Font
Large
Medium
Small
Night
PrevPage Index    Favorite Next

Chapter 268: Promise(2/2)

"Ah, this..." Yamazaki Hui grabbed his head in surprise.

He was afraid that after the SIC would put these game consoles on it, he would become addicted to driving and would not extricate himself.

"Nakamura Sang, Takashe's new arcade game "Pole Position" seems to be quite good."

Not to mention Hiro Yamazaki, even the staffs who are specifically responsible for game testing are queuing up to experience this game.

When Nakamura Masaya heard Shirakawa Kaede's praise, he also smiled.

"With the support of your powerful chips, Namco's team can develop ideas that have always existed in their minds into specific games."

That’s right, this weird game console in front of you is the first application platform of the SIC8089 chip.

Today, Shirakawa Kaede and Nakamura Masaya came to inspect the results.

In the eyes of Masaya Nakamura, this game called "Trolling Rod" will definitely be the most important work in the history of racing games.

Its pictures are not only colorful, but also pseudo-3D pictures.

The pseudo-3D picture in 1981 is definitely the first time in the history of electronic games.

Even Masaya Nakamura, who had seen many games, was deeply shocked by it.

He never thought that the arcade game's graphics would improve so quickly.

Yes, just last year, in 1980, arcades just realized the application of color screens on a large scale.

However, just a year later, the picture was innovated again and pseudo-3D emerged.

All of this was attributed to those small chips. Nakamura Masaya couldn't help but sigh to himself, it was so amazing.

SIC not only provides an arcade CPU processor chip, but also a graphics processor chip that optimizes the picture.

In order to ensure that the SIC's first expedition is foolproof, except for Yamazaki Hiro staying in Namco.

There is also an entire team at SIC doing auxiliary work, and the chip supporting design was also applied to Namco.

If the effect is presented, it will be like what everyone sees.

The arcade cockpit style design brings an immersive experience to the players.

Thanks to the powerful computing power of the chip, the racing experience with in-depth picture performance is achieved.

Players can race on the simulated famous racing tracks and Fuji tracks.

There is a time limit for the game to start, and every lap you complete can be overtime, and the car will automatically accelerate.

In addition to controlling left and right movements, there is also a gear shift button to switch high and low gears.

High-speed driving on straight roads and low-speed driving on curves.

Although there is only one track now, the brightly colored pseudo-3D pictures, the stimulation of racing high-speed driving, and the rare large-cabin body design have brought great shock to everyone on the scene.

These complex gameplays are inseparable from the support of a chip with powerful computing power.

The previous Z80 could not do anything, and such complex and diverse instructions were carried out simultaneously.

What's more, there are also supporting auxiliary chip combinations, and the picture has been improved more than just one step.

"San Shirakawa, the chips of Takashi are indeed as mentioned before, with a huge improvement in performance compared to 8-bit processors.

This is also proven by the performance on arcades today, so Namco is willing to place 50,000 orders first and bring them to market before the New Year.”

The facts in front of us cannot deceive people, and Masaya Nakamura also ambitiously planning to use "Trigger" to give his colleagues a little shock to his game.

“As you wish, SIC will provide all the chips within two weeks.”

Tsk, 50,000 pieces, it’s already very good.

Moreover, the process has been almost perfect, and construction can be started immediately in Fujitsu.

It was easy to complete this batch of orders within two weeks, so Shirakawa Kaede dared to boast about Haikou and promised this time.

"In addition to SIC8089, other supporting processors..." Nakamura Masaya looked at Shirakawa Kaede.

"$60, packaged for sale. And the SIC can continue to provide technical support." Shirakawa Kaede immediately tactfully quoted a relatively affordable price.

At $60, Masaya Nakamura calculated silently for a while, then nodded in agreement.

Even if these supporting chips are not purchased from SIC, Namco still has to buy them from other manufacturers.

Since that's the case, why not use supporting facilities? Besides, there is not much difference in cost compared to before, so there is no hesitation.

"So let's look forward to the performance of "Pole Position".

"certainly".
Chapter completed!
PrevPage Index    Favorite Next