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Chapter 121 Arrangements

 Chapter 123 New Game

"Numerical system?" Qin Xian was slightly startled, "Is CS going to release new firearms?"

In his opinion, there is only this reason.

But for a new gun, you don’t have to specialize in deep learning to set the numerical system, right?

They are not freshly graduated college students...

"It has nothing to do with FPS. You are going to make a brand new type of game. As I said before, it is different from FPS. This game - or the balance of this type of game is very difficult to achieve, and the most critical one is numerical design.

, you must be prepared for a tough battle."

That's right, we're talking about MODA games.

How difficult it is to balance this kind of game, you don’t have to design it yourself. Players who have had a little exposure to this type of game should have a deep understanding - one generation of versions and one generation of gods is not just a joke, but also the players’ helplessness that the heroes cannot achieve a relative balance.

.

The most typical one is League of Legends. Just look at the games and you will know that every year there are basically a few dominant heroes fixed in the competition, and other heroes have no chance to play at all.

When next year the designers heavily strengthen the bench heroes and let them appear on the playing field, they will be the ones to sing on the stage again. Most of the heroes who were strong last year have disappeared again.

Dota 2 is probably the best MOBA for balance, but to be honest, balance can't be learned just by touching it...

In addition, there is no concept of MOBA in this world, so everything has to be explored from scratch.

Although he was surprised by Lin Muchen's request, Qin Xian still agreed and began to think about what study books for everyone to read.

"As for Lingmei Studio...you guys will come next door in a moment. I have something to tell you."

"That's it for today, let's break up the meeting!"

......

The conference room next door.

"You guys have done a great job in Terraria. To be honest, it's beyond my expectation," Lin Muchen praised them first, and then said with a smile, "Now we can prepare a new game."

Hearing this, everyone was full of excitement.

Lin Muchen had a meeting alone, and they guessed what was going on.

But when he said it himself, he couldn't help but feel excited and let out a long sigh of relief.

Finally the young master is back!

When working on Terraria, what they were most afraid of was that Lin Muchen would follow this method in the future and directly become the shopkeeper.

Although they are not incapable of making a good game, who is willing to stand up if they can lie down?

Lin Muchen is the one who leads them to win.

"I had nothing to do during the Chinese New Year, so I prepared two types of stand-alone games, one is a 3D type, and the other is a top-down 2.5D type. Which one do you want to choose?"

You could hear a pin drop in the conference room.

Everyone showed a dumbfounded expression.

After a while, Lu Luoxin finally spoke with difficulty: "Master, do you want to say such heavy words in such a casual tone..."

Which good person wrote two game frameworks in seven days? Do you think this is a kind of cabbage?

No...it’s not that fast to grow Chinese cabbage!

This plunged everyone present into deep self-doubt.

Especially Lu Luoxin, who is also a designer.

Young Master can think of two games in seven days. If it were her, she would have just written down the names of the design drafts...

Is the difference between humans and geniuses really that big?

Lin Muchen knocked on the table: "Decide quickly, don't hesitate, you have to do both games anyway, it's just a matter of order."

Lu Luoxin: "How about making that 2.5D game first?"

Lin Muchen raised his eyebrows: "I thought you would be more interested in 3D games."

After all, they have already made three 2D games, are they really not tired of them?

Lu Luoxin scratched her head in embarrassment: "First of all, it's because I'm more proficient in making 2.5D games. Secondly, I think 3D games are hard food and should be served later..."

Lin Muchen: "Actually, it's not necessary... Didn't you say nothing when we made the first game? Besides, the core of this 2.5D game is actually similar to This War of Mine."

Everyone said in unison: "Ah?"

Lin Muchen pressed down with one hand: "I know what you are thinking, but don't think too much. This game has nothing to do with war. Although it also shows some 'big principles', the sense of immersion should not be higher than the former.

So you don’t have to be so excited, just listen to me slowly.”

"The game type is more inclined to simulation management and apocalyptic survival. Its name is "Ice and Steam Age"."

Immediately afterwards, he talked about the content of "The Age of Ice and Steam".

The background of the game is quite simple: one day in the future, a severe cold apocalypse will sweep across the world. Some countries have built heating facilities [steam cores] that can withstand the severe cold. The surviving humans have arrived here. Players need to focus on this [steam core] to help these survivors survive.

Go down and rescue more survivors.

As the new game of 11 Bit Studios after "This War of Mine", you can see the shadow of the previous game in this game. For example, it likes to discuss the good and evil of human nature, and what to do in extreme environments.

But, sometimes the way this kind of content is presented makes players quite unhappy.

Among them, the most unruly people are the ones inside.

If you let them work overtime, their dissatisfaction will increase; if you use a robot to replace them, they will complain that the robot has broken a human leg and insist on reducing the robot's work efficiency by 10%. If you don't allow them, the dissatisfaction value will increase...

.

Seriously, it's the end of the world, and Mr. London still has to work eight hours a day. You deserve to freeze to death.

What's even more despicable is that the players have worked so hard to take care of these unruly people, but in the end someone actually said that it's not very dangerous outside and instigated everyone to return to the human city?

WTF? There’s something wrong with your brain, right? If you don’t want to live, you can go on your own, but don’t drag everyone to death, okay?

Putting aside the details that are full of flaws, the graphics of the game are quite delicate, especially when the temperature drops, traces of ice appear around the screen, and the heart-wrenching "crunching" sound rings in your ears, you will

You will feel a chill down your whole body and your hair will stand on end.

Other aspects such as sound effects and house modeling are very exquisite and can still be rated as a masterpiece overall.

However, in Lin Muchen's view, the game still has room for improvement.

"There are four kinds of resources that can be collected in the game, and you can also make robots, prosthetics, food and other items..."

"The game is divided into two parts: endless mode and story mode. The focus is on the latter, because as you can see from our previous resources, the endless mode is not really 'endless'. Skilled players even only need to spend a few hours to

The shelter can be successfully established in just a few hours, so the most important thing is to let them experience the plot. Lu Luoxin and I are responsible for this part..."

Everyone nodded, but Lu Luo was flustered: "Me?"

"Be confident, you can do it, but if you can't, I will still be there."

Lin Muchen gave her an encouraging look, then looked at Lu Qing with a smile: "But if you want to give players an immersive feeling, the visual performance is the most important."

"So, I'm sorry to bother you with the original painting of the game. It's still the same. I'm not satisfied and I'll have to exchange it."

Lu Qing: "..."
Chapter completed!
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