Chapter 1209: Shadowwood Demon Heart(2/3)
Skill type: Auxiliary, advanced charm
Skill level: unknown
Skill effect: Summons two solid eyes to deal 24% basic damage to enemies within the range and has a high chance of charming the enemies. The person who is charmed will not be able to use any weapon skills within seconds.
Skill consumption: 00 mana
Skill cooldown: 20 seconds
Skill introduction: Possess the power to reverse the situation.
Equipment Skill 3: Magic Eyes Three Opens and Scattered
Skill type: Auxiliary, high-level seal
Skill level: unknown
Skill effect: Summon three practical eyes to cause 36% basic damage to enemies within the range, and have a high probability of sealing the enemy's attack, defense and movement at the same time. The sealed person will be completely restricted in movement for 8 seconds and deprived of attack power.
And the defense power is 80%. It can be dodged.
Skill consumption: 200 mana
Skill cooldown: 30 seconds
Skill introduction: A unique skill that greatly limits the enemy's three attributes.
Equipment Skill 4: Evil Demonic Eyes·Three Thousand Worlds of Revolving God-killing Technique
Skill type: Large-scale destructive attack
Skill level: unknown
Skill range: Within a radius of 300 meters
Skill effect: Summons 3,000 real eyes. Each magic eye can cause 370% basic damage to enemies within the range after hitting it.
Skill consumption: 000 mana
Skill cooldown: 20 seconds
Skill introduction: The ultimate move of the Evil Eye. It has unpredictable power.
Equipment introduction: An evil sword with a magic eye.
Hidden Weapon: Heart-eroding Cartilage Needle
Hidden weapon level: unknown
Hidden weapon level: unknown
Number of hidden weapons: 0/0 (can be automatically replenished. Shots/s)
Hidden weapon effect: Each shot causes 7% basic damage to a single enemy. There is an 80% chance of causing the opponent to be paralyzed and poisoned for 6 seconds. During the state, the opponent's movement speed and attack speed will be weakened by 60% and reduced by 3% per second.
Upper limit of energy and blood.
Introduction to the hidden weapon: A rather sinister hidden weapon. Those who are caught by the hidden weapon will have a chance of having their attributes greatly weakened.
Firearm: Holy King Divine Fire
Firearms Level: Unknown
Firearms Class: Unknown
Number of firearms: 300/300 (can be automatically replenished at .0%/s)
Firearm effect: Causes damage to all objects within a 40-degree angle of 8 meters directly in front. The number of firearms consumed is 0 per second. In exchange for the enemy receiving 320% fire attribute damage per second, and causing a 00% burning state. Lasts for seconds. Decreases per second.
3 blood points.
Introduction to hidden weapons: A single spark can start a prairie fire.
Firearms: Heroic Spirit Strike
Firearms Level: Unknown
Firearms Class: Unknown
Number of firearms:/(can be automatically replenished. 3 rounds/s)
Firearm effect: The attack range is 20 meters. Enemies within a small range of 1 meter will cause 420% basic damage.
Firearms Introduction: Suitable for sneak attacks against face-to-face enemies.
Hidden weapon: reincarnation disk
Hidden weapon level: unknown
Hidden weapon level: unknown
Number of concealed weapons: (automatically recovered)
Hidden weapon effect: 00% damage to the enemy. Double critical hit. 780% basic damage.
Hidden weapon introduction: Used to harvest enemy heads.
Hidden weapon: dust-free arrow
Hidden weapon level: unknown
Hidden weapon level: unknown
Number of hidden weapons: 6/6 (completely filled in 0 seconds)
Hidden weapon effect: Six arrows are fired at the same time. Each arrow causes 600% basic damage to the enemy.
Introduction to hidden weapons: Killing without blood.
Hidden Weapon: Tonggui Hongtian Lei
Hidden weapon level: unknown
Hidden weapon level: unknown
Number of hidden weapons: (cannot be replenished)
Hidden weapon effect: No pre-detonation time. Causes 8000% basic damage to all living and durable objects within a radius of one kilometer.
Introduction to the hidden weapon: It has a radius of thousands of miles, and not a blade of grass can grow. It cannot be resurrected through active skills after detonating itself.
Talent Skill 1: Flying Flash
Effect: Causes 430% damage. 7% chance to ignore defense.
Type: Single target skill
Level: Intermediate level A
Level: Intermediate skills (4334/4)
Cooling time: 20 seconds
Cost: 400 mana
Introduction: Leap into the air and drop a sharp sword from the sky to attack the enemy's vital points.
Talent Skill 2: Block out the sky and the sun
Effect: Instantly thrust out 365 swords. Each sword causes a fixed damage of 2% of the total attack power. Ignores defense.
Type: One-way attack skills
Level: S level low level
Level: Low-level skills (4243/4000)
Cooling time: 2 minutes
Cost: 40 mana
Introduction: Three hundred and sixty-five swords are thrust out in three seconds. The swords shine brightly, as if they cover the sky and block out the sun. If they are all stabbed, they will cause a lot of damage to the enemy.
Talent Skill 3: Bone Armor
Talent level: SSS low level. Total 0 levels
Talent type: Assist.Self
Level: Layer/2 (0/6)
Talent effect: Cover the surface of the body with a layer of hard bone armor to resist enemy attacks. The armor can absorb 00 points of damage. It is also 00% resistant to spell attacks except light and fire. The armor's existence time is unlimited.
Restricted. Strippable.
Cooling time: 0 seconds
Consumption: 4000 internal energy/mana
Introduction: Covering the body with a layer of bone armor to resist the enemy's ferocious attacks.
Talent Skill 4: Permanent Paralysis
Talent type: Permanent assistance.Self
To be continued...