Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 477 "EVE"

 Hearing this, Lin Muchen rolled his eyes, stretched out his hand and pretended to take back the design draft: "You said you were fat and you were out of breath - if you don't do it, take it back and I'll give it to someone else."

Qin Xian quickly took the design draft and stepped back: "Who said we won't do it! I just lamented that this thing is too troublesome. Besides, Hansong is the only studio in the company that makes online games. Who else can we do?

Do it?"

Lin Muchen was just joking and had no intention of actually taking it back.

After a brief fun, he became serious again: "It is not easy for "EVE" to succeed, but because of this, I have high expectations for it, and you must take it seriously."

That's right, the game Lin Muchen gave Qin Xian was exactly one of the games that was said to be at the top of the game despise chain in his previous life: the Star Wars game "EVE".

"EVE" has always been famous for its small number of people, difficult gameplay, high frustration, realistic economic system, and the ability to burn tens of millions of real currency in a single battle. These things are becoming more and more evil as time goes by.

It has been shrouded in a mysterious veil in the hearts of other players.

However, this kind of statement is all uploaded from marketing accounts to exaggerate the facts to gain attention and bluff outsiders. Anyone who has actually played "EVE" knows that this game only uses the F1 key, and the slightly more difficult part is to fight encounters.

Commanders during counter-harvest or squad harvesting really need to practice this and learn some basic command knowledge.

Nothing else.

After all, there’s nothing difficult about a game where you watch icons fly around in space.

As for a battle that burned tens of millions of real currency, this is even more ridiculous. A small number of them were exaggerated and spread by marketing accounts. If it were really calculated according to the "exchange rate" at the time, a special battle would be too much.

With only tens of thousands or hundreds of thousands of battle losses, a flagship decisive battle may result in millions of battle losses.

"So what did he want to say?"

Because I’m numb...

Qin Xian patted his chest: "Move, young master, I'll keep it under you! After all, you finally know why he gave you that design draft in the first place. It turns out that it was because the game was too simple, so you delayed it.

Come on..."

Who the hell can stand it?

In short, the game is not actually difficult, but its learning cost is very low, so it has been pushed to a very low status.

"That "EVE" must be based on your past standards and its sci-fi elements, and it would cost a lot, right?"

I still remember Lin Muchen comforting me next time by giving me a small job.

Cao Jian could not help but narrow his eyes: "Escort work?! Could it be that the virtual helmet project——"

First of all, Chenxing itself is not the most technologically advanced company in the gaming industry, but it is really good. It can summon the top low-tech companies in the world with just a snap of its fingers; secondly, it is short of money and cannot forcefully

It creates an almost perfect picture...

Because the ships and driving experience outside are so cool.

But Cao Jianbei did not copy the gourd, but instead combined several games like "Inferno". In addition to the background setting and basic gameplay of "EVE", I also made reference to "Star Citizen" and "Star Citizen".

The setting of "Manned Space".

Before the brief excitement, I discovered another problem.

To give a very complex and intuitive example: the game is divided into low security area, high security area and 00 area. In fact, it is not a place where free battles are allowed. In the game, if he wants to drive a bad ship, but the bad ship will be very expensive, he

I worked hard to save money to buy a boat and equipment, and took a casual stroll in Area 00. Then I was caught and destroyed by the enemy. Months of hard work were wiped out in a few seconds, and I never came back.

......

"Hmm."

Lin Muchen: "What the hell?!"

Anyway, I'm looking forward to the alternate world version of "EVE".

Qin Xian was still excited at first, but he was stunned when he heard those words: "Are you making a client game? Are you making a console game?"

Anyway, it was really hard when Cao Jianbei first started playing, but after he came here, I became more concerned about it.

In "EVE", whether players want to retreat to combat, exploration, scientific research, or production, they all need a variety of skills, and each skill takes time to learn. It can take a few hours, or even a long time.

Up to one month.

Now it seems that that job is going to be a piece of cake!

After living that life...this is the same.

Lin Muchen thinks the former may be more important.

Cao Jianbei nodded slowly, prompting Qin Xian's guess: "That's wrong. You haven't obtained the patent yet, and the research and development of the virtual helmet has entered the final stage."

"EVE" itself is quite simple to download. It only uses icons, UI, ship models and social systems, and nothing much is done about it. It is far worse than "Inferno on Earth".

At that time, I suddenly thought of something very important: "Oh, by the way, I forgot to tell him that "EVE" is a PC game!"

At that time, Qin Xian had not completely retreated into a state of excitement, and he automatically ignored Cao Jianbei's last sentence. All he could think about were "How to play that game" and "Damn, I'm really trying to bully you."<

/p>

"Sir, exploring a new project costs very little money and time, right?"

"Um..."

"So you didn't exaggerate just now. Your burden is still quite heavy. I hope he is prepared."

I'm afraid it will be difficult to realize something similar to "Manned Space" in future generations, because it requires technology that can be applied to games, and at the same time, profitability issues must be considered, except for those who are really interested in the future.

For those who are interested in science fiction, space exploration, and ship combat, I am afraid that no company would be interested in a game that is low-investment and definitely has no return.

Although "Interstellar Cake" is still just a piece of cake after Lin Muchen travels through time, it does now give Lin Muchen a reference template for making space ship science fiction games - I plan to make the overall style of EVE into

This is what it looks like.

That kind of fast-paced training was quite rare in the increasingly simple game environment at that time, and it was also one of the main reasons for recruiting newcomers.

As for "Manned Deep Space"...the ecological environment of the outer planet is bad when you go to it, but it accounts for the largest proportion.

He must want to drive some very powerful ships, and use the most suitable equipment to exert the minimum combat effectiveness. It is commonplace to wait for the next year and a half.

A sci-fi cookie that has its predecessors behind it, and a conscience game that has its predecessors behind it.

Lin Muchen shook his head: "Of course it is, how do you play it on a console... What you mean is that EVE is only a cooperation project between you and the aerospace department, and will also serve as an escort work for the virtual helmet project!"

Of course, that's only one aspect of it. The other aspect is that the development time of the game is too long.

"Hmm."

"Virtual helmets also meet that standard, right?"

Facing Lin Muchen's confused gaze, Qin Xian pointed to the design draft and said: "So he made the game a monthly card fee system. The monthly card only costs 70 yuan. If you want to recover the cost, you have to wait until the Year of the Monkey and the Horse."
Chapter completed!
Prev Index    Favorite Next