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Chapter 1056 Pathfinder Team(3/4)

Cooling time: 20 seconds

Summon existence time: 2 minutes

Maximum number of summons: 3

Skill introduction: Summon a dark priest wearing a black robe to assist in the battle. Read the full version of Infinite Bloody Evolution.

Equipment 1: Steel Shield (can be picked up and collected by players)

Equipment level: none

Defense: 100----100

Maximum damage value blocked: 150000, broken after exceeding

Equipment introduction: Effectively resist some damage.

Equipment 3: Black Glory (can be picked up and collected by players)

Equipment level: none

Attack power:100----100

Equipment introduction: The main weapon used for attack.

Equipment 4: Exquisite short-handled matchlock gun*3 (can be picked up and collected by players)

Equipment level: none

Attack power:100----100

Equipment introduction: Oh, my God, why does it appear here?!

Character introduction: Black Knight Van Helsing, a member of the Knights of the Eagle, and his beloved horse Old Baum.

[Heavy Armored Ranger·Mason]

Currently belongs to: Wang Xiaonian

Affiliated unit: Night Elf Rangers

Level: None

Level: none

Qi and blood:25000002500000+1250000012500000

Mana:8000080000+400000400000

Attack power: 35000----68000+175000----340000

Defense: 10000----22000+50000----110000

Agility:1500+7500

Strength:1200+6000

Intelligence:700+3500

Critical hit:6%+30%

Critical hit:35%+175%

Hit:6000+30000

Dodge:4000+20000

Talent 1: Obedience

Talent effect: I believe that the person who gave me life is my general, so I will obey my general absolutely without betrayal. Because of my obedience, the maximum attack power of the heavy armored rangers increases by 10,000 points.

Talent Introduction: Absolute obedience is our responsibility.

Talent 2: Advanced Archery

Talent effect: When using bow weapons, the attack power increases by 30% and the attack speed increases by 120%.

Talent introduction: Advanced archery skills allow you to deal with enemies with ease.

Talent 3: Galloping on horseback

Talent effect: When riding on horseback, movement speed increases by 40%

Talent introduction: We are cavalry running in the blue sky, we gallop.

Skill 1: Sector Scattering

Skill level: SS level advanced, cannot be upgraded

Skill type: group, penetrating attack

Attack range: 45 meters

Skill effect: Causes 550% basic damage to enemy groups within any 65-degree angle, and has a 15% chance of causing bleeding, reducing blood by 1200 points per second, lasting 3 seconds.

Cooling time: 12 seconds

Skill consumption: none

Skill introduction: Take out an armor-piercing arrow, pierce the sky, and kill enemies within range.

Skill 2: Trembling

Skill level: top level S, cannot be upgraded

Skill type: Auxiliary, group

Casting range: Taking itself as the point, within a radius of 2.5 meters

Skill effect: Exudes the supreme murderous aura that has been cultivated since the army, intimidating the enemy. When the maximum attack power is greater than the attacked person, the skill is 100% successful. Otherwise, the success rate decreases by 1 point for every 100 points of attack power, and the skill is successfully cast. Afterwards, the enemies within the range can be reduced by 2000 points of attack power and 3000 points of defense power. The skill lasts for 5 seconds and can be stacked up to 10 times.

Cooling time: 30 seconds

Skill consumption: none

Skill introduction: A trick that reduces the enemy's combat effectiveness. Those who have been hit by it agree that it is disgusting.

Skill 3: Musket Dance

Skill level: SSS level intermediate, not upgradeable

Skill type: group, scattered attack

Casting distance: 70 meters

Skill effect: 12 consecutive shots, each hit causes 180% basic damage to a single enemy.

Skill consumption: none

Cooling time: 5 seconds

Skill introduction: Bullets are scattered in the enemy's camp like raindrops, penetrating the opponent's body and causing damage as big as the mouth of a bowl. Maybe not, who knows?

Skill 4: Black Shine

Skill level: S-level low level, cannot be upgraded

Skill type: single target, attack

Attack distance: within 2.5 meters

Skill effect: Causes 720% basic damage to a single enemy

Skill consumption: 50 mana

Cooling time: 3 seconds

Skill introduction: Black light flashes, heads fall.

Skill 5: Dark Flash

Skill level: Intermediate level C, cannot be upgraded

Skill type: single target, attack

Attack distance: 8.8 meters

Skill effect: Causes 220% dark attribute damage to a single enemy

Skill consumption: 30 mana

Cooling time: 1.2 seconds

Skill introduction: relatively low-end black magic and magic attack.

Skill 6: Dark Sacrifice

Skill level: A-level low level, cannot be upgraded

Skill type: Summon

Casting distance: 6 meters

Skill effect: Summons a dark priest with 10% of its own attributes to assist in the battle.
To be continued...
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