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Some settings and instructions about the game

In this game, a little power determines that physical attacks will be added to ten, weight loads will be added to ten, and physical strength will be added to ten;

A little physical constitution means that life (which is commonly known as the amount of blood) is twenty, physical defense plus ten, physical strength plus ten;

As for agility, it determines the attack speed, dodge rate and attack accuracy.

Intelligence determines the size of the internal force value in addition to the internal martial arts practiced, and also determines another hidden attribute - the size of enlightenment. Understanding is an indispensable thing for the character to learn advanced martial arts in the future.

The other two hidden attributes are randomly selected by the system when you connect, ranging from 1% to 10%.

Before level 60, every time you upgrade, in addition to some people who are in special professions (such as businessmen), in addition to the three attribute points given by the system, the character will automatically add 10 life, 10 physical strength, and 10 weight load. If you practice basic internal strength, the upgraded internal strength will also increase by 10. In addition, the system will also add a little bit of each attribute at the integer level of ten, twenty, and thirty. After level 60, the system will automatically add a little bit according to performance.

Ordinary running and using weapons and fists to kill monsters in the game consume physical strength. With internal strength, the amount of internal strength is consumed as much internal strength as it causes. With auxiliary internal strength protection, the amount of damage is offset and the amount of internal strength is consumed.

Types of items: Iron-related include novice wood - copper - iron - rigid - alloy - treasure - spiritual - immortal - magical artifact.

1. Coarse bronze sword 10-30, Q2, D30, Z30; bronze sword 20-50, Q3, D50, Z40; bronze sword 30-70, Q4, D70, Z50 (10-20*!)

2. Raw iron sword 70-150, Q6, D150, Z60, iron sword 110-230, Q8, D230, Z70; black iron sword 150-310, Q10, D310, Z80 (20-40*2)

3, Raw Brave Sword 240-490, Q13, D490, Z100; Brave Sword 330-670, Q16, D670, Z90 Jinggang Sword 420-850, Q19, D850, Z80(30-60*3)

4, Level 5 alloy sword 580-1170, Q23, D1170, Z70; Level 4 alloy sword 740-1490, Q27, D1490, Z80; Level 3 alloy sword 900-1810, Q31, D1810, Z70; Level 2 alloy sword 1060-2130, Q35, D2130, Z70; Level 1 alloy sword 1220-2450, Q39, D2450, Z70 (40-80*4)

5, Level 4 treasure utensils 1470-2950, ​​Q44, D2950, ​​Z uncertain; Level 3 treasure utensils 1720-3450, Q49, D3450, Z uncertain; Level 2 treasure utensils 1970-3950, Q54, D3950, Z uncertain; Level 1 treasure utensils 2220-4450, Q59, D4450, Z uncertain (50-100*5)

6, Spiritual Artifacts 2580-5170, Q65, D5170, Z indefinite; Intermediate Spiritual Artifacts 2940-5890, Q71, D5890, Z indefinite; Advanced Spiritual Artifacts 3200-6610, Q77, D2250, Z indefinite; (60-120*6)

7, Immortal Artifact 3790-7590, Q84, D7590, Z uncertain; Advanced Immortal Artifact 4280-8570, Q91, D2670, Z uncertain (70-140*7)

8, Artifact 4920-9850,Q99,D9850,Z uncertain (80-160*8)

On the basis of the sword, the lower limit is reduced by 20* level, the upper limit is added by 20* level, the intensity is added by 20* level, and the weight is added by 20.

On the basis of the sword, the lower limit is reduced by 30* level, the upper limit is increased by 30* level, the intensity is reduced by 80 level, and the weight is increased by 80.

The stick is based on the sword, and there is no upper and lower limit. It divides 2 for the two items of the sword, adds strength to level, and adds weight to 100.

On the basis of the sword, the lower limit is 100, the upper and lower limits are added to divide 2 and then 20 times the level, the intensity is added to the level, and the weight is added to 30.

On the basis of the sword, the lower limit is 100, the upper and lower limits are added to divide 2 and then 50 times the level, the intensity is added to the level, and the others are the same.

On the basis of the sword, the lower limit is reduced by 50, the upper limit is increased by 50, and the strength and weight are randomly reduced.

Bow and arrow:

The basic killing of the first stone bow is 500, the effective range is 100 meters, and the force is 15 (differs depending on the texture), the second stone bow is 1000, the effective range is 150 meters, and the force is 25; the three stone bow is 1500, the range is 200 meters, and the force is 35; the four stone bow is 2000, 250 meters, and the force is 45; the five stone bow is 2500, 300 meters, and the force is 55.

Level 3 treasure bow 3500 requires 50-70,350 meters; Level 2 treasure bow 4500 requires 60-80,400 meters; Level 1 treasure bow 5500 requires 70-90,450 meters. (Depend on the different requirements of the bow)

Immortal bow 6000, requires 60-80,500 meters; high-level fairy bow 7500, requires 60-90; (550 meters)

Divine Bow 9500, 70-100,600 meters.
Chapter completed!
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