Chapter 92 Version: Chapter 5 The Light of Evolution(1/2)
2010, January 19.
After several pre-updates, dnf finally launched the biggest version change since the public beta of the game on this day.
Version: Chapter 5, Light of Evolution!
"This year's DNF girls are just average, not sexy enough..."
Yu Qing touched his chin and commented.
In the video, a well-covered DNF girl wearing a white suit introduces the content of the game.
First of all, the first big content is the UI revision of the interface. The game background color is changed from earthy yellow to the dark blue that is still used today.
The character's blood tank on the main interface has been changed from the previous long cylindrical shape to a circular shape, the fatigue value has been changed from a semicircle to a long bar, personal information has also been added with critical hit, three speed, attack enhancement display, etc.
One of the hidden benefits is the evil COF value. Although it is not deleted, it is cleared to zero.
The skill bar has changed from six in a single row to twelve in a double row.
The task bar has gone from being able to only connect three tasks at the same time to ten.
The second content is that sharpshooters and priests have received professional revisions.
The roaming gunner has added floating volley, triple control, lv35 multiple headshots, and lv45 double eagle spin colorless skills.
The gunnery division has newly added agricultural guns, fm-92 spike cannons, and x-1 quantum compression. At the same time, the level 40 quantum blast bomb has changed from a small vertical missile to a large oblique missile.
Mechanics have added G-1 Corona, G-2 Tornado, G-3 Predator, and Interceptor Factory.
The ammunition expert has also added new lightning mines, c4 lightning mines, and lv45 Nier sniper.
From then on, when the general squatted down, not even a blade of grass grew...
As for the revamp of the priest, the most obvious one is the appearance, from the long-haired moon-worshiping leader to the short-haired and handsome King Billy.
Paladins have added the new skills of Courage Gift, Guardian Gift, Spear of Victory, Hammer of Repentance, and Judgment of Justice.
The Blue Fist Holy Envoy has added Holy Fist Hammer Strike, Instant Fist, Jab Slam, and Holy Combination Fist. In addition, there are many kinds of passive mastery. The biggest one is the battle ring mastery. It has changed from the previous black and purple circle to
Huge golden halo.
The exorcist has added the skills of blast strike, double strike, dark cut, and shikigami·sorrow.
This time, the revision of Sharpshooter and Priest can be said to have ushered in a qualitative leap.
The third content is the addition of two new copies of ‘Moonlight Tavern’ and ‘Buwanga’s Training Ground’.
In addition, the Abyss mode has been changed into an Abyss Party. Multi-player teams can randomly trigger the Abyss. In addition to invitations, the dungeon can also drop tradable challenge books.
The NPC Galandis has opened up epic equipment and the exchange of cosmic souls. From then on, the Shadowless Sword was put on the store.
As for other things, the Screaming Cave has been revised, the third ancient map has added ancient artifacts, and the Screaming Jewelry quest has also appeared.
In general, this major revision of the game marks the official maturity of the dnf game.
The new UI gives the game a completely new look, getting rid of the shoddy feeling it had before.
But it also changed the development direction of dnf, a side-scrolling act fighting game. The reason was that as early as July 2008, neople was acquired by nexon, and many of the game's contents were heavily tampered with...
"Go, go, go, let's get to work..."
Yu Qing roared and boarded the game.
The first login interface that catches the eye is the dark blue UI interface, with a short-haired priest and a sharpshooter leaning against each other.
Taking advantage of this moment, Yu Qing clicked on the penguin.
Leaving Sadness: "Collect the challenge letters for me now, the more the better. Let Liulu help me clear the abyss from now on."
Yang Liu Yiyi: "Okay, boss."
Then he clicked on Dinisha's profile picture.
Leaving Sadness: "Sister Sha, help me collect a magic sword - Alps, and some ancient artifacts for me today."
Dinisha: "It just came out today, so I have to pay more."
Leaving Sadness: "No problem."
Dinisha: “The boss is so awesome!”
In the room, Dinisha smiled and shook her head slightly.
It seems that one of my important tasks for this studio in the future is to collect equipment from the boss behind the scenes. No wonder he invested money so decisively at that time.
I will obviously do private work for the sad boss in the future...
Yu Qing chose the big gun, came to Kelly, and added points to his skills first.
Every time dnf is revised, the skills of the characters involved will be reset.
For some lazy players, it is very annoying, but for ordinary players, it is a free opportunity to wash points.
After adding the skill, he adjusted the skill buttons, changing the default f1~f6 to the lower q~y.
"Back then, many people stupidly pressed F1 for a long time, right?"
He recalled the dilemma of many new players at that time who did not know how to set their own buttons.
Of course, it is also possible that players mostly play games in Internet cafes and have not saved them locally, so they have to readjust them every time they go online, so they simply choose the default buttons.
However, for those ruthless people who play DNF with their hands crossed, six is not enough...
After adjusting, Yu Qing opened the taskbar and first connected the two new dungeon tasks.
At this time, a blue private chat window lit up.
A shot of blood: "Master Sadness, shall we refresh the map together?"
Leaving Sadness: "Okay, I'll go over to your place."
Yu Qing did not refuse.
This blood-soaking shot was due to the mentor-disciple relationship I established with a Wanderer I met in the past in order to prevent Wanderer from dying on the way to painting pictures.
Afterwards, the other party didn't cancel it, so he didn't care.
"Would you like to recruit some apprentices yourself?"
The apprentice can send fatigue points to the master. 1 point of fatigue is an abyss. If you accept 10 points, it is a tenth-level master-disciple relationship. The apprentice can return 1 point to the master by spending 10 points, which is very impressive.
With the emergence of Abyss, many rich players in the speakers have now stopped their disciples.
It's a bit excessive, and they even recruit only female apprentices by name, or find female masters...
Among them, there are also many sad stories about game masters and apprentices turning against each other and being defrauded of money and love.
"Forget it, I have so many numbers, I can't handle it..."
Controlling the big gun, he came to the opponent's channel and joined the team.
Fire God Ace: "Holy shit, Biao Xue, do you really know Brother Sadness?"
Squirrel Knight: "Hello, Brother Sadness!"
A shot to the blood: "Hey, Master, these two are the presidents of my guild."
Leaving Sadness: "Well, good morning, noon, good evening, everyone..."
Yu Qing smiled and responded with a few people.
He naturally knew these two people.
Squirrel Knight is also a legendary roaming player in the DNF game. He alone founded the first roaming "Death Revolver" guild.
The early roaming players had a large number of players. At its peak, Death Revolver had more than 40,000 players, which was terrifying.
Yu Qing opened the other party's personal information and took a look.
The armor is a lv50 heritage leather armor, the jewelry is Kuude's crystal bracelet, the King's Star, and Kuiqi's bone ring.
The weapon is a 13 Death Dance.
[Dance of Death]
Quality: artifact
Level: lv50
Physical attack power 489
[Random Shooting] Skill lv1
[Multiple Headshots] Skill lv1
When attacking, there is a 2% chance of causing the enemy to enter a slowed down state.
Attack speed 2%
This is the death dance move that was just revised today. It did not increase the attack speed before, which resulted in the general roaming players using rapid-fire revolvers in PKC.
Moonlight Tavern, king level.
Three eels and a big gun enter this dungeon, which is recommended to be level 50~53.
To be continued...