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Chapter 80 Exam

 Chapter 82 CS

CS has been released for more than 20 years and has gone through countless version changes, but it still has countless die-hard fans. It is known as the most competitive FPS game, which is directly related to its economic system.

Unlike other games, CS does not have messy things like backpacks. All weapons (except knives) can be purchased in the game, including main weapons, secondary weapons and projectiles, and each weapon has a different price.

Derived from this, every time a player kills an enemy with a main weapon, secondary weapon, knife or projectile, he or she will receive different monetary rewards.

At the end of each game, the winning or losing camp will also receive different monetary rewards.

Even further broken down, the monetary rewards for winning streaks and losing streaks are also different; the prices of some props available for purchase in the CT camp and the T camp are also different.

Even in the ancient version, the bullets for each gun had to be purchased with money.

It is precisely because of this complex economic system that "CS Economics" has become a "science".

When to ECO and when to fight hard are things that every player needs to think about and study carefully.

The "roulette to buy guns" system gives CS a level of fairness and competitiveness that other games cannot match.

Players don't need to think about messy things like gun bonuses, everything depends on marksmanship and coordination.

Even if your team is in the ECO round and can only equip half armor and pistols, you can still defeat a team with full armor and spears.

This is the charm of CS.

Only games that can make a comeback based on everyone's efforts will give players a sense of accomplishment and a surge of adrenaline.

Of course, the shortcomings are not without, that is, the game focuses too much on teamwork, especially on the offensive side, which requires various explosive support from teammates. Once someone does not know what to do, or everyone goes their own way, the game experience will be greatly reduced.

In addition, all official modes in CS are developed for competition, and there are basically no entertainment modes. Players will easily get tired after playing for a long time.

However, this problem is a bit trivial compared to its gameplay and extremely sticky player group.

After understanding the general context of the game, everyone had no objections, but Qin Xian hesitated and asked: "But if we only make explosion mode...how can the game make money?"

Lin Muchen replied without hesitation: "Selling skin."

Qin Xian: "Sell directly in the mall?"

"No, we use a brand new way: opening boxes. Every time players play a game, they have a chance to get a box, which can be opened by buying our key."

"The wear and quality of the skin have corresponding levels. Different levels of skin have different probabilities. Among them, knives and gloves have the lowest probability and the highest quality."

"In addition, each skin has its own unique number."

"At the same time, the Xinghai platform will open a trading system. Players can trade all skins, props and other items. The pricing power will be given to the players themselves."

Lin Muchen said too much in one breath, and everyone was stunned for a while, wondering why they did this.

The popularity of CSGO in the country in the previous life was inseparable from certain anchors, but as time went by, when CSGO was first launched, no one paid attention to it globally.

Valve has made a lot of efforts, but the most successful ones are opening skins from boxes and opening up the jewelry market for trading.

But now even if I describe the "grand occasion" to them in detail, they can still imagine it.

So Lin Muchen waved his hand and told them to just do it and they would know after the game is launched.

Everyone was helpless and wrote this down in their notebooks.

After confirming that there were no game-related problems, Wu Weiming asked: "What is the name of our studio?"

"...Let's call it [Hansong] Studio."

......

When making an online game, you need to pay attention to more than just the game itself.

One of the most critical "supporting facilities" is the anti-cheating system.

In the previous life, due to the open source of part of CSGO's code, many novice programmers who were new to the IT industry were able to write plug-in programs. The development cost was extremely low, which directly led to the proliferation of plug-ins in CSGO later.

The different world version of CS also faces this problem.

But just like game engines, there is no open source anti-cheating system on the Internet for them to use or refer to.

Everything must start from scratch.

He called Hua Yuansheng over and explained his thoughts to him.

"So, sir, what you are saying is that we will set up another development department, mainly engaged in the development and upgrade of anti-cheating programs?"

Hua Yuansheng thought for a while, and then nodded sincerely: "I think it's okay. The anti-cheating issue in online games should really be paid attention to." "Then you will be responsible for recruiting people and setting up this department as quickly as possible."<

/p>

"Okay."

Hua Yuansheng paused, and then continued: "But there is still a problem. If we recruit more people, our office space will no longer be used. You see..."

In fact, he noticed this problem when he first came to the company.

Compared with other companies he has worked for, the office space of Chenxing Technology is a bit crowded.

Lin Muchen coughed dryly.

Of course he knew about this problem and wanted to find a chance to solve it, but he never had time.

"Let's see. There is a vacant room next to it. You can rent it for a few months as an emergency. Send someone to check out other office buildings. If you find a suitable office building, rent it and then move there after it is renovated."

......

"I think what Designer Yang said is right, it should be written like this here..."

"The subsequent plot could be a little more fleshed out, but it's already very good."

"Designer Yang is so amazing..."

Listening to the compliments from the people around him, Yang Tong raised his head and his tail almost went up to the sky.

The activities he designed for "Gun Fighting Heroes" before were originally intended to make a profit and then run away.

But what he didn't expect was that this move would unexpectedly lead to the popularity of "Don't Starve".

Although the outside world believed that "Don't Starve" became popular because of its good quality, Yang Tong didn't think so and was angry for several days.

But when he learned that the company was planning to set up a stand-alone game department and Wu Weiming and others left again, he became excited.

Even though he didn't like Lin Muchen in his heart, the popularity of the two stand-alone games and the reputation they brought made him greedy.

And these games don’t look too difficult to play!

So he took the initiative to serve as the designer of the company's stand-alone games.

For him, the flattery of people around him is the greatest affirmation of his actions.

At this time, Tong Hao opened the door and walked in.

"The latest news is that Lin Muchen is preparing to develop an FPS online game."

Yang Tong was stunned for a moment, then asked: "Really?"

"The news they just posted on their official blog also included the official blog of the newly established game studio. It should be Wu Weiming and the others."
Chapter completed!
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