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Chapter 1886 Mirror Therapy (Happy Tanabata)

The bosses of Karazan are so willful. You have to kill me within a certain period of time, or I will kill you.

This BOSS stage is not obvious. It alternates repeatedly in two stages. There are three identical skills in these two stages. One is the combustion of voids. In theory, it can be avoided by visual field blocking and can be resisted.

The King of Qin walked around the pillar, and he had to escape the fifteenth even if he could not escape the first day of the day.

The Void Burning can only block the vision by blocking the Void Dragon.

Because the skills can be resisted, Lu Li asked March Yu to attack everyone. Void Burning looks like a fire-type skill, but in fact it is shadow damage.

There is also the Void Zone. Randomly select a target and cast a circle of Void Zone under its feet for 15 seconds. Anyone within its range will suffer one thousand shadow damage every two seconds, similar to the skills of the 4DK woman's Black Water and the final boss of the Forbidden Demon Prison.

This damage must be avoided, otherwise the staff will be reduced in minutes.

Finally, it is strengthened, increasing its own damage by 100%, and cannot be dispelled. It usually occurs in the first few seconds of each Void Gate stage.

This violent skill of the Void Dragon frequently appears, and you must be highly focused when fighting this boss.

The Void Gate stage lasts for about 60 seconds, and there is a Void Gate point on the left, right, and opposite of the entrance of the room. Whenever you enter this stage, these three points will refresh a Void Gate of different colors, and then emit three corresponding colors of light from the three gates at the same time, and then 10 seconds later, three corresponding colors of light are emitted from the three gates at the same time toward the BOSS.

It should be noted that although the positions of the three gates are fixed, the color may be changed during the next Void Gate stage, and the reaction time given to you is less than 10 seconds.

The three colors of light will produce BUFF with different effects when it hits the BOSS and the player. The same is that the BUFF is superimposed on one layer per second, with a theoretical limit of 99 layers; when the player escapes from the ray and the BUFF disappears, the player will obtain a DEBUFF called "Void Fatigue". The light of the same color cannot be absorbed for the next 90 seconds, and other colors will not be affected.

There are three colors of light, one is red light, called tranquility. After hitting the boss, each layer reduces its own damage by 1%. If the player is shot, the player will become the current hatred target of the boss, and each layer reduces its own damage by 1%, and improves defense skills by 5 points.

This color must be blocked, otherwise the boss will not be able to move after the number of layers on his body.

There is also a green light called tranquility. It hits the boss. Each layer restores 4,000 health points. When hitting the player, each layer increases the healing effect by 5%, reduces the skill consumption by 1% (including mana, rage and energy loss), and reduces the mana limit by 200 points.

The last type is blue light, called dominance, shooting the boss, each layer increases the BOSS spell damage by 1%. If you hit the player, each layer increases the player's spell damage by 5%, reduces the amount of healing he receives by 1%, and increases the spell damage by 8%.

After sixty seconds, it enters the exile stage, lasting for about 30 seconds.

At this stage, the portal will disappear, and the Void Dragon is in an exile state and cannot move, but the player will still be physically attacked when he is too close. At this stage, the Void Dragon can still be attacked.

The unique skill of this stage is Void Breath - randomly select a target and spit in its direction to cause 4100-4800 damage to players within that range and knock back 30 yards.

Cast 4 times per stage, and this skill is limited by vision.

After 30 seconds, the exile stage ends, and the BOSS returns to the Void Gate stage again. At this time, the hatred list is reset, and the healing and DPS must be careful of OT until the red light appears. This stage does not strictly last for 30 seconds. If the BOSS is casting Void Breath when the time is approaching, the time will be slightly extended.

Based on the characteristics of three types of light BUFF and DEBUFF, different occupations should be responsible for accepting different colors of light.

Generally speaking, the tank profession is responsible for the red light, because the red light gains hatred, reduces damage and improves defense, and other professions are easily killed instantly.

Therapy is responsible for green light, and the remote DPS is responsible for blue light.

However, due to the characteristics of the light, it is difficult for players to withstand the entire stage of exposure alone, because this will cause the BUFF to be superimposed above 50 layers. The red light will make the tank's health limit less than originally, while the blue light will increase the additional damage the player will bear by 240% after 30 seconds, which means that the halo effect will cause 3,000 points of damage to it every 5 seconds. Except for some professions, most people will find it difficult to support it.

Therefore, alternately receiving light has become a relatively common solution.

Lu Li had a reasonable plan in his heart, but the problem was that he wanted to "study" this plan in a reasonable and reasonable manner.

Life is like a play, all depends on acting skills.

In fact, even if he doesn't act, it's only a matter of time before he figures out this set of rules.

Simply put, first, after entering the door and triggering the battle, the three points will refresh the void gate at the same time, which means that the light will be shot out in 10 seconds and must be in place during this period. At this time, all DPSs should not attack first, let the blue sea breeze pull first, Can Meng use misleading to help stabilize the hatred, and the three players responsible for receiving the light will start to adjust their positions to ensure that they can shine on themselves when the light is shot out, rather than the boss.

MT will take over the first red light 10 seconds after the battle begins. After about 25 seconds, a healer will be replaced and will continue for 25 seconds. This healer should obviously be Knight or Der.

Lu Li pulled Ye Se in, so that there were two treatments and two MTs to block the red line together. The backup plan was. If the person who blocked the red line died, it would be acceptable to replace it with a hunter.

This will last until the end of the first Void Gate stage. During the second Void Gate stage, the DEBUFF of these two people is still there. The second tank should step forward to take over the red light. After 25 seconds, let another healer take over the same time. In this way, the DEBUFF of MT in the third Void Gate stage just disappeared and a rotation was completed.

The hatred list will be reset every time this stage appears, and the red light has not appeared yet, so you must be careful of OT. As soon as the red light appears, you can DPS with all your strength.

If the player is responsible for receiving the current light, and the BOSS happens to cast the void zone, remember not to move left and right, and can only avoid it forward and backward. You must not let the light escape from yourself and shine on the BOSS.

It is best to make the replacement method in advance. Generally speaking, it is enough to directly block the light from the currently illuminated player and the Void Gate. The previous player must see that the light has been taken over before leaving.

Players currently illuminated by green light must always pay attention to their mana. When the mana is 0, the green light will directly ignore him. If no one takes over at this time, it will directly shoot at the boss, which is very fatal.

In any case, it is necessary to ensure that the green light cannot reach the BOSS. The regulations must be strictly enforced when taking over the three treatments. If there is an emergency, the DPS such as thieves and soldiers can also take over, and its blue-consuming effect will not play any role.

The Void Dragon is very difficult, which is for the land reclamation stage.

Any team that has played several times can easily fight this boss if you close your eyes.

When the BOSS falls, some players get skill points. This is the charm of the first kill. If it is a case of a first kill, it would be great if the three BOSSs can produce one skill point. If you are not lucky, there will be no skill points in the entire copy process.

A piece of stone was used to treat it, and it was called mirror therapy.

Bind a teammate as your mirror. For each treatment target of the healing profession, the player who is mirrored will get an instant chance to recover.
Chapter completed!
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