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Chapter 20 Breaking the situation

 This plan sounds feasible, but upon closer inspection it doesn’t stand up to scrutiny.

For example, some players are completely disappointed with the game, do not believe that the game will get better, and just want to get their money back and get out as soon as possible.

Some players can still reluctantly stay, but if the weapons compensated for them cannot even defeat free players, the game experience will be very poor, which will again target the game and planning.

For the former, you can also use "launching more fun modes" to retain them.

But for the latter, they must be given powerful enough weapons and props to give them a clear advantage when fighting against free players, and thus gain a more powerful experience.

But this violates the design purpose of team competition and other modes. No matter how "cool" those modes are, they must still have the word "fair" on the surface.

During the design process of "Gun Fighting Heroes", he intentionally balanced the strengths and weaknesses between gold-rich players and ordinary players. It is not impossible for ordinary players to defeat gold-rich players with technology.

But it is necessary to make the gold players strong and fair at the same time...with his ability, he really can't do it.

Lin Muchen felt like he was trapped in a strange circle, just like the "Lin Feng Strange Circle" some time ago.

There is no other way but to find a breakthrough from other directions.

Since it cannot be solved in the traditional model, what about those models that are inherently "unfair competition"?

Lin Muchen opened his eyes suddenly, vaguely feeling that he had caught the tail of inspiration.

The "cat and mouse" mode similar to "Counter War" is a kind of unfair competition. If you add props to strengthen the mouse camp, no matter how strong it is, it will not be stronger than the cat camp.

The mode is still the same. The mouse still can't resist, but it may run faster and have more blood, and the game experience will be much better.

For cats, this change is obvious, but it does not make the game experience worse. On the contrary, it can arouse the players' fighting spirit.

Of course, this is just an example. He can't be stupid enough to copy the model of his previous game in this game.

But this opened up his mind.

Sometimes the weak side can’t attack, right?

He unconsciously picked up the pen, pulled out a piece of A4 paper, and wrote a few words on it.

""Reverse War" mecha battle!"

He vaguely remembered how popular mecha battles were back then. Before the full shift to PVE, it was undoubtedly the most popular mode in "Reverse War".

It's a pity that in the end because it didn't make money, it was gradually marginalized.

But Lin Muchen doesn't care about making money now. For "Legend of the Gun God", retaining players is more important than making money!

First of all, it is a brand new mode, which is attractive enough; it is divided into human camp and mecha camp, which belongs to the category of unfair mode and is easier to balance.

For example, introduce a few mechas with high damage, high health, and high defense, and then introduce some weapons for the human camp to fight mechas.

As for those players who purchase the game, they can get a powerful mecha that will never be sold, or a weapon set designed specifically for mechas, for free. Choose one of the two and keep it forever.

But this idea is not mature.

In the final analysis, mecha battles are still PVP battles, and a balance needs to be made between the human and mecha battles.

Once there is balance, the feeling of pleasure will be reduced.

Therefore, we only introduce mecha warfare and treat the symptoms but not the root cause.

The final solution to the problem is to follow the PVE mode.

The Kompnies don’t care about balance anyway, do they?

Encirclement and suppression battles, tower defense battles, defense battles, zombie hunting grounds...there are too many operable points in these modes.

After figuring this out, Lin Muchen suddenly became enlightened.

He flipped the A4 paper back on the table and glanced at these people: "I'm new here. My name is Lin Muchen. Please introduce yourselves."

Several people were stunned.

I feel that Chief Lin has a much better temper than Yang Tong.

"My name is Qin Xian, and I execute the plan."

"Lu Lan, Master Cheng."

"Xu Shicong, the main beauty."

"..."

It can be seen that the above-mentioned team was really attentive to "Legend of the Gun God" in the beginning, at least much better than the grass-roots team when he took over "The Legend of Gunslinger".

Even if there is a thunderstorm on the project and the chief engineer escapes, the project team has not had any personnel changes and still maintains the level of thirty people.

Lin Muchen gave a rough description of the current problem, and then said very seriously: "If you still want this game to have a way out, then in the following period, you must do what I said, including game content, event planning,

Can we do it in all aspects such as publicity?"

Everyone nodded.

"First of all, the first thing is to make an announcement on the official blog, saying that Lin Muchen has been transferred to the chief planner of "The Legend of the Gun God". Please be patient and patient. Within a month, I will definitely give you a satisfactory result."<

/p>

One month?

Qin Xian thought he had heard wrong and couldn't help but ask: "Really only writing for one month? I mean, the time is too tight, do you want to extend it for a while?"

He admitted that Chief Lin was a genius, but no matter how genius he was, it would be impossible for him to solve a bunch of problems left by "Legend of the Gun God" within a month.

"Still too young..." Qin Xian thought to himself.

"No matter how long it takes, players will no longer buy it. What we have to do now is to stabilize the players' emotions and make them believe that we can make the game better. Just do as I say."

Lin Muchen said in an unquestionable tone.

Qin Xian could only nod in agreement.

"In addition, the game is going to be renamed "Reverse War"," Lin Muchen knocked on the table, "Since we have a new plan, we might as well start over with a new name."

"Qin Xian, please help me compile a list of male singers in the Chinese music scene who have a fan base, good reviews, and good singing skills. Give me the list."

The names have been changed, why not have a theme song?

Several people were confused after hearing this.

Aren't you trying to save the game? Why did you change the name and find a singer?

They couldn't help but secretly wonder, could it be that Director Lin had no other options and wanted to trick the singer's fans into playing games?

But the next second, Lin Muchen gave up their idea.

"Now is the highlight. Let me tell you about the upcoming big version [Mecha Invasion], which is the Mecha War mode..."

......

The enthusiasm for changing the main director of "Gun Fighting Heroes" has not dissipated, but "Legend of the Gun God" has announced a big news.

Lin Muchen serves as the chief designer of the game, and the game itself is officially free!

At the same time, in the announcement, he also appeased players who had purchased the game in advance and promised to provide a compensation plan within a month.

This news gave a small number of players a shot in the arm, and they all left messages on the official blog, begging him to save the game.

But a considerable number of players remain pessimistic.

"It's over, I think the game is getting further and further away from what was originally advertised..."

"We want competitive mode! Give us back competitive mode!"

"I'm convinced, Longcheng Entertainment transferred a chief executive who is good at entertainment mode. I'm sick."

"I have reported your false propaganda to Huaguo Game Network and am waiting for a refund."

"..."

Obviously, many competitive players are more or less hostile to Lin Muchen, believing that he cannot make the game better.
Chapter completed!
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