space-time capability
Basic abilities of time and space (first level):
Universal system of time and space: initial level, space-time perception; intermediate level, far-reaching filtering; high level, time and space triggering; ultimate, destiny.
Space-time energy system: initial, decomposition; intermediate, absorption; higher, disorder; ultimate, entropy.
Time weaving system: initial stage, the silk of time; intermediate stage, the winding of time; high stage, the weaving of time; ultimate, the web of time.
Space weaving system: initial stage, space jump; intermediate stage, time and space flow; high stage, wormhole shuttle; ultimate, small black hole.
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All abilities are affected by five types: one, disorder value; two, the power of time and space; three, the different mastery of the system; four, space-time resistance (resistance); five, unknown...
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Time/space (middle order)
Time fluctuation system: initial stage, triggering anomaly; intermediate stage, mass present; higher stage, time disorder; ultimate, distorted time.
Time flow rate system: initial stage, expansion; intermediate stage, rapid (; high stage, slow down; ultimate, static.
Time folding system: initial level, time thunder; intermediate level, time constraints; high level, time exile; ultimate, time restricted area.
Space folding system: initial level, curl; intermediate level, space constraint; high level, space exile; ultimate, space restriction area.
Time flight system: initial level, arrow in the sky; intermediate level, ray of time); high level, arrow in the space of time; ultimate, walking shock.
Space manipulation system: initial level, moving space; intermediate level, wall of space; high level, changing space; ultimate, folding piece.
Time control system: initial level, graphic crafts must be fought for; intermediate level, time force field; high level, time lost; ultimate, time solidification.
Space mass system: initial level, gravity repulsion; intermediate level, empty weight nail; high level, gravity core; ultimate, gravity well.
Space static system: initial level, spatial stability; intermediate level, spatial protection squat; high level, spatial static; ultimate, spatial variation.
Time static system: initial stage, time stability; intermediate stage, shield of time; high stage, static diffusion; ultimate, historical static.
Space fighting system: initial level, weapon folding; intermediate level, activity); high level, polymorphic weapon; ultimate, destruction.
Time Spirit Bow System: the initial level, the heavy spiritual arrow; the intermediate level, the singularity arrow; the high level, the spiritual echo; the ultimate, the spiral spiritual arrow.
Space spirit blade system: initial level, twisted blade; intermediate level, spirit blade blitz; high level, wielding blade; ultimate, spirit blade guard.
Time Guardian: the primary level, the shield of will; the intermediate level, the integrated guard; the high level, the majestic gaze; the ultimate, the guardian.
Space summoning system: initial level, space-time hound; intermediate level, hound shuttle; high level, vitality; ultimate, fragment breathing.
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Space-time system (high-level):
Space-time division system: initial level, exerting influence; intermediate level, maintaining oneself; high level, false creation; ultimate, disordered time.
Space-time and space-based efficiency system (flow velocity system advanced): initial, amplification; intermediate, extension; high-level, moment effect; ultimate, rapid method.
Space-time will system (summoning system strengthens): initial level, will covenant, intermediate level, king of hound; high level, void summon; final level, snake of time and space.
Space-time control system: initial level, time is fast); intermediate level, space expansion; high level, speed of time and space; ultimate, time and space stop.
Space-time material system: initial stage, time and space return to dust; intermediate stage, time and space organization; high-level, material barrier; ultimate, large cracking
Time and Space Travel System (Flight System Advanced): Primary, Travel Arrow; Intermediate, Time Jump; Higher, Space Sanctuary; Ultimate, Past Echo.
Space-time folding system (fusion of space and time folding system): You can master a space-time restricted area (cube).
Space-time static system (fusion of space and time static system): You can master a stable space bubble (circular) without time lapse.
Space-time shuttle system (space manipulation and time control): initial stage, space-time shuttle; intermediate stage, free time; high stage, field of time and space; ultimate, gate of time and space.
Space-time prediction system: primary, space-time protection; intermediate, predicting the landing point; high-level, sudden prediction; ultimate, predicting the future.
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Final (Tao)
Time and space control system: initial level, command; intermediate level, disruption; high level, copy; ultimate, existence erasing.
Space-time spiral combat system: initial level, holding time and space; intermediate level, spiral strike; high level, gathering focus; ultimate, guard calling.
Time and space destiny system (compilation and prediction): initial level, line of destiny; intermediate level, seal of destiny; high level, trip to destiny; ultimate, net of destiny
Time and Space Guardian (all battle and summoning systems): initial level, incarnation guard; intermediate level, contract; high level, final stay; final level: world consciousness.
Space-time deformation system: space-time elementalization (to be edited...)
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Chapter completed!