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Chapter 27: Personal review by the main reviewer

 Because it was too late, there wasn’t much discussion about “Reverse War” online, there were only some scattered compliments like “it’s fun” and “the mecha is so cool”.

But the next morning, compliments sprung up like mushrooms after a rain.

"Fun!"

"It's so cool to hit people with a mecha!"

"I'm sorry, Chief Lin, I admit that I spoke a bit loudly before..."

"I like the competitive mode very much, but it is also good to play the entertainment mode occasionally to relax..."

"You must be the one I'm talking about when you say something inappropriate, haha!"

"I want entertainment mode! I want entertainment mode!"

"Upstairs, you were the one who shouted loudest last time. Don't think I don't remember."

"It's so cool to have a big killer weapon, the adsorption mine will explode accurately!"

"Barrett is not invincible, use the Storm Mecha to fight to the end!"

"..."

"Reverse War" is a hit!

The discussion index on Station B, Sky and other platforms immediately became popular. More and more people heard about the new model of "Reverse War", entered the pit with curiosity, and then got out of hand.

Lin Feng, who previously praised "Gun Fighting Heroes" to the sky, once again posted: "After the success of "Gun Fighting Heroes", many people are still not convinced. Now another game has become popular, which is enough to make those people shut up."

"In my opinion, the most valuable thing about Director Lin is his unfettered creativity. He always has strange and weird ideas, and he has the ability to develop these ideas into very attractive gameplay."

"Many people like science fiction and mecha elements, but only Master Lin thought of making it into a game mode and achieved great success."

"However, Director Lin was uncharacteristic and did not add too many krypton gold elements to this model. I guess he may be trying to stabilize the mentality of players, especially those who have purchased the original game, and to restore the reputation of the game as his top priority.

."

"The event page says 'first bomb', and I feel like there are more big moves ahead. I'll wait and see."

"PS: Have you formed a team to fight together? I am a good sniper."

The comments below are even more joyful.

"Come on, come on, the number one Lin Chui is here."

"Strongly request Director Lin to add krypton gold elements! This is my card, take it and max it out!"

"Players who do not purchase the main game also need machine armor!"

"Am I the only one who thinks it's too much? I was beaten to death by a mecha when I went out. The gaming experience is extremely poor."

"That's right, you're the only one upstairs."

......

"Reverse War" project team.

Lin Muchen also saw Lin Feng's comments and couldn't help but be a little surprised.

From a general perspective, his guess is indeed correct. Mecha combat is indeed a mode created to restore the game's reputation among players.

And for mecha battles, Lin Muchen has no profit requirements. The only krypton gold points that will be added in the future are only two paid mechas, and the profitability will not be very strong.

The real explosive point lies in the subsequent PVE mode.

Lin Muchen opened the backend and checked the game data.

Since the new version was released last night, the number of people online at the same time has exceeded 40,000, and the number of registered players has also exceeded 60,000!

The data is a little worse than "Gun Fighting Heroes", but this is just the result of one night!

Lin Muchen suspected that at least half of the 30,000 new players were attracted by the theme song of "Reverse War".

A song became popular all over the country, which not only generated an extra amount of revenue, but also attracted countless potential users in disguise!

This is like Qin Shihuang touching the switch - winning!

"Lin Zhuce! The rating of "Reverse War" on China Game Network has rebounded rapidly, and now it has reached 7.3 points!"

The ratings of Huaguo Game Network can be changed, and every change by the player will be recorded, and then the changes in the game's ratings within a certain period of time will be displayed through complex algorithms.

Overall, the data here is very authoritative.

The ratings of "Reverse War" have skyrocketed in a short period of time, naturally attracting countless eyeballs, and many self-media and game media have reported on it.

"Yeah, I got it."

Lin Muchen still looked calm. After all, he was very confident in mecha battles, and the skyrocketing rating was indeed expected.

Qin Xian: "...But the chief reviewer of Huaguo Game Network wrote the review himself. Aren't you really curious about what he wrote?"

Lin Muchen was really surprised now.

Similar to the editors of , Huaguo Game Network also has dedicated official commentators. They are not laymen who sit in the office all day long, but are experts who have been deeply involved in the game field for many years.

Reviewers are divided into external reviewers, internal reviewers and main reviewers.

External reviewers are disciplined game reviewers like Wang Yao. After passing the assessment and obtaining an official certificate, they will be certified by the website; internal reviewers are staff members working at Huaguo Game Network, and their requirements will be stricter than external reviewers. Generally,

Must have at least five years of working experience.

The main reviewer is superior to external reviewers and internal reviewers. He must have more than fifteen years of experience in the industry and lead the production of more than three popular or influential games.

So far, there are only twenty-three people with the title of chief reviewer on the Huaguo Game Network.

It is no exaggeration to say that every comment they post will attract widespread attention.

Now there is actually a reviewer who specifically commented on "Reverse War"?

This is an honor that even "Gun Fighting Heroes" has not received.

With curiosity, Lin Muchen logged into the Huaguo Game Network account and quickly found the comment.

Yue Weiliang: "This is a very imaginative mode. What amazes me is not the combination of gun battles and mechas, but the balance and trade-offs Lin Muchen made in this mode."

"The human camp will die immediately if touched, but it is blessed with unlimited resurrection, mass murder weapons and other weapons; the mecha has a lot of HP and can suppress the human camp with firepower."

"At the same time, the mecha ammunition limit and the fact that the pilot will die make it possible for the human camp to win. The setting of up to five mechas also prevents the mecha camp from being too strong and being overwhelmed by the human camp.

."

"The human players who got the absorbing mines and throwing mines used their lives to deal damage. After the mecha pilot died, the other mecha pilots worked together to protect the surroundings... In my opinion, this is better than the "Fire of War"

Annihilation mode better reflects the word 'team'."

"Between the large human camp and the individually powerful mecha camp, between paid and free players, Lin Muchen has found a delicate balance. I think this is one of the charms of mecha warfare."

"Previously we believed that the premise of competition is that both sides must reach unity on certain basic conditions, and this basic condition is usually defaulted to the number of people. Now it seems that Lin Muchen has pointed out a new path for us."

"Unfortunately, I did not find Lin Muchen's certified account on any platform. Then I am here to ask Lin Muchen a question: What should this model be called?"

After reading the entire article, Lin Muchen couldn't help but sigh, the boss is the boss, and his vision is so vicious.

He thought for a while and typed a reply: "Actually, strictly speaking, mecha warfare cannot be developed as a competitive mode. It is more suitable as an entertainment mode to bring happiness to everyone... As for what you said about similar game models
Chapter completed!
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