Chapter 1056 Pathfinder Team(3/4)
Cooling time: 20 seconds
Summon existence time: 2 minutes
Maximum number of summons: 3
Skill introduction: Summon a dark priest wearing a black robe to assist in the battle. Read the full version of Infinite Bloody Evolution.
Equipment 1: Steel Shield (can be picked up and collected by players)
Equipment level: none
Defense: 100----100
Maximum damage value blocked: 150000, broken after exceeding
Equipment introduction: Effectively resist some damage.
Equipment 3: Black Glory (can be picked up and collected by players)
Equipment level: none
Attack power:100----100
Equipment introduction: The main weapon used for attack.
Equipment 4: Exquisite short-handled matchlock gun*3 (can be picked up and collected by players)
Equipment level: none
Attack power:100----100
Equipment introduction: Oh, my God, why does it appear here?!
Character introduction: Black Knight Van Helsing, a member of the Knights of the Eagle, and his beloved horse Old Baum.
[Heavy Armored Ranger·Mason]
Currently belongs to: Wang Xiaonian
Affiliated unit: Night Elf Rangers
Level: None
Level: none
Qi and blood:25000002500000+1250000012500000
Mana:8000080000+400000400000
Attack power: 35000----68000+175000----340000
Defense: 10000----22000+50000----110000
Agility:1500+7500
Strength:1200+6000
Intelligence:700+3500
Critical hit:6%+30%
Critical hit:35%+175%
Hit:6000+30000
Dodge:4000+20000
Talent 1: Obedience
Talent effect: I believe that the person who gave me life is my general, so I will obey my general absolutely without betrayal. Because of my obedience, the maximum attack power of the heavy armored rangers increases by 10,000 points.
Talent Introduction: Absolute obedience is our responsibility.
Talent 2: Advanced Archery
Talent effect: When using bow weapons, the attack power increases by 30% and the attack speed increases by 120%.
Talent introduction: Advanced archery skills allow you to deal with enemies with ease.
Talent 3: Galloping on horseback
Talent effect: When riding on horseback, movement speed increases by 40%
Talent introduction: We are cavalry running in the blue sky, we gallop.
Skill 1: Sector Scattering
Skill level: SS level advanced, cannot be upgraded
Skill type: group, penetrating attack
Attack range: 45 meters
Skill effect: Causes 550% basic damage to enemy groups within any 65-degree angle, and has a 15% chance of causing bleeding, reducing blood by 1200 points per second, lasting 3 seconds.
Cooling time: 12 seconds
Skill consumption: none
Skill introduction: Take out an armor-piercing arrow, pierce the sky, and kill enemies within range.
Skill 2: Trembling
Skill level: top level S, cannot be upgraded
Skill type: Auxiliary, group
Casting range: Taking itself as the point, within a radius of 2.5 meters
Skill effect: Exudes the supreme murderous aura that has been cultivated since the army, intimidating the enemy. When the maximum attack power is greater than the attacked person, the skill is 100% successful. Otherwise, the success rate decreases by 1 point for every 100 points of attack power, and the skill is successfully cast. Afterwards, the enemies within the range can be reduced by 2000 points of attack power and 3000 points of defense power. The skill lasts for 5 seconds and can be stacked up to 10 times.
Cooling time: 30 seconds
Skill consumption: none
Skill introduction: A trick that reduces the enemy's combat effectiveness. Those who have been hit by it agree that it is disgusting.
Skill 3: Musket Dance
Skill level: SSS level intermediate, not upgradeable
Skill type: group, scattered attack
Casting distance: 70 meters
Skill effect: 12 consecutive shots, each hit causes 180% basic damage to a single enemy.
Skill consumption: none
Cooling time: 5 seconds
Skill introduction: Bullets are scattered in the enemy's camp like raindrops, penetrating the opponent's body and causing damage as big as the mouth of a bowl. Maybe not, who knows?
Skill 4: Black Shine
Skill level: S-level low level, cannot be upgraded
Skill type: single target, attack
Attack distance: within 2.5 meters
Skill effect: Causes 720% basic damage to a single enemy
Skill consumption: 50 mana
Cooling time: 3 seconds
Skill introduction: Black light flashes, heads fall.
Skill 5: Dark Flash
Skill level: Intermediate level C, cannot be upgraded
Skill type: single target, attack
Attack distance: 8.8 meters
Skill effect: Causes 220% dark attribute damage to a single enemy
Skill consumption: 30 mana
Cooling time: 1.2 seconds
Skill introduction: relatively low-end black magic and magic attack.
Skill 6: Dark Sacrifice
Skill level: A-level low level, cannot be upgraded
Skill type: Summon
Casting distance: 6 meters
Skill effect: Summons a dark priest with 10% of its own attributes to assist in the battle.
To be continued...