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Chapter 6 New Model

 After giving his mother an idea, Lin Muchen stopped caring about this matter and devoted himself wholeheartedly to modifying the game.

The popularity on the Internet almost dissipated the next day, and new hot spots quickly filled the gap.

However, this sudden wave of popularity has indeed made many players pay attention to "Gun Battle Heroes". Whenever the official blog is updated, a small group of players gather below to ask about the public beta date.

Compared with the bleak scene before, no matter what mentality these players have, they are all precious to the members of the "Gun Fight Heroes" project team.

In the past ten days, Lin Muchen led the team to make comprehensive changes to the game UI interface, gun texture, dubbing and other aspects.

He even spent a sum of money to find a professional music company and customized classic music that was not much different from what he remembered.

Lin Muxing was also very helpful. The quality of the original paintings exceeded expectations, and the project progress was pushed forward a lot.

In short, everything is developing for the better.

......

"Right, right!"

"Throw glitter!"

"Flash is useful, Lao Wu is wearing a flash mirror, throw grenades!"

"It's okay. I have a membership. I'll kick Lao Wu out immediately."

"I exploded...I exploded to death!"

"NICE!"

The winning side took off their headsets and cheered, while the losing side looked unconvinced.

"What are you talking about? Didn't you just win us with paid props?"

"That is, if you have the ability, let the chief planner cancel the rules. Let's use paid props to fight paid props. Let's have a good fight!"

Now it's the winner's turn to be unhappy.

"Hey, that's not what you said in the last game!"

"That's right, you also said that 'you need to practice more' and 'guns are not important, the main thing is marksmanship.' Lao Wu, please comment, is this what you said?"

Wu Weiming nodded helplessly. Just as he was about to say something, he heard Lin Muchen say: "You have played two games, how do you feel?"

Only then did everyone discover that they were so absorbed in playing games that they almost forgot about the real thing.

"It's great! Especially the refreshing feeling of 'sudden'!"

"I finally understand why Director Lin insists on adding props such as goggles. This weakens the use of throwing objects, reduces players' learning costs, and creates profit points for the game..."

"The switching of firearms is also very smooth, and the paid props do feel better, especially the 'Barrett' designed by Director Lin himself. After using it, I am not used to AWP."

"The Nepali Saber will always be awesome!"

"Shit, keris is faith!"

Lin Muchen couldn't help but smile: "It's all good reviews, no bad reviews at all?"

The surroundings were quiet for a moment.

"There are also disadvantages, but there are too many places where krypton gold is needed, and they are almost everywhere..." A programmer coughed dryly.

From firearms, knives, consumables, to backpacks, equipment slots, characters and even accessories...it can be said that there are only krypton gold points that players can't think of, and there is nothing that "Gun Fighting Heroes" has not achieved.

During the game, everyone can clearly realize that although "Gun Fighting Heroes" is a free online game, if you want to play it happily, you still need to spend money.

The purchased props cannot be kept permanently. If you want to continue to have fun, players need a steady stream of krypton gold.

Some members have also raised doubts about whether this high-intensity krypton gold point setting will dissuade players.

To be honest, it will. But more players will stay and become their source of revenue.

After all, for them, it is really worth spending five to six hundred yuan a month to enjoy fun that they cannot get in other FPS games.

"Ahem, this is not a shortcoming. This is called a game feature. You can become stronger by spending money."

Lin Muchen dismissed the topic without blushing, and then said: "Actually, the game still has a big shortcoming, that is, it is still not exciting enough."

"The annihilation mode cannot express the excitement very well. When you die, you can only look at the perspective of your teammates and wait boredly for the next round. This feeling is not pleasant."

"So we are going to develop new modes, including two new modes and an escort mode."

After hearing this, everyone became interested and gathered together to wait for Lin Muchen's next chapter.

"The new mode is very simple. It's called 'Team Competition'. You can think of it as a variant of Annihilation Mode. We have removed the death limit. Whenever a character dies, he can be resurrected at the resurrection point and immediately enter the battle."

"The second new mode is called 'Individual Competition'. As the name suggests, on a map, each player fights independently. After death, he will be resurrected randomly in a corner of the map."

"The third escort mode, this is what we want to focus on promoting: ghost mode!"

"The game is also divided into defender and lurker camps. The difference is that lurkers can only use melee weapons, while defenders can use any weapon. Lurkers can become invisible if they stand still..."

As a unique mode of "Cross Fire", Ghost Mode attracted a considerable number of players when the game was first launched.

Although the ghost mode gradually declined in the follow-up process, and the map was never updated again, it still cannot cover up its previous glory.

However, during the narration process, Lin Muchen deliberately concealed the gameplay of "ghosts can install C4", and instead changed it to annihilate all enemies within the specified time.

Not only that, but the classic mode type "Destruction Mode" will not be available in the upcoming modes.

The reason is also very simple. He will definitely leave in the future. How can he make all the gameplay in his previous life without reservation?

As for whether someone will make the explosion mode first before him in the future, it depends on luck, and he is willing to take a gamble.

Wu Weiming touched his chin: "These modes sound very interesting...and we can produce some cool swords and guns to promote the ghost mode and attract players to make money at the same time!"

Good guy, have you even come up with a plan to link maps and firearms?

Self-taught without a teacher, he is a good planner!

Lin Muchen nodded happily: "Just follow what Brother Wu said. These modes should not be difficult to design. The only difficulty is the map problem. Leave this to me."

He has many classic CrossFire maps in his mind, whether it is the team competition "Transporter" or the ghost mode "Rooftop Airport", they are all memories of a generation.

"I will contact the outsourcing company to start making promotional videos and build an official website. The game will be online in fifteen days at the earliest and thirty days at the latest!"

Lin Muchen's words made everyone scream in surprise.

Wu Weiming couldn't help but ask: "Isn't it going to be closed beta?"

Even if they enjoy playing the changed game, they don’t know the players’ reactions, and no one knows for sure.

"We are running out of time. Don't forget who our opponent is. "Legend of the Gun God" has the company's best publicity resources," Lin Muchen shook his head, "If you want to defeat them, you must seize the first-mover advantage."<

/p>
Chapter completed!
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