the basic attributes become higher, the skill's multiplier damage can be high, and the attributes are the eternal foundation.

As for why all the points are thrown on the attack power, Lin Su's idea is very simple-

Attack is the best defense. As long as you break all the enemies, no one can harm him (confidence.jpg)!

Moreover, boxers, as the profession with the highest damage caused by the entire "Demon Hunter", can cause extremely terrifying effects if they are extremely powerful.

Even killing high-level demons in one punch may also happen to boxers!

Lin Su has seen many extreme boxers in his previous life. The videos of various buffs killing bosses are really passionate.

That kind of pure violence like a volcanic eruption can feel the pleasure through the screen!

But in theory, Lin Su should be more conservative when traveling to the game world as an NPC rather than a player.

You should know that as a character who is not strong, every player can see the consequences of strong attack power.

That is, the heart is higher than the sky and the life is thinner than paper!

After all, this extreme point addition is just a way to play "monkey play".

Often it does not have practical value.

But as a boxer player, Lin Su doesn't know this?

Of course it is impossible.

What supports him to make this seemingly reckless decision is the NPC template.

The attribute points brought to him by the NPC template doubled the buff, and the upgraded and doubled the overall attributes are enough to support him to be so willful.

As a person who is ahead of several major versions of the present, Lin Suxin knows that the future demons will only become more and more powerful.

Like the three-headed dog, even cannon fodder cannon fodder cannot be considered.

Compared with the real big demon, it is just a small stone in the mountains.

The horrors in memory that cover the sky and the earth can overturn the terrain with just raising your hand.

It occupies a corner of Lin Su's mind like an inexorable shadow.

To survive in the future world and even make a difference, meanness will not work.

Only by constantly exploring the limits of characters can you walk faster and further.

Even if he dies on the road, Lin Su hopes that he will die as an NPC that can be remembered by players.

Instead of being a background board that can be seen everywhere!

In addition to giving Lin Su a lot of experience and 10,000 yen in the previous side mission of defeating the three-headed dog, he also gave him a piece of equipment.

To be precise, it is a weapon - boxing bandage.

This is the exclusive weapon of the boxer, and the appearance is a long white boxing bandage.

Lin Su doesn't need to wrap his bandages as troublesome as he does.

Just click on the equipment and the bandage can be automatically equipped to his hands.

The bandage weapon was wrapped around one-third of the entire hand, a bit like Xiao Li in Naruto, and she looked quite handsome.

When equipped with the "Newbie Bandage", the weapon also brought Lin Su an increase of attack power +5 and agility +5.

No more than no more, better than nothing.

In fact, in terms of setting, boxers are martial artists who focus on one of the ways of boxing. Weapons are of little significance to boxers, but rather an obstacle.

Using bandages as weapons is nothing but a tool to prevent injuries and sweat absorption, and has no practical significance.

But Lin Su didn't really want others to see him wearing bandages and asking questions, so she chose to temporarily remove the weapon.

Weapons can be temporarily equipped during battles, but this is nothing to do with it.

After reading the bandage, Lin Su turned his attention to the new skills he obtained after the upgrade.
Chapter completed!
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