Font
Large
Medium
Small
Night
PrevPage Index    Favorite Next

Chapter 235: Handheld Improvement(2/2)

So, can we present more game content?"

Iwata held his chin and thought, "Theoretically, this is true.

However, the more content segments are displayed, the higher the requirements on the microcontroller."

"We'll wait for the chip problem and start improving it on the screen first."

If you really want to change the chip, you might as well wait for your own.

On the one hand, it saves procurement costs, and on the other hand, it increases the shipment volume of chips. Can't you see that the production cost of this chip will come down?

"In addition to using a wide screen, we can also try to customize the pseudo-color display."

"Pseudo-color display?" The people below looked at each other. This was the first time they heard this term.

"That's right." Bai Chuanfeng nodded, "I wonder if any of you have played the Alida home game console?"

Several people raised their hands in the conference room one after another. Not many people have played this kind of foreign game console.

Seeing this situation, Bai Chuanfeng turned his head directly.

"Tanimura, after the meeting, put all the game consoles on the market.

Regardless of domestic or foreign, whether handheld or home game consoles, all are equipped with a set in the leisure area."

"Hai" Tanimura nodded honestly.

As the president of a game production company, he is a bit slow in terms of market sensitivity.

"Then" Shirakawa Kaede turned her head again, "Iwata-kun, please tell me what props are available in the Alida home game console?"

Satoru Iwata is one of the people who just raised his hand. He has played countless games and consoles.

"In addition to the console, there are also game controllers, prop guns, steering wheels, and laser transmitters, yes,"

Iwata suddenly thought of something, "There are also TV color films, what do you mean, Shirakawa-san?"

"Just as Iwata-kun imagined," Shirakawa Kaede smiled, "we also put a color film on the monochrome screen of the handheld device."

Alida's early home game consoles came with a TV color film.

At that time, TV sets were all black and white, in order to increase the fun of games.

As the name suggests, color film is used to make the screen display a certain color.

This kind of film is specially customized according to the game content, and will feedback the visual color changes to the player according to the game screen.

Now Shirakawa Kaede wants to apply it to handheld consoles, and try to reinvent the wheel.

For example, the game content needs to show grass or the sun.

Then I can draw this part on the film in advance, and of course they are in color.

If today's handheld consoles only have one fixed game, and most of the content is relatively simple, there will be no scene changes.

Then coupled with this layer of color film, it will bring a kind of visual "deception" to the player. This is a color LCD screen.

"What a genius idea." Satoru Iwata felt that it was a pity that Shirakawa Kaede was not a game designer.

Being a president is simply not doing your job properly.

As for Akagi, who was in charge of hardware design, he looked at Shirakawa Kaede with shame and admiration.

As expected of the boss, why didn’t I think of such a great idea?

I have obviously played the Arida home game console, and I have seen TV films, but I just couldn't imagine such an idea.

Sure enough, we still need to work hard. Akagi is quite determined to know his shame and then be brave.

"Everyone, although there are not many competitors in the handheld market now, it is not that there are none.

On the contrary, our opponent is very powerful, and when we confront it, we will be at a disadvantage if we are not careful."

After hearing Bai Chuanfeng's advice, everyone nodded seriously.

Indeed, in the past six months, everyone has won and lost in the competition with Nintendo.

If you cannot maintain progress, you may fall behind others at some point.

To be honest, Shirakawa Kaede doesn't like Nintendo's handheld design very much.

However, the opponent's game content design is very powerful, and relying on this alone, they can compete with Shirakawa Electric.

Shirakawa Kaede hopes that his handheld console can maintain rapid progress, rather than develop slowly in a comfortable environment.

He knows that other console manufacturers will join the field in the near future, and competition will never go away.

In addition, he has other ideas about the game industry.
Chapter completed!
PrevPage Index    Favorite Next